Player Matchup

King Arthur
King Arthur
Fafnirslaw
King Arthur
Level 26
God Stats
0W - 3L
1,190 SR
Queue Stats
48W - 46L
1,505 Elo+
Solo
Artemis
Artemis
Fazh_1
Artemis
Level 24
God Stats
3W - 2L
1,482 SR
Queue Stats
16W - 17L
1,426 Elo+
Solo
Hades
Hades
FoxxyGez
Hades
Level 18
God Stats
0W - 1L
1,529 SR
Queue Stats
49W - 45L
1,499 Elo+
Solo
The Morrigan
The Morrigan
Nicco07
The Morrigan
Level 21
God Stats
0W - 2L
1,282 SR
Queue Stats
27W - 26L
1,397 Elo+
Solo
Chang'e
Chang'e
TriviousArt
Chang'e
Level 15
God Stats
75W - 66L
1,620 SR
Queue Stats
105W - 96L
1,493 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,464 Elo+

VS

Team Averages
Level 29
1,547 SR
1,536 Elo+
Tiamat
Tiamat
Erwan_Bili_972
Tiamat
Level 29
God Stats
1W - 3L
1,284 SR
Queue Stats
97W - 106L
1,420 Elo+
Solo
King Arthur
King Arthur
Lysantras
King Arthur
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 6L
1,754 Elo+
Party 1
Jormungandr
Jormungandr
McEldrad
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 47L
1,531 Elo+
Party 1
Hun Batz
Hun Batz
McScrub22
Hun Batz
Level 66
God Stats
11W - 9L
1,716 SR
Queue Stats
75W - 48L
1,581 Elo+
Party 1
Anhur
Anhur
OPTIC_LM_13
Anhur
Level 24
God Stats
5W - 1L
1,733 SR
Queue Stats
60W - 55L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fafnirslaw
King Arthur
20
2 / 6 / 10
14,097
940
15,026
29,253
31,711
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Fazh_1
Artemis
20
5 / 6 / 9
14,100
940
21,004
16,216
5,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
FoxxyGez
Hades
20
4 / 10 / 11
14,403
960
27,179
30,016
14,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Nicco07
The Morrigan
17
0 / 10 / 4
11,434
762
4,831
13,051
4,346
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TriviousArt
Chang'e
20
6 / 5 / 8
15,546
1,036
30,769
26,973
9,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 18
14,392
959
19,098
14,813
12,449
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Lysantras
King Arthur
20
9 / 1 / 21
16,119
1,075
24,765
28,411
37,127
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
McEldrad
Jormungandr
20
4 / 1 / 28
15,079
1,005
23,817
21,804
34,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
McScrub22
Hun Batz
20
18 / 9 / 10
17,306
1,154
27,954
22,049
8,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 17
13,467
898
12,411
21,848
7,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
131
17
Kills
37
37
Deaths
17
42
Assists
94
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
King Arthur
Fafnirslaw
King Arthur
2
6
10
1.17
L
Artemis
Fazh_1
Artemis
5
6
9
1.58
L
Hades
FoxxyGez
Hades
4
10
11
0.95
W
King Arthur
Lysantras
King Arthur
9
1
21
19.5
W
Jormungandr
McEldrad
Jormungandr
4
1
28
18
W
Hun Batz
McScrub22
Hun Batz
18
9
10
2.56
L
The Morrigan
Nicco07
The Morrigan
0
10
4
0.2
W
3
5
17
2.3
L
Chang'e
TriviousArt
Chang'e
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,809
Damage
108,045
115,509
Taken
108,925
66,646
Mitigated
100,379
23,262
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,098
2,234
0
3,894
14,813
12,449
0
11,251
3,562
52,593
0
L
King Arthur
Fafnirslaw
King Arthur
15,026
3,448
0
0
29,253
31,711
0
9,408
19,845
0
40,559
L
Artemis
Fazh_1
Artemis
21,004
8,375
0
784
16,216
5,893
0
5,168
11,048
0
32,734
L
Hades
FoxxyGez
Hades
27,179
2,734
623
4,580
30,016
14,844
0
12,540
17,476
42,607
0
W
King Arthur
Lysantras
King Arthur
24,765
1,898
0
8,786
28,411
37,127
0
14,093
14,318
0
49,115
W
Jormungandr
McEldrad
Jormungandr
23,817
5,636
0
0
21,804
34,485
0
10,848
10,956
62,547
0
W
Hun Batz
McScrub22
Hun Batz
27,954
11,771
0
2,782
22,049
8,972
0
10,833
11,216
0
47,621
L
The Morrigan
Nicco07
The Morrigan
4,831
1,595
0
0
13,051
4,346
0
4,755
8,222
7,393
1,035
W
12,411
5,346
0
1,035
21,848
7,346
0
14,719
7,129
0
22,266
L
Chang'e
TriviousArt
Chang'e
30,769
769
5,977
11,298
26,973
9,852
0
11,044
15,929
84,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,580
Gold Earned
76,363
235
Minions Killed
258
6
Camps Cleared
8
1,246,418
Distance Traveled
1,349,251
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,392
959
65
4
1
273,361
0
L
King Arthur
14,097
940
50
3
2
288,628
0
L
Artemis
14,100
940
23
2
2
255,602
2
L
Hades
14,403
960
35
2
0
256,393
1
W
King Arthur
16,119
1,075
50
3
1
306,716
0
W
Jormungandr
15,079
1,005
85
6
1
240,073
0
W
Hun Batz
17,306
1,154
41
3
1
265,149
0
L
The Morrigan
11,434
762
1
0
0
153,992
1
W
Anhur
13,467
898
17
1
4
263,952
0
L
Chang'e
15,546
1,036
126
8
2
291,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role