Player Matchup

Cliodhna
Cliodhna
DonWitDaDraco
Cliodhna
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 43L
1,517 Elo+
Solo
Jing Wei
Jing Wei
Katetzu
Jing Wei
Level 28
God Stats
2W - 4L
1,273 SR
Queue Stats
88W - 62L
1,498 Elo+
Solo
Yemoja
Yemoja
LordOfAllKnees
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,568 Elo+
Party 1
Bastet
Bastet
SnarkyGlobox
Bastet
Level 128
God Stats
2W - 2L
1,425 SR
Queue Stats
94W - 85L
1,604 Elo+
Party 1
Janus
Janus
fdehsfg
Janus
Level 26
God Stats
3W - 3L
1,827 SR
Queue Stats
89W - 55L
1,643 Elo+
Solo
Team Averages
Level 44
1,505 SR
1,566 Elo+

VS

Team Averages
Level 23
1,512 SR
1,601 Elo+
Loki
Loki
 
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Burgerxpertbrody
Olorun
Level 29
God Stats
2W - 5L
1,491 SR
Queue Stats
3W - 5L
1,476 Elo+
Solo
Mercury
Mercury
Fresh_FTW2
Mercury
Level 28
God Stats
2W - 1L
1,781 SR
Queue Stats
64W - 47L
1,524 Elo+
Solo
Persephone
Persephone
IXI Maki IXI
Persephone
Level 28
God Stats
3W - 12L
1,288 SR
Queue Stats
77W - 73L
1,542 Elo+
Solo
Ares
Ares
KennethF21
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DonWitDaDraco
Cliodhna
17
5 / 5 / 8
10,977
578
8,747
15,565
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Katetzu
Jing Wei
18
7 / 2 / 3
11,260
593
10,831
10,656
4,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 10
10,004
527
6,645
14,231
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
19
11 / 3 / 5
12,063
635
18,112
20,483
15,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
fdehsfg
Janus
20
6 / 2 / 2
12,550
661
8,941
10,532
4,083
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 8 / 2
10,920
575
12,484
16,185
5,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 8 / 0
9,503
500
10,891
18,727
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Fresh_FTW2
Mercury
15
2 / 9 / 5
9,457
498
7,344
16,402
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
IXI Maki IXI
Persephone
14
2 / 4 / 0
9,302
490
6,292
11,918
3,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 1
6,676
351
2,439
5,277
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
30
Kills
16
16
Deaths
30
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
8
2
1
L
4
8
0
0.5
W
Cliodhna
DonWitDaDraco
Cliodhna
5
5
8
1.8
L
Mercury
Fresh_FTW2
Mercury
2
9
5
0.5
L
Persephone
IXI Maki IXI
Persephone
2
4
0
0.5
W
Jing Wei
Katetzu
Jing Wei
7
2
3
4.25
L
1
1
1
1.5
W
1
4
10
1.5
W
Bastet
11
3
5
4.5
W
Janus
fdehsfg
Janus
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,276
Damage
39,450
71,467
Taken
68,509
44,780
Mitigated
24,930
21,133
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,484
4,211
0
3,110
16,185
5,767
0
2,866
12,496
0
58,321
L
10,891
5,522
78
5,633
18,727
6,500
4,325
4,982
13,642
60,577
0
W
Cliodhna
DonWitDaDraco
Cliodhna
8,747
755
0
3,038
15,565
6,904
1,071
2,618
12,947
0
72,789
L
Mercury
Fresh_FTW2
Mercury
7,344
2,200
0
3,306
16,402
6,765
0
2,586
13,347
0
49,033
L
Persephone
IXI Maki IXI
Persephone
6,292
173
0
1,509
11,918
3,584
0
4,852
6,841
50,304
0
W
Jing Wei
Katetzu
Jing Wei
10,831
8,625
0
3,618
10,656
4,132
5,985
5,140
5,467
0
75,391
L
2,439
58
0
1,567
5,277
2,314
0
1,000
4,277
7,782
0
W
6,645
1,921
1,727
1,856
14,231
14,632
487
8,755
5,476
31,310
0
W
Bastet
18,112
3,076
0
8,183
20,483
15,029
539
436
20,047
5,660
59,262
W
Janus
fdehsfg
Janus
8,941
1,316
0
2,711
10,532
4,083
965
2,673
7,859
112,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,854
Gold Earned
45,858
630
Minions Killed
412
0
Camps Cleared
0
1,922,798
Distance Traveled
1,357,589
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,920
575
113
6
0
362,298
1
L
Olorun
9,503
500
101
5
0
277,723
0
W
Cliodhna
10,977
578
115
6
0
390,721
0
L
Mercury
9,457
498
93
5
0
297,680
4
L
Persephone
9,302
490
97
5
0
261,520
5
W
Jing Wei
11,260
593
135
7
0
370,517
2
L
Ares
6,676
351
8
0
0
158,368
2
W
Yemoja
10,004
527
37
2
0
323,502
2
W
Bastet
12,063
635
124
7
0
402,900
1
W
Janus
12,550
661
219
12
0
435,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role