Player Matchup

Jormungandr
Jormungandr
CWSTerminator3
Jormungandr
Level 92
God Stats
15W - 10L
1,602 SR
Queue Stats
378W - 364L
1,465 Elo+
Party 2
Anubis
Anubis
FujiRxse
Anubis
Level 67
God Stats
3W - 1L
1,524 SR
Queue Stats
45W - 40L
1,431 Elo+
Party 1
Artemis
Artemis
Hockeyteam35
Artemis
Level 26
God Stats
2W - 2L
1,596 SR
Queue Stats
25W - 37L
1,370 Elo+
Party 1
Tiamat
Tiamat
XxcosmicxX5555
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
bellowjob
Chaac
Level 101
God Stats
0W - 1L
1,393 SR
Queue Stats
393W - 385L
1,463 Elo+
Party 2
Team Averages
Level 58
1,523 SR
1,446 Elo+

VS

Team Averages
Level 63
1,574 SR
1,550 Elo+
Cabrakan
Cabrakan
Indigowaif738
Cabrakan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,737 Elo+
Party 3
Anhur
Anhur
MVeL
Anhur
Level 104
God Stats
1W - 0L
1,837 SR
Queue Stats
4W - 0L
1,810 Elo+
Party 3
Bellona
Bellona
MaterialDuke441
Bellona
Level 87
God Stats
8W - 5L
1,490 SR
Queue Stats
175W - 187L
1,398 Elo+
Solo
Janus
Janus
i luv leen5976
Janus
Level 37
God Stats
4W - 1L
1,528 SR
Queue Stats
122W - 145L
1,355 Elo+
Solo
Cliodhna
Cliodhna
teh_bomb391
Cliodhna
Level 47
God Stats
27W - 27L
1,516 SR
Queue Stats
155W - 182L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CWSTerminator3
Jormungandr
13
5 / 2 / 2
8,815
551
11,467
9,635
8,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
FujiRxse
Anubis
12
1 / 8 / 3
7,696
481
8,738
13,955
5,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Hockeyteam35
Artemis
10
2 / 10 / 2
6,623
414
4,284
12,728
2,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 1
7,127
445
2,710
6,757
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
bellowjob
Chaac
8
0 / 5 / 3
6,110
382
3,536
11,578
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Indigowaif738
Cabrakan
11
3 / 1 / 17
8,386
524
6,440
8,449
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
MVeL
Anhur
15
12 / 2 / 6
9,176
574
14,316
11,682
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 3 / 10
7,969
498
5,695
9,379
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 2 / 11
8,627
539
10,518
9,102
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
teh_bomb391
Cliodhna
10
3 / 2 / 5
6,958
435
5,317
6,848
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
31
31
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CWSTerminator3
Jormungandr
5
2
2
3
L
Anubis
FujiRxse
Anubis
1
8
3
0.31
L
Artemis
Hockeyteam35
Artemis
2
10
2
0.3
W
Cabrakan
Indigowaif738
Cabrakan
3
1
17
11.5
W
Anhur
MVeL
Anhur
12
2
6
7.5
W
5
3
10
3.33
L
2
6
1
0.42
L
Chaac
bellowjob
Chaac
0
5
3
0.3
W
8
2
11
6.75
W
Cliodhna
teh_bomb391
Cliodhna
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,735
Damage
42,286
54,653
Taken
45,460
24,902
Mitigated
25,163
11,596
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CWSTerminator3
Jormungandr
11,467
3,884
0
2,359
9,635
8,653
28
3,043
6,496
50,764
0
L
Anubis
FujiRxse
Anubis
8,738
239
0
4,851
13,955
5,592
94
4,579
9,040
47,907
0
L
Artemis
Hockeyteam35
Artemis
4,284
1,556
0
1,950
12,728
2,438
0
2,414
10,245
0
21,961
W
Cabrakan
Indigowaif738
Cabrakan
6,440
824
0
1,316
8,449
9,299
480
3,807
4,535
16,711
0
W
Anhur
MVeL
Anhur
14,316
9,137
0
3,697
11,682
4,104
1,214
5,525
6,111
0
57,039
W
5,695
1,570
920
1,501
9,379
6,542
1,269
4,912
4,429
0
30,223
L
2,710
439
0
433
6,757
2,663
0
2,633
4,044
15,480
0
L
Chaac
bellowjob
Chaac
3,536
519
0
2,003
11,578
5,556
0
3,578
7,870
0
19,013
W
10,518
804
230
1,702
9,102
2,997
193
5,127
3,863
41,303
0
W
Cliodhna
teh_bomb391
Cliodhna
5,317
300
0
2,004
6,848
2,221
0
3,153
3,607
0
28,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
41,116
254
Minions Killed
296
0
Camps Cleared
0
1,245,671
Distance Traveled
1,388,916
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,815
551
98
6
0
284,484
5
L
Anubis
7,696
481
74
5
0
260,709
1
L
Artemis
6,623
414
28
2
0
221,789
0
W
Cabrakan
8,386
524
17
1
0
270,161
1
W
Anhur
9,176
574
75
5
0
295,917
3
W
Bellona
7,969
498
61
4
0
291,613
0
L
Tiamat
7,127
445
30
2
0
249,283
0
L
Chaac
6,110
382
24
2
0
229,406
2
W
Janus
8,627
539
88
6
0
288,963
0
W
Cliodhna
6,958
435
55
3
0
242,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role