Player Matchup

Vamana
Vamana
Boohya99
Vamana
Level 29
God Stats
4W - 0L
1,796 SR
Queue Stats
48W - 51L
1,502 Elo+
Solo
Bellona
Bellona
Houdin1Hopkins
Bellona
Level 27
God Stats
11W - 13L
1,679 SR
Queue Stats
67W - 76L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
HoudiniHopkins
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,480 Elo+
Party 2
Cerberus
Cerberus
OJ12
Cerberus
Level 8
God Stats
4W - 4L
1,558 SR
Queue Stats
7W - 8L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
bowchikawawa
Tsukuyomi
Level 27
God Stats
2W - 1L
1,537 SR
Queue Stats
117W - 101L
1,579 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,508 Elo+

VS

Team Averages
Level 20
1,537 SR
1,464 Elo+
Poseidon
Poseidon
Andybazuka
Poseidon
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
41W - 37L
1,495 Elo+
Solo
Tyr
Tyr
ButterNuggets10
Tyr
Level 17
God Stats
2W - 1L
1,274 SR
Queue Stats
12W - 23L
1,325 Elo+
Solo
Tiamat
Tiamat
Darkfire223
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Party 1
Bastet
Bastet
JessTheLez
Bastet
Level 18
God Stats
3W - 2L
1,911 SR
Queue Stats
10W - 11L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
Shenanifran
Baron Samedi
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 11L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Boohya99
Vamana
20
15 / 6 / 20
18,832
1,255
39,871
38,056
36,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
12 / 12 / 19
17,263
1,151
31,437
34,510
19,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
HoudiniHopkins
Baron Samedi
20
1 / 7 / 21
14,340
956
14,197
20,445
10,499
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
OJ12
Cerberus
20
0 / 2 / 10
12,732
849
2,533
13,806
6,362
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Tsukuyomi
bowchikawawa
Tsukuyomi
20
14 / 7 / 22
17,712
1,181
37,626
23,793
7,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Andybazuka
Poseidon
20
6 / 10 / 19
14,992
999
22,793
27,767
10,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 10 / 21
13,906
927
7,730
28,616
16,726
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
9 / 7 / 20
16,855
1,124
33,244
24,349
21,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
JessTheLez
Bastet
20
4 / 4 / 20
15,110
1,007
15,535
18,510
7,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Shenanifran
Baron Samedi
20
13 / 11 / 20
17,174
1,145
42,185
31,712
18,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
134
42
Kills
34
34
Deaths
42
92
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Andybazuka
Poseidon
6
10
19
1.55
W
Vamana
Boohya99
Vamana
15
6
20
4.17
L
2
10
21
1.25
L
Tiamat
9
7
20
2.71
W
12
12
19
1.79
W
Baron Samedi
HoudiniHopkins
Baron Samedi
1
7
21
1.64
L
Bastet
JessTheLez
Bastet
4
4
20
3.5
W
Cerberus
OJ12
Cerberus
0
2
10
2.5
L
Baron Samedi
Shenanifran
Baron Samedi
13
11
20
2.09
W
Tsukuyomi
bowchikawawa
Tsukuyomi
14
7
22
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,664
Damage
121,487
130,610
Taken
130,954
81,406
Mitigated
75,909
23,393
Healing
26,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Andybazuka
Poseidon
22,793
2,622
785
2,081
27,767
10,569
0
4,889
22,878
44,426
0
W
Vamana
Boohya99
Vamana
39,871
20,046
2,319
8,986
38,056
36,861
0
29,012
9,044
3,713
62,703
L
7,730
2,247
0
85
28,616
16,726
0
4,709
23,907
0
24,970
L
Tiamat
33,244
2,696
1,418
6,342
24,349
21,789
0
3,696
20,653
70,369
0
W
31,437
8,379
0
324
34,510
19,737
0
27,826
6,684
0
54,523
W
Baron Samedi
HoudiniHopkins
Baron Samedi
14,197
1,115
2,534
2,507
20,445
10,499
0
14,750
5,695
43,451
0
L
Bastet
JessTheLez
Bastet
15,535
6,129
314
3,110
18,510
7,884
0
1,215
17,295
0
33,422
W
Cerberus
OJ12
Cerberus
2,533
0
15
1,132
13,806
6,362
0
9,722
4,084
21,025
0
L
Baron Samedi
Shenanifran
Baron Samedi
42,185
6,391
3,669
8,525
31,712
18,941
0
5,527
26,185
68,090
0
W
Tsukuyomi
bowchikawawa
Tsukuyomi
37,626
13,307
0
5,576
23,793
7,947
0
16,912
6,881
0
57,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,879
Gold Earned
78,037
271
Minions Killed
279
8
Camps Cleared
5
1,328,671
Distance Traveled
1,357,050
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,992
999
39
3
0
248,196
1
W
Vamana
18,832
1,255
72
5
1
273,635
1
L
Tyr
13,906
927
41
3
0
245,588
1
L
Tiamat
16,855
1,124
83
6
1
289,921
0
W
Bellona
17,263
1,151
52
3
1
275,811
0
W
Baron Samedi
14,340
956
66
4
2
275,179
2
L
Bastet
15,110
1,007
49
3
2
317,661
0
W
Cerberus
12,732
849
36
2
0
221,250
3
L
Baron Samedi
17,174
1,145
67
4
2
255,684
0
W
Tsukuyomi
17,712
1,181
45
3
4
282,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role