Player Matchup

Nemesis
Nemesis
Foxtrot0002
Nemesis
Level 27
God Stats
3W - 2L
1,530 SR
Queue Stats
114W - 132L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
Kiber_Ytka
Baron Samedi
Level 29
God Stats
4W - 4L
1,457 SR
Queue Stats
76W - 66L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Mitya22836
Danzaburou
Level 27
God Stats
3W - 3L
1,731 SR
Queue Stats
79W - 59L
1,470 Elo+
Party 2
Bellona
Bellona
bkalmer23
Bellona
Level 29
God Stats
17W - 13L
1,500 SR
Queue Stats
85W - 68L
1,451 Elo+
Solo
Athena
Athena
oCreationss--
Athena
Level 28
God Stats
5W - 6L
1,429 SR
Queue Stats
148W - 159L
1,470 Elo+
Party 1
Team Averages
Level 28
1,529 SR
1,451 Elo+

VS

Team Averages
Level 16
1,532 SR
1,430 Elo+
Ymir
Ymir
Terpodactyl
Ymir
Level 29
God Stats
2W - 1L
1,671 SR
Queue Stats
85W - 85L
1,388 Elo+
Solo
Anubis
Anubis
not_Diegovr300
Anubis
Level 5
God Stats
3W - 2L
1,672 SR
Queue Stats
3W - 3L
1,562 Elo+
Solo
Artemis
Artemis
pyeart
Artemis
Level 27
God Stats
7W - 7L
1,574 SR
Queue Stats
82W - 77L
1,486 Elo+
Solo
Agni
Agni
vexxer08
Agni
Level 15
God Stats
0W - 2L
1,515 SR
Queue Stats
8W - 6L
1,525 Elo+
Solo
Susano
Susano
x0 Aziz 0x
Susano
Level 4
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Foxtrot0002
Nemesis
14
1 / 3 / 4
8,731
460
5,306
12,499
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Kiber_Ytka
Baron Samedi
16
7 / 5 / 4
10,320
543
13,219
13,028
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mitya22836
Danzaburou
15
3 / 2 / 6
9,318
490
13,494
13,604
5,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
bkalmer23
Bellona
19
9 / 5 / 0
11,705
616
14,010
15,155
11,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 3 / 8
10,167
535
7,315
18,100
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
9,392
494
9,919
20,131
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 8 / 1
10,319
543
5,667
12,120
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
pyeart
Artemis
17
2 / 5 / 7
10,081
531
18,903
19,880
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
14
5 / 3 / 2
8,931
470
10,248
11,736
3,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
x0 Aziz 0x
Susano
14
2 / 5 / 2
8,515
448
5,149
13,630
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
25
Kills
18
18
Deaths
25
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Foxtrot0002
Nemesis
1
3
4
1
W
Baron Samedi
Kiber_Ytka
Baron Samedi
7
5
4
1.8
W
Danzaburou
Mitya22836
Danzaburou
3
2
6
3
L
4
4
7
1.88
W
Bellona
bkalmer23
Bellona
9
5
0
1.8
L
5
8
1
0.69
W
5
3
8
3
L
Artemis
pyeart
Artemis
2
5
7
1.1
L
Agni
5
3
2
2
L
Susano
x0 Aziz 0x
Susano
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
49,886
72,386
Taken
77,497
38,786
Mitigated
37,694
20,446
Healing
25,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Foxtrot0002
Nemesis
5,306
1,296
0
4,468
12,499
4,270
0
2,147
10,352
0
61,002
W
Baron Samedi
Kiber_Ytka
Baron Samedi
13,219
1,083
1,814
4,021
13,028
5,741
874
6,397
6,631
52,375
0
W
Danzaburou
Mitya22836
Danzaburou
13,494
3,995
0
5,070
13,604
5,414
0
3,352
10,252
0
63,030
L
9,919
2,337
0
4,608
20,131
20,285
50
7,156
12,687
26,947
0
W
Bellona
bkalmer23
Bellona
14,010
3,423
0
2,961
15,155
11,990
1,107
5,364
9,791
0
77,546
L
5,667
1,110
0
2,967
12,120
3,884
874
0
12,120
49,722
0
W
7,315
2,338
0
2,112
18,100
11,371
0
8,574
9,526
21,289
0
L
Artemis
pyeart
Artemis
18,903
9,680
0
10,096
19,880
6,072
930
5,839
13,829
0
88,018
L
Agni
10,248
607
0
4,136
11,736
3,298
592
4,916
6,374
49,951
0
L
Susano
x0 Aziz 0x
Susano
5,149
1,657
0
3,810
13,630
4,155
0
1,613
11,953
0
45,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
47,238
495
Minions Killed
469
0
Camps Cleared
0
1,815,150
Distance Traveled
1,612,520
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,731
460
111
6
0
390,280
0
W
Baron Samedi
10,320
543
90
5
0
291,125
1
W
Danzaburou
9,318
490
110
6
0
352,708
2
L
Ymir
9,392
494
39
2
0
347,131
0
W
Bellona
11,705
616
148
8
0
372,121
1
L
Anubis
10,319
543
118
6
0
287,753
0
W
Athena
10,167
535
36
2
0
408,916
1
L
Artemis
10,081
531
142
7
0
288,272
0
L
Agni
8,931
470
84
4
0
321,669
0
L
Susano
8,515
448
86
5
0
367,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role