Player Matchup

Neith
Neith
Lecavoy
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Merlin
Merlin
PhoenixGearfried
Merlin
Level 65
God Stats
8W - 10L
1,383 SR
Queue Stats
20W - 36L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
ScottChaves
Gilgamesh
Level 69
God Stats
15W - 22L
1,469 SR
Queue Stats
88W - 144L
1,476 Elo+
Solo
Team Averages
Level 49
1,451 SR
1,425 Elo+

VS

Team Averages
Level 131
1,511 SR
1,470 Elo+
Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
NefalenX
Agni
Level 127
God Stats
48W - 33L
1,565 SR
Queue Stats
255W - 260L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
tiagothecgo
Gilgamesh
Level 141
God Stats
19W - 21L
1,467 SR
Queue Stats
353W - 420L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lecavoy
Neith
11
3 / 3 / 6
7,567
757
5,376
7,532
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 7
7,205
721
5,093
9,125
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ScottChaves
Gilgamesh
11
4 / 4 / 4
7,483
748
5,950
11,492
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 3 / 5
8,367
837
7,133
6,976
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
13
6 / 1 / 5
8,446
845
12,676
6,586
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
tiagothecgo
Gilgamesh
11
1 / 5 / 10
7,438
744
5,073
9,846
6,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
9
Kills
12
12
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
3
5
2.5
L
Neith
Lecavoy
Neith
3
3
6
2
W
Agni
6
1
5
8.5
L
2
5
7
1.1
L
Gilgamesh
ScottChaves
Gilgamesh
4
4
4
1.5
W
Gilgamesh
tiagothecgo
Gilgamesh
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,419
Damage
24,882
28,149
Taken
23,408
10,727
Mitigated
11,629
3,840
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,133
2,993
160
2,049
6,976
3,002
722
1,841
5,135
0
26,348
L
Neith
Lecavoy
Neith
5,376
2,367
0
1,553
7,532
3,129
30
3,187
4,077
0
19,850
W
Agni
12,676
343
70
2,110
6,586
2,234
418
1,794
4,792
29,296
0
L
5,093
381
0
1,597
9,125
3,155
0
3,522
5,297
27,855
0
L
Gilgamesh
ScottChaves
Gilgamesh
5,950
1,027
0
690
11,492
4,443
0
5,162
5,904
0
13,460
W
Gilgamesh
tiagothecgo
Gilgamesh
5,073
1,267
0
2,658
9,846
6,393
507
1,899
7,947
0
13,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,255
Gold Earned
24,251
108
Minions Killed
114
6
Camps Cleared
3
560,434
Distance Traveled
594,047
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,367
837
63
6
0
196,102
3
L
Neith
7,567
757
50
5
3
188,805
6
W
Agni
8,446
845
44
4
3
188,315
3
L
Merlin
7,205
721
44
4
2
165,995
1
L
Gilgamesh
7,483
748
14
1
1
205,634
1
W
Gilgamesh
7,438
744
7
1
0
209,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role