Player Matchup

Bellona
Bellona
A11ergexTab
Bellona
Level 27
God Stats
3W - 4L
1,688 SR
Queue Stats
93W - 115L
1,404 Elo+
Party 4
Cliodhna
Cliodhna
Noctum666
Cliodhna
Level 85
God Stats
5W - 1L
1,539 SR
Queue Stats
307W - 334L
1,389 Elo+
Party 4
Cthulhu
Cthulhu
Peejees
Cthulhu
Level 45
God Stats
28W - 28L
1,474 SR
Queue Stats
90W - 99L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
Sirmuu
Baron Samedi
Level 106
God Stats
7W - 4L
1,676 SR
Queue Stats
203W - 192L
1,505 Elo+
Solo
Anhur
Anhur
wannes189
Anhur
Level 83
God Stats
3W - 1L
1,179 SR
Queue Stats
90W - 100L
1,389 Elo+
Party 2
Team Averages
Level 69
1,511 SR
1,416 Elo+

VS

Team Averages
Level 76
1,456 SR
1,433 Elo+
Charybdis
Charybdis
Bread2Drip
Charybdis
Level 23
God Stats
3W - 4L
1,413 SR
Queue Stats
61W - 58L
1,447 Elo+
Party 3
Mercury
Mercury
Humdaan_17
Mercury
Level 94
God Stats
6W - 9L
1,453 SR
Queue Stats
392W - 449L
1,450 Elo+
Party 3
Ymir
Ymir
Iamard
Ymir
Level 89
God Stats
3W - 7L
1,344 SR
Queue Stats
208W - 225L
1,405 Elo+
Party 1
Zhong Kui
Zhong Kui
IbrahimRasulov
Zhong Kui
Level 158
God Stats
4W - 4L
1,648 SR
Queue Stats
137W - 138L
1,518 Elo+
Solo
Anubis
Anubis
Walkvan-5
Anubis
Level 17
God Stats
4W - 7L
1,422 SR
Queue Stats
16W - 26L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A11ergexTab
Bellona
12
1 / 1 / 0
7,116
593
3,653
9,267
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Noctum666
Cliodhna
12
1 / 1 / 7
6,731
561
3,706
6,934
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Peejees
Cthulhu
9
0 / 1 / 9
6,116
510
3,657
9,110
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Sirmuu
Baron Samedi
13
4 / 1 / 3
7,357
613
7,884
5,312
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
wannes189
Anhur
11
11 / 1 / 1
7,338
612
9,674
6,332
1,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bread2Drip
Charybdis
10
2 / 3 / 1
6,173
514
5,917
6,102
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Humdaan_17
Mercury
12
1 / 2 / 1
6,918
577
3,129
9,410
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Iamard
Ymir
7
0 / 7 / 2
5,193
433
3,044
12,196
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
IbrahimRasulov
Zhong Kui
12
2 / 1 / 0
7,189
599
7,027
7,353
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Walkvan-5
Anubis
9
0 / 4 / 0
5,346
446
1,097
6,856
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
A11ergexTab
Bellona
1
1
0
1
L
Charybdis
Bread2Drip
Charybdis
2
3
1
0.83
L
Mercury
Humdaan_17
Mercury
1
2
1
0.75
L
Ymir
Iamard
Ymir
0
7
2
0.14
L
Zhong Kui
IbrahimRasulov
Zhong Kui
2
1
0
2
W
Cliodhna
Noctum666
Cliodhna
1
1
7
4.5
W
Cthulhu
Peejees
Cthulhu
0
1
9
4.5
W
Baron Samedi
Sirmuu
Baron Samedi
4
1
3
5.5
L
Anubis
Walkvan-5
Anubis
0
4
0
0
W
Anhur
wannes189
Anhur
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
20,214
36,955
Taken
41,917
16,259
Mitigated
14,141
16,112
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A11ergexTab
Bellona
3,653
1,203
0
4,798
9,267
5,206
210
5,776
3,491
1,021
40,206
L
Charybdis
Bread2Drip
Charybdis
5,917
2,876
0
1,542
6,102
1,081
0
1,419
4,643
0
32,695
L
Mercury
Humdaan_17
Mercury
3,129
1,358
0
3,606
9,410
2,646
0
2,497
6,702
0
38,456
L
Ymir
Iamard
Ymir
3,044
584
0
1,686
12,196
3,921
0
3,903
8,203
10,868
0
L
Zhong Kui
IbrahimRasulov
Zhong Kui
7,027
2,110
0
4,916
7,353
4,477
804
0
7,353
45,461
0
W
Cliodhna
Noctum666
Cliodhna
3,706
477
0
2,990
6,934
2,218
0
2,130
4,804
0
38,221
W
Cthulhu
Peejees
Cthulhu
3,657
496
427
3,871
9,110
4,955
0
1,551
7,559
17,069
0
W
Baron Samedi
Sirmuu
Baron Samedi
7,884
597
119
1,456
5,312
2,404
79
385
4,927
46,184
0
L
Anubis
Walkvan-5
Anubis
1,097
203
0
1,682
6,856
2,016
0
3,073
3,475
21,076
0
W
Anhur
wannes189
Anhur
9,674
5,775
0
2,451
6,332
1,476
488
1,326
5,006
0
32,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
30,819
350
Minions Killed
306
0
Camps Cleared
0
1,153,939
Distance Traveled
1,037,336
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,116
593
110
9
0
240,319
2
L
Charybdis
6,173
514
56
5
0
197,512
0
L
Mercury
6,918
577
83
7
0
244,927
4
L
Ymir
5,193
433
19
2
0
225,664
5
L
Zhong Kui
7,189
599
108
9
0
187,469
1
W
Cliodhna
6,731
561
82
7
0
261,380
4
W
Cthulhu
6,116
510
14
1
0
228,709
1
W
Baron Samedi
7,357
613
79
7
0
207,737
7
L
Anubis
5,346
446
40
3
0
181,764
2
W
Anhur
7,338
612
65
5
0
215,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role