Player Matchup

Charybdis
Charybdis
Brokken0
Charybdis
Level 20
God Stats
7W - 15L
1,458 SR
Queue Stats
31W - 37L
1,451 Elo+
Solo
Arachne
Arachne
CodeLain
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,439 Elo+
Solo
Anhur
Anhur
Gurke92
Anhur
Level 6
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Loki
Loki
Jasper__Good
Loki
Level 18
God Stats
23W - 22L
1,410 SR
Queue Stats
188W - 119L
1,485 Elo+
Solo
Set
Set
ouzo-flp
Set
Level 17
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 1
Team Averages
Level 16
1,445 SR
1,559 Elo+

VS

Team Averages
Level 21
1,552 SR
1,473 Elo+
Odin
Odin
Brongar
Odin
Level 26
God Stats
46W - 36L
1,539 SR
Queue Stats
134W - 128L
1,513 Elo+
Party 2
Merlin
Merlin
Knaarke
Merlin
Level 23
God Stats
15W - 10L
1,603 SR
Queue Stats
65W - 59L
1,526 Elo+
Solo
Izanami
Izanami
Maseju
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Solo
Discordia
Discordia
doryblue
Discordia
Level 24
God Stats
25W - 17L
1,613 SR
Queue Stats
81W - 75L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
fishbob
Gilgamesh
Level 27
God Stats
4W - 4L
1,507 SR
Queue Stats
144W - 137L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brokken0
Charybdis
19
2 / 6 / 7
12,744
980
23,064
18,681
9,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
CodeLain
Arachne
18
2 / 9 / 3
11,128
856
9,800
20,516
8,638
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Gurke92
Anhur
18
4 / 7 / 3
12,430
956
19,448
18,477
7,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 5 / 4
12,958
997
17,899
15,211
6,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
0 / 13 / 3
11,279
868
6,959
20,846
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Brongar
Odin
20
1 / 0 / 26
12,834
987
8,359
15,420
22,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Knaarke
Merlin
20
17 / 0 / 15
16,427
1,264
25,269
12,476
5,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Maseju
Izanami
20
9 / 9 / 16
13,568
1,044
19,737
18,615
7,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
doryblue
Discordia
20
4 / 2 / 19
12,711
978
9,874
9,538
2,860
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
fishbob
Gilgamesh
20
9 / 2 / 20
14,242
1,096
23,371
25,728
30,750
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
13
Kills
40
40
Deaths
13
20
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Brokken0
Charybdis
2
6
7
0.92
W
Odin
Brongar
Odin
1
0
26
14
L
Arachne
CodeLain
Arachne
2
9
3
0.39
L
Anhur
Gurke92
Anhur
4
7
3
0.79
L
5
5
4
1.4
W
Merlin
Knaarke
Merlin
17
0
15
24.5
W
Izanami
Maseju
Izanami
9
9
16
1.89
W
Discordia
doryblue
Discordia
4
2
19
6.75
W
Gilgamesh
fishbob
Gilgamesh
9
2
20
9.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,170
Damage
86,610
93,731
Taken
81,777
40,422
Mitigated
70,421
5,524
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Brokken0
Charybdis
23,064
14,232
0
1,256
18,681
9,850
0
7,168
11,513
0
71,035
W
Odin
Brongar
Odin
8,359
2,147
0
813
15,420
22,901
0
0
15,420
0
18,191
L
Arachne
CodeLain
Arachne
9,800
6,556
0
2,355
20,516
8,638
0
7,867
12,649
0
14,451
L
Anhur
Gurke92
Anhur
19,448
6,085
0
1,240
18,477
7,521
0
6,104
12,373
0
35,096
L
17,899
3,858
0
0
15,211
6,023
0
5,435
9,776
0
40,494
W
Merlin
Knaarke
Merlin
25,269
2,717
185
3,274
12,476
5,950
0
0
12,476
73,030
0
W
Izanami
Maseju
Izanami
19,737
13,955
0
36
18,615
7,960
0
0
18,615
0
45,504
W
Discordia
doryblue
Discordia
9,874
454
0
34
9,538
2,860
0
0
9,538
29,802
0
W
Gilgamesh
fishbob
Gilgamesh
23,371
7,836
332
1,625
25,728
30,750
0
0
25,425
3,767
42,047
L
6,959
2,075
0
673
20,846
8,390
0
10,255
10,591
0
28,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,539
Gold Earned
69,782
263
Minions Killed
302
9
Camps Cleared
11
1,213,132
Distance Traveled
1,324,356
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,744
980
123
9
2
224,997
0
W
Odin
12,834
987
16
1
4
264,823
2
L
Arachne
11,128
856
10
1
0
251,041
1
L
Anhur
12,430
956
39
3
1
243,725
2
L
Loki
12,958
997
43
3
4
257,758
0
W
Merlin
16,427
1,264
151
12
0
290,364
1
W
Izanami
13,568
1,044
48
4
1
213,063
0
W
Discordia
12,711
978
54
4
1
249,802
0
W
Gilgamesh
14,242
1,096
33
3
5
306,304
0
L
Set
11,279
868
48
4
2
235,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role