Player Matchup

Hercules
Hercules
Grandmaster
Botrossbot
Hercules
Grandmaster
Level 65
God Stats
4W - 0L
2,273 SR
Queue Stats
292W - 82L
3,116 MMR
Party 2
Sobek
Sobek
Grandmaster
NVBsasuke
Sobek
Grandmaster
Level 154
God Stats
72W - 4L
2,185 SR
Queue Stats
581W - 184L
3,237 MMR
Party 2
Thoth
Thoth
Grandmaster
Vortex Godzzz
Thoth
Grandmaster
Level 158
God Stats
22W - 8L
1,853 SR
Queue Stats
395W - 106L
3,354 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 126
2,104 SR
3,235 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,359 SR
1,868 MMR
Zeus
Zeus
Gold I
Jeromdynamitegam
Zeus
Gold I
Level 135
God Stats
0W - 3L
1,366 SR
Queue Stats
73W - 96L
1,798 MMR
Solo
Bellona
Bellona
Platinum II
Redland11
Bellona
Platinum II
Level 120
God Stats
0W - 1L
1,757 SR
Queue Stats
57W - 72L
2,204 MMR
Party 1
Ares
Ares
Gold I
Z e D 4 n
Ares
Gold I
Level 160
God Stats
1W - 7L
955 SR
Queue Stats
250W - 272L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Botrossbot
Hercules
16
13 / 4 / 10
11,582
827
16,374
19,816
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
NVBsasuke
Sobek
14
5 / 1 / 19
10,378
741
11,684
15,208
20,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 2 / 15
10,942
782
11,786
8,278
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesGilgameshArtioGebSol

VS

Bans
FenrirGuan YuCu ChulainnCliodhnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,185
585
6,895
9,874
3,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Redland11
Bellona
13
3 / 9 / 3
9,887
706
12,236
17,814
15,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
12
4 / 8 / 1
9,890
706
8,788
18,616
22,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
25
Kills
7
7
Deaths
25
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Botrossbot
Hercules
13
4
10
4.5
L
0
8
4
0.25
W
Sobek
NVBsasuke
Sobek
5
1
19
14.5
L
Bellona
Redland11
Bellona
3
9
3
0.5
W
7
2
15
7.25
L
Ares
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,844
Damage
27,919
43,302
Taken
46,304
40,113
Mitigated
40,987
14,960
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Botrossbot
Hercules
16,374
6,322
0
9,500
19,816
15,885
900
4,628
14,598
0
34,439
L
6,895
204
0
468
9,874
3,359
0
3,766
5,367
26,979
0
W
Sobek
NVBsasuke
Sobek
11,684
877
0
4,406
15,208
20,136
236
7,898
6,840
19,664
0
L
Bellona
Redland11
Bellona
12,236
3,542
0
2,526
17,814
15,328
0
9,282
6,900
3,592
28,642
W
11,786
425
0
1,054
8,278
4,092
467
4,176
3,863
44,462
0
L
Ares
8,788
82
0
2,914
18,616
22,300
0
7,935
9,056
17,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
27,962
151
Minions Killed
113
8
Camps Cleared
3
819,018
Distance Traveled
705,028
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,582
827
45
3
5
264,924
3
L
Zeus
8,185
585
51
4
1
205,851
5
W
Sobek
10,378
741
17
1
0
280,915
2
L
Bellona
9,887
706
45
3
1
252,570
4
W
Thoth
10,942
782
89
6
3
273,179
4
L
Ares
9,890
706
17
1
1
246,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role