Player Matchup

Susano
Susano
CheeseDoodIe
Susano
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 175L
1,481 Elo+
Solo
Mulan
Mulan
KingDre1116
Mulan
Level 84
God Stats
14W - 9L
1,555 SR
Queue Stats
67W - 59L
1,483 Elo+
Party 2
Freya
Freya
Memphiz316
Freya
Level 106
God Stats
8W - 4L
1,497 SR
Queue Stats
104W - 93L
1,394 Elo+
Party 2
Athena
Athena
Sirsttub99
Athena
Level 105
God Stats
41W - 27L
1,583 SR
Queue Stats
328W - 311L
1,433 Elo+
Solo
Charybdis
Charybdis
Xlittlebubs
Charybdis
Level 98
God Stats
1W - 1L
1,300 SR
Queue Stats
15W - 18L
1,445 Elo+
Solo
Team Averages
Level 91
1,487 SR
1,447 Elo+

VS

Team Averages
Level 92
1,455 SR
1,411 Elo+
Sylvanus
Sylvanus
OGG Rolling Pin
Sylvanus
Level 117
God Stats
2W - 4L
1,463 SR
Queue Stats
334W - 376L
1,403 Elo+
Party 1
Ne Zha
Ne Zha
TheDonutLad
Ne Zha
Level 103
God Stats
9W - 9L
1,577 SR
Queue Stats
256W - 323L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
TrialToaster565
Ah Puch
Level 75
God Stats
0W - 4L
1,339 SR
Queue Stats
340W - 385L
1,403 Elo+
Party 1
Izanami
Izanami
bigyidddiegothgf
Izanami
Level 67
God Stats
15W - 24L
1,370 SR
Queue Stats
256W - 326L
1,390 Elo+
Party 1
Mulan
Mulan
xxSpartan007
Mulan
Level 99
God Stats
3W - 4L
1,529 SR
Queue Stats
213W - 215L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
3 / 3 / 0
5,805
581
3,106
6,763
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 0
6,697
670
6,037
4,910
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Freya
9
1 / 3 / 1
5,098
510
2,269
6,505
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Sirsttub99
Athena
8
1 / 0 / 1
5,269
527
1,726
4,450
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Xlittlebubs
Charybdis
9
0 / 1 / 1
5,264
526
4,464
6,934
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 0 / 0
4,591
459
3,086
4,642
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
9
2 / 2 / 1
5,322
532
2,300
5,947
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 2 / 2
6,106
611
4,356
5,664
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 1
4,724
472
2,439
4,792
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 0
4,890
489
1,950
7,878
3,330
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
10
Kills
6
7
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
3
3
0
1
W
5
0
0
5
W
Freya
1
3
1
0.5
L
Sylvanus
0
0
0
0
W
Athena
Sirsttub99
Athena
1
0
1
1.5
L
Ne Zha
2
2
1
1.25
L
4
2
2
2.5
W
Charybdis
Xlittlebubs
Charybdis
0
1
1
0.5
L
0
1
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,602
Damage
14,131
29,562
Taken
28,923
11,895
Mitigated
10,337
12,732
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
3,106
726
0
2,268
6,763
2,015
0
1,678
4,987
0
25,528
W
6,037
1,164
0
2,498
4,910
3,579
0
0
4,910
0
33,266
W
Freya
2,269
960
0
2,394
6,505
1,907
0
2,054
4,232
21,725
0
L
Sylvanus
3,086
1,174
615
2,699
4,642
2,703
0
805
3,837
17,044
4,639
W
Athena
Sirsttub99
Athena
1,726
344
0
1,721
4,450
2,593
0
1,080
3,308
11,760
0
L
Ne Zha
2,300
926
0
2,672
5,947
1,589
285
832
4,992
0
22,869
L
4,356
177
0
1,995
5,664
1,426
432
1,744
3,920
26,830
0
W
Charybdis
Xlittlebubs
Charybdis
4,464
3,128
0
3,851
6,934
1,801
717
1,752
5,182
0
37,171
L
2,439
1,520
170
621
4,792
1,289
0
614
4,178
0
26,948
L
1,950
443
0
1,566
7,878
3,330
0
0
7,398
0
23,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
25,633
292
Minions Killed
269
0
Camps Cleared
0
890,940
Distance Traveled
899,094
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,805
581
56
6
0
197,332
2
W
Mulan
6,697
670
77
8
0
176,187
1
W
Freya
5,098
510
49
5
0
157,256
2
L
Sylvanus
4,591
459
32
3
0
180,193
2
W
Athena
5,269
527
29
3
0
202,602
4
L
Ne Zha
5,322
532
49
5
0
183,970
3
L
Ah Puch
6,106
611
67
7
0
177,146
3
W
Charybdis
5,264
526
81
8
0
157,563
1
L
Izanami
4,724
472
67
7
0
178,191
1
L
Mulan
4,890
489
54
5
0
179,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role