Player Matchup

Nu Wa
Nu Wa
Monkeytreefrog
Nu Wa
Level 113
God Stats
2W - 0L
1,590 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 1
Kali
Kali
Patcheezy8
Kali
Level 27
God Stats
2W - 2L
1,488 SR
Queue Stats
43W - 45L
1,170 Elo+
Solo
Artemis
Artemis
Sterrawolf
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,401 Elo+
Party 1
Pele
Pele
WaterThatsNew
Pele
Level 29
God Stats
3W - 0L
1,346 SR
Queue Stats
35W - 21L
1,434 Elo+
Solo
Sylvanus
Sylvanus
catmanx22
Sylvanus
Level 26
God Stats
2W - 1L
1,416 SR
Queue Stats
122W - 119L
1,378 Elo+
Solo
Team Averages
Level 40
1,468 SR
1,353 Elo+

VS

Team Averages
Level 18
1,527 SR
1,352 Elo+
Ares
Ares
Agusti12345
Ares
Level 9
God Stats
12W - 7L
1,612 SR
Queue Stats
15W - 20L
1,319 Elo+
Solo
Heimdallr
Heimdallr
Brumbus07
Heimdallr
Level 28
God Stats
3W - 3L
1,502 SR
Queue Stats
74W - 82L
1,384 Elo+
Solo
Kukulkan
Kukulkan
carloslopeeez27
Kukulkan
Level 22
God Stats
2W - 3L
1,422 SR
Queue Stats
45W - 65L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
d0nut man57
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
rayxxds26212
Tsukuyomi
Level 16
God Stats
12W - 5L
1,597 SR
Queue Stats
23W - 33L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 20
13,270
1,106
25,566
13,682
4,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
0 / 3 / 20
10,936
911
6,084
14,262
5,298
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Sterrawolf
Artemis
20
8 / 4 / 21
13,553
1,129
26,196
12,450
4,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
15 / 5 / 15
14,899
1,242
32,702
20,516
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
catmanx22
Sylvanus
20
4 / 4 / 27
13,861
1,155
13,071
20,957
17,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

190

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
10,035
836
3,382
10,058
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Brumbus07
Heimdallr
19
5 / 9 / 11
13,135
1,095
21,200
28,832
10,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
18
2 / 9 / 8
11,192
933
12,338
20,500
6,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
d0nut man57
Cthulhu
19
7 / 7 / 10
13,569
1,131
30,333
29,350
16,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
rayxxds26212
Tsukuyomi
18
4 / 9 / 10
11,765
980
8,418
23,388
8,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
60
36
Kills
19
19
Deaths
36
103
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Heimdallr
Brumbus07
Heimdallr
5
9
11
1.17
W
9
3
20
6.33
W
0
3
20
3.33
W
Artemis
Sterrawolf
Artemis
8
4
21
4.63
W
15
5
15
4.5
L
Kukulkan
2
9
8
0.67
W
Sylvanus
catmanx22
Sylvanus
4
4
27
4.38
L
Cthulhu
d0nut man57
Cthulhu
7
7
10
1.71
L
Tsukuyomi
rayxxds26212
Tsukuyomi
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,619
Damage
75,671
81,867
Taken
112,128
38,555
Mitigated
48,495
24,075
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,382
650
0
638
10,058
6,694
0
4,564
5,494
7,001
0
L
Heimdallr
Brumbus07
Heimdallr
21,200
10,811
0
5,245
28,832
10,564
0
9,213
19,619
0
51,425
W
25,566
6,253
0
0
13,682
4,520
0
6,943
6,536
44,618
0
W
6,084
2,983
0
2,163
14,262
5,298
0
8,114
5,906
0
16,375
W
Artemis
Sterrawolf
Artemis
26,196
19,155
0
3,199
12,450
4,557
0
6,763
5,365
0
43,024
W
32,702
10,249
0
1,253
20,516
6,633
0
10,186
9,951
0
67,039
L
Kukulkan
12,338
2,494
0
2,487
20,500
6,077
0
9,243
11,257
34,870
0
W
Sylvanus
catmanx22
Sylvanus
13,071
3,812
6,988
10,472
20,957
17,547
0
12,251
8,056
22,150
0
L
Cthulhu
d0nut man57
Cthulhu
30,333
1,669
971
6,781
29,350
16,276
0
8,113
21,237
62,606
0
L
Tsukuyomi
rayxxds26212
Tsukuyomi
8,418
2,396
0
372
23,388
8,884
0
7,504
15,884
0
20,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,519
Gold Earned
59,696
207
Minions Killed
238
4
Camps Cleared
4
1,123,403
Distance Traveled
865,514
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,035
836
9
1
1
87,197
2
L
Heimdallr
13,135
1,095
54
5
0
210,447
0
W
Nu Wa
13,270
1,106
41
3
1
222,901
0
W
Kali
10,936
911
17
1
0
235,621
2
W
Artemis
13,553
1,129
31
3
0
194,464
0
W
Pele
14,899
1,242
100
8
2
239,617
0
L
Kukulkan
11,192
933
60
5
0
181,590
0
W
Sylvanus
13,861
1,155
18
2
1
230,800
0
L
Cthulhu
13,569
1,131
78
7
1
217,829
0
L
Tsukuyomi
11,765
980
37
3
2
168,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role