Player Matchup

Vulcan
Vulcan
Dansej
Vulcan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 35L
1,578 Elo+
Party 2
Artio
Artio
Emr0y
Artio
Level 23
God Stats
5W - 0L
1,785 SR
Queue Stats
29W - 25L
1,465 Elo+
Party 2
Chang'e
Chang'e
Essidav
Chang'e
Level 28
God Stats
8W - 5L
1,561 SR
Queue Stats
75W - 55L
1,527 Elo+
Party 2
Bellona
Bellona
Wakerr
Bellona
Level 17
God Stats
2W - 1L
1,186 SR
Queue Stats
28W - 13L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
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Baron Samedi
Level 23
God Stats
1W - 0L
1,266 SR
Queue Stats
60W - 33L
1,568 Elo+
Party 2
Team Averages
Level 23
1,460 SR
1,547 Elo+

VS

Team Averages
Level 46
1,557 SR
1,564 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Arelmas
Loki
Level 18
God Stats
2W - 3L
1,490 SR
Queue Stats
7W - 7L
1,446 Elo+
Solo
Thoth
Thoth
Jmama
Thoth
Level 8
God Stats
1W - 1L
1,656 SR
Queue Stats
38W - 28L
1,697 Elo+
Party 1
Nu Wa
Nu Wa
Shinnë
Nu Wa
Level 20
God Stats
9W - 8L
1,432 SR
Queue Stats
41W - 39L
1,479 Elo+
Solo
Tyr
Tyr
Transit1Testinal
Tyr
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
7W - 3L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dansej
Vulcan
18
6 / 1 / 20
11,228
1,123
17,321
8,197
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Emr0y
Artio
18
4 / 2 / 26
11,913
1,191
8,082
15,331
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Essidav
Chang'e
18
5 / 4 / 24
10,756
1,076
13,133
12,508
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Wakerr
Bellona
18
16 / 1 / 16
13,226
1,323
22,943
14,722
12,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
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Baron Samedi
18
12 / 2 / 15
11,549
1,155
12,849
10,479
4,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 6 / 3
8,848
885
5,708
7,746
2,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Arelmas
Loki
15
1 / 9 / 5
9,244
924
12,692
15,015
4,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Jmama
Thoth
15
1 / 13 / 6
9,191
919
7,778
19,185
5,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Shinnë
Nu Wa
16
3 / 8 / 5
9,779
978
15,460
16,341
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 6
11,060
1,106
14,354
22,506
24,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
35
43
Kills
10
10
Deaths
43
101
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
3
0.58
L
Loki
Arelmas
Loki
1
9
5
0.39
W
Vulcan
Dansej
Vulcan
6
1
20
16
W
Artio
Emr0y
Artio
4
2
26
8.5
W
Chang'e
Essidav
Chang'e
5
4
24
4.25
L
Thoth
Jmama
Thoth
1
13
6
0.31
L
Nu Wa
Shinnë
Nu Wa
3
8
5
0.69
L
3
7
6
0.86
W
Bellona
Wakerr
Bellona
16
1
16
24
W
Baron Samedi
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Baron Samedi
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,328
Damage
55,992
61,237
Taken
80,793
42,227
Mitigated
40,444
21,836
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,708
636
0
365
7,746
2,467
0
4,037
3,709
0
12,700
L
Loki
Arelmas
Loki
12,692
1,597
0
10
15,015
4,514
0
8,781
6,234
0
31,518
W
Vulcan
Dansej
Vulcan
17,321
5,917
0
426
8,197
3,045
0
2,517
5,564
39,700
0
W
Artio
Emr0y
Artio
8,082
1,119
1,113
5,626
15,331
17,481
0
6,244
8,661
22,844
0
W
Chang'e
Essidav
Chang'e
13,133
574
5,449
3,735
12,508
4,416
0
3,369
8,975
35,754
0
L
Thoth
Jmama
Thoth
7,778
679
0
520
19,185
5,136
0
13,108
6,077
24,542
0
L
Nu Wa
Shinnë
Nu Wa
15,460
2,644
0
499
16,341
4,212
0
11,285
5,056
29,550
0
L
14,354
1,064
0
2,060
22,506
24,115
0
14,174
8,332
0
37,207
W
Bellona
Wakerr
Bellona
22,943
9,807
0
436
14,722
12,988
0
5,663
8,734
0
36,759
W
Baron Samedi
efjik9ds9sf
Baron Samedi
12,849
1,635
2,210
2,841
10,479
4,297
0
4,182
6,065
33,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,672
Gold Earned
48,122
211
Minions Killed
165
6
Camps Cleared
5
982,206
Distance Traveled
838,379
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,848
885
6
1
0
97,642
0
L
Loki
9,244
924
38
4
1
206,450
2
W
Vulcan
11,228
1,123
62
6
1
208,291
0
W
Artio
11,913
1,191
16
2
1
208,005
0
W
Chang'e
10,756
1,076
55
6
1
172,763
0
L
Thoth
9,191
919
34
3
2
154,921
2
L
Nu Wa
9,779
978
33
3
0
163,294
0
L
Tyr
11,060
1,106
54
5
2
216,072
0
W
Bellona
13,226
1,323
34
3
1
207,843
0
W
Baron Samedi
11,549
1,155
44
4
2
185,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role