Player Matchup

Hercules
Hercules
Silver V
Bear2909
Hercules
Silver V
Level 110
God Stats
0W - 1L
1,459 SR
Queue Stats
107W - 111L
476 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
KAKASHID0N
Morgan Le Fay
Silver IV
Level 152
God Stats
0W - 3L
1,407 SR
Queue Stats
26W - 44L
686 MMR
Solo
Tiamat
Tiamat
Silver V
ccCAMcc
Tiamat
Silver V
Level 62
God Stats
19W - 27L
1,463 SR
Queue Stats
37W - 64L
561 MMR
Party 2
Chaac
Chaac
Silver IV
coneycurve22
Chaac
Silver IV
Level 105
God Stats
16W - 13L
1,688 SR
Queue Stats
169W - 177L
757 MMR
Solo
Ravana
Ravana
Bronze II
xTimmy D F
Ravana
Bronze II
Level 66
God Stats
0W - 2L
1,673 SR
Queue Stats
46W - 83L
232 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,538 SR
542 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,496 SR
532 MMR
Odin
Odin
Bronze II
Bloo__Kazoo
Odin
Bronze II
Level 63
God Stats
4W - 5L
1,531 SR
Queue Stats
133W - 163L
166 MMR
Solo
Fenrir
Fenrir
Silver I
killgill2
Fenrir
Silver I
Level 160
God Stats
4W - 2L
1,344 SR
Queue Stats
186W - 189L
1,072 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
lordmagness
Baron Samedi
Silver II
Level 149
God Stats
33W - 18L
1,620 SR
Queue Stats
103W - 111L
859 MMR
Party 1
Ymir
Ymir
Bronze I
oMgShark
Ymir
Bronze I
Level 107
God Stats
26W - 25L
1,527 SR
Queue Stats
298W - 327L
352 MMR
Solo
Ullr
Ullr
Bronze II
slayer198222
Ullr
Bronze II
Level 128
God Stats
3W - 2L
1,458 SR
Queue Stats
338W - 381L
209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bear2909
Hercules
19
3 / 4 / 13
13,603
425
15,300
34,799
49,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
KAKASHID0N
Morgan Le Fay
19
4 / 7 / 12
13,005
406
18,540
27,295
10,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
ccCAMcc
Tiamat
20
8 / 9 / 8
15,390
481
32,183
25,900
19,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 6 / 5
14,972
468
35,086
43,305
44,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
xTimmy D F
Ravana
20
4 / 8 / 11
14,595
456
16,803
25,175
11,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
IzanamiAthenaSol

VS

Bans
GebArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 15
15,204
475
17,880
25,288
30,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
killgill2
Fenrir
20
13 / 4 / 13
17,073
534
42,740
45,243
31,051
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
lordmagness
Baron Samedi
20
12 / 9 / 6
17,227
538
35,054
30,975
18,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
19
1 / 6 / 18
14,446
451
13,289
41,246
60,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 4 / 2
15,877
496
10,296
23,137
10,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
88
26
Kills
34
34
Deaths
26
49
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bear2909
Hercules
3
4
13
2.38
W
4
3
15
3.83
L
Morgan Le Fay
KAKASHID0N
Morgan Le Fay
4
7
12
1.43
L
Tiamat
ccCAMcc
Tiamat
8
9
8
1.33
L
7
6
5
1.58
W
Fenrir
killgill2
Fenrir
13
4
13
4.88
W
Baron Samedi
lordmagness
Baron Samedi
12
9
6
1.67
W
Ymir
1
6
18
1.67
W
4
4
2
1.25
L
Ravana
xTimmy D F
Ravana
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,912
Damage
119,259
156,474
Taken
165,889
134,987
Mitigated
151,318
55,295
Healing
57,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bear2909
Hercules
15,300
4,174
892
12,964
34,799
49,485
161
15,906
18,893
1,878
39,406
W
17,880
3,142
0
2,230
25,288
30,527
33
4,605
19,431
22,106
64,463
L
Morgan Le Fay
KAKASHID0N
Morgan Le Fay
18,540
1,943
0
7,415
27,295
10,787
1,663
11,544
15,591
76,016
0
L
Tiamat
ccCAMcc
Tiamat
32,183
1,944
965
6,182
25,900
19,196
2,963
7,684
18,056
123,772
0
L
35,086
7,387
0
21,053
43,305
44,388
1,501
11,924
31,141
0
113,004
W
Fenrir
killgill2
Fenrir
42,740
11,954
0
18,479
45,243
31,051
978
13,990
30,337
0
132,975
W
Baron Samedi
lordmagness
Baron Samedi
35,054
2,607
9,319
12,717
30,975
18,447
392
10,061
20,379
103,884
0
W
Ymir
13,289
3,754
0
6,883
41,246
60,473
419
13,772
26,692
56,848
0
W
10,296
4,530
0
7,541
23,137
10,820
9,484
7,970
14,588
0
125,264
L
Ravana
xTimmy D F
Ravana
16,803
3,487
0
5,824
25,175
11,131
1,762
6,527
18,568
0
109,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,565
Gold Earned
79,827
659
Minions Killed
675
0
Camps Cleared
0
2,765,343
Distance Traveled
2,857,452
24
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,603
425
36
1
0
605,893
12
W
Odin
15,204
475
150
5
0
632,219
2
L
Morgan Le Fay
13,005
406
108
3
0
482,239
0
L
Tiamat
15,390
481
179
6
0
505,971
2
L
Chaac
14,972
468
196
6
0
588,087
7
W
Fenrir
17,073
534
126
4
0
648,845
9
W
Baron Samedi
17,227
538
134
4
0
512,442
2
W
Ymir
14,446
451
71
2
0
536,606
15
W
Ullr
15,877
496
194
6
0
527,340
16
L
Ravana
14,595
456
140
4
0
583,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role