Player Matchup

Nike
Nike
Hadronox
Nike
Level 142
God Stats
2W - 4L
1,133 SR
Queue Stats
66W - 122L
1,226 Elo+
Party 2
Horus
Horus
Neumond
Horus
Level 23
God Stats
26W - 40L
1,359 SR
Queue Stats
60W - 114L
1,191 Elo+
Party 2
Baron Samedi
Baron Samedi
ThanArcangel7w7
Baron Samedi
Level 53
God Stats
8W - 7L
1,601 SR
Queue Stats
102W - 93L
1,592 Elo+
Solo
Team Averages
Level 73
1,364 SR
1,336 Elo+

VS

Team Averages
Level 79
1,497 SR
1,433 Elo+
Nike
Nike
ACommonPeridot
Nike
Level 118
God Stats
15W - 17L
1,518 SR
Queue Stats
214W - 267L
1,448 Elo+
Party 1
Sol
Sol
JoshyMoizel
Sol
Level 104
God Stats
24W - 16L
1,641 SR
Queue Stats
130W - 152L
1,502 Elo+
Solo
Fenrir
Fenrir
LionxLegacy
Fenrir
Level 14
God Stats
3W - 2L
1,333 SR
Queue Stats
21W - 22L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
4 / 6 / 2
7,623
762
8,887
15,494
7,560
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Neumond
Horus
10
0 / 7 / 4
6,442
644
3,450
13,605
11,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ThanArcangel7w7
Baron Samedi
11
2 / 5 / 5
7,365
737
8,503
11,233
6,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
8,288
829
11,013
11,219
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 3 / 11
8,793
879
15,453
10,221
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
11
6 / 4 / 10
8,475
848
8,747
10,671
4,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
18
18
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Nike
4
6
2
0.83
W
7
3
11
4.17
W
Fenrir
6
4
10
2.75
L
Horus
Neumond
Horus
0
7
4
0.29
L
Baron Samedi
ThanArcangel7w7
Baron Samedi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
35,213
40,332
Taken
32,111
25,292
Mitigated
18,698
10,152
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,013
2,223
544
1,778
11,219
9,667
343
3,820
7,399
0
21,095
L
Nike
8,887
2,298
0
482
15,494
7,560
0
4,201
10,768
0
24,043
W
15,453
5,894
0
3,988
10,221
4,062
2,154
2,831
7,390
43,190
0
W
Fenrir
8,747
3,150
0
1,027
10,671
4,969
333
2,216
8,455
0
16,823
L
Horus
Neumond
Horus
3,450
1,843
2,621
3,443
13,605
11,596
0
6,169
6,925
0
9,663
L
Baron Samedi
ThanArcangel7w7
Baron Samedi
8,503
1,323
1,569
2,037
11,233
6,136
0
5,214
5,807
21,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,430
Gold Earned
25,556
79
Minions Killed
106
4
Camps Cleared
5
538,906
Distance Traveled
568,056
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,288
829
21
2
1
204,816
2
L
Nike
7,623
762
24
2
2
188,807
1
W
Sol
8,793
879
64
6
4
180,740
1
W
Fenrir
8,475
848
21
2
0
182,500
0
L
Horus
6,442
644
17
2
1
173,447
2
L
Baron Samedi
7,365
737
38
4
1
176,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role