Player Matchup

Ra
Ra
EL_GOBLINOOO
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 2
Bastet
Bastet
Elfedorov9069
Bastet
Level 26
God Stats
0W - 2L
1,267 SR
Queue Stats
81W - 120L
1,255 Elo+
Solo
Jormungandr
Jormungandr
akikralj106
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,089 Elo+
Party 2
Cliodhna
Cliodhna
andrj45902
Cliodhna
Level 8
God Stats
2W - 5L
1,185 SR
Queue Stats
20W - 29L
1,209 Elo+
Party 2
Ymir
Ymir
gigantic-fly300
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,390 Elo+
Party 2
Team Averages
Level 10
1,390 SR
1,199 Elo+

VS

Team Averages
Level 21
1,499 SR
1,287 Elo+
Danzaburou
Danzaburou
LOST_Kirito_
Danzaburou
Level 17
God Stats
3W - 7L
1,360 SR
Queue Stats
17W - 29L
1,293 Elo+
Solo
Vamana
Vamana
Not_Paintboy-
Vamana
Level 49
God Stats
3W - 2L
1,614 SR
Queue Stats
12W - 28L
1,171 Elo+
Party 1
Olorun
Olorun
Spelluser
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
fjap11
Cthulhu
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 15L
1,195 Elo+
Party 1
Tiamat
Tiamat
stev2_0ac
Tiamat
Level 26
God Stats
9W - 3L
1,520 SR
Queue Stats
34W - 51L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 9 / 0
13,514
501
21,558
21,443
7,923
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 11 / 2
9,850
365
12,102
26,109
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
akikralj106
Jormungandr
13
1 / 17 / 7
9,278
344
5,235
27,903
9,913
Cliodhna
andrj45902
Cliodhna
13
4 / 15 / 3
8,865
328
8,459
24,061
6,476
13
0 / 19 / 3
8,573
318
4,973
29,014
9,628

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LOST_Kirito_
Danzaburou
20
25 / 3 / 14
15,848
587
39,489
22,116
10,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
25 / 1 / 21
14,622
542
24,922
13,828
14,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Spelluser
Olorun
9
0 / 10 / 4
8,789
326
681
12,324
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
fjap11
Cthulhu
17
7 / 7 / 26
12,801
474
17,755
26,310
36,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
stev2_0ac
Tiamat
20
12 / 1 / 6
14,842
550
19,980
18,474
13,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
140
17
Kills
69
71
Deaths
22
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
10
9
0
1.11
L
2
11
2
0.27
W
Danzaburou
LOST_Kirito_
Danzaburou
25
3
14
10.67
W
25
1
21
35.5
W
Olorun
Spelluser
Olorun
0
10
4
0.2
L
Jormungandr
akikralj106
Jormungandr
1
17
7
0.26
L
Cliodhna
andrj45902
Cliodhna
4
15
3
0.37
W
Cthulhu
fjap11
Cthulhu
7
7
26
2.86
L
0
19
3
0.08
W
Tiamat
stev2_0ac
Tiamat
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,327
Damage
102,827
128,530
Taken
93,052
40,523
Mitigated
80,025
11,494
Healing
27,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,558
4,588
956
6,112
21,443
7,923
136
8,078
12,918
83,054
0
L
12,102
2,345
0
3,809
26,109
6,583
0
5,380
20,363
0
54,376
W
Danzaburou
LOST_Kirito_
Danzaburou
39,489
27,288
0
10,438
22,116
10,328
6,749
8,094
14,022
0
127,273
W
24,922
12,635
0
1,934
13,828
14,155
815
6,221
7,607
0
43,480
W
Olorun
Spelluser
Olorun
681
342
45
2,159
12,324
5,084
78
2,625
9,699
22,628
6,888
L
Jormungandr
akikralj106
Jormungandr
5,235
1,575
0
518
27,903
9,913
375
6,900
20,554
24,723
0
L
Cliodhna
andrj45902
Cliodhna
8,459
1,085
0
99
24,061
6,476
0
7,891
15,703
0
33,407
W
Cthulhu
fjap11
Cthulhu
17,755
1,951
0
2,152
26,310
36,557
594
10,295
16,015
61,018
0
L
4,973
1,253
0
0
29,014
9,628
0
8,309
20,222
27,762
0
W
Tiamat
stev2_0ac
Tiamat
19,980
1,699
0
11,052
18,474
13,901
6,715
4,531
13,943
126,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
66,902
332
Minions Killed
545
0
Camps Cleared
0
2,069,502
Distance Traveled
2,237,941
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,514
501
126
5
0
415,340
0
L
Bastet
9,850
365
97
4
0
429,370
0
W
Danzaburou
15,848
587
166
6
0
445,562
0
W
Vamana
14,622
542
49
2
0
567,933
0
W
Olorun
8,789
326
41
2
0
267,517
2
L
Jormungandr
9,278
344
34
1
0
369,559
0
L
Cliodhna
8,865
328
40
1
0
477,977
0
W
Cthulhu
12,801
474
77
3
0
467,892
0
L
Ymir
8,573
318
35
1
0
377,256
0
W
Tiamat
14,842
550
212
8
0
489,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role