Player Matchup

Hun Batz
Hun Batz
HyperLoh
Hun Batz
Level 6
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 3L
1,440 Elo+
Solo
Olorun
Olorun
Laidect
Olorun
Level 10
God Stats
1W - 2L
1,497 SR
Queue Stats
67W - 51L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
elkku202
Jormungandr
Level 6
God Stats
7W - 3L
1,706 SR
Queue Stats
47W - 33L
1,714 Elo+
Party 1
Cupid
Cupid
lJusil
Cupid
Level 29
God Stats
3W - 2L
1,605 SR
Queue Stats
35W - 50L
1,437 Elo+
Solo
Neith
Neith
rynkkyjukka
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 39L
1,393 Elo+
Party 1
Team Averages
Level 11
1,596 SR
1,475 Elo+

VS

Team Averages
Level 23
1,486 SR
1,455 Elo+
Baron Samedi
Baron Samedi
GarryPjotter
Baron Samedi
Level 28
God Stats
28W - 19L
1,625 SR
Queue Stats
91W - 107L
1,377 Elo+
Party 2
Bastet
Bastet
QManShuf
Bastet
Level 26
God Stats
14W - 7L
1,632 SR
Queue Stats
61W - 60L
1,425 Elo+
Party 2
Geb
Geb
SnoopY-pvg-91
Geb
Level 29
God Stats
2W - 3L
1,306 SR
Queue Stats
43W - 44L
1,446 Elo+
Party 3
Skadi
Skadi
Xandr1a
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,459 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ghostzyyyy
Cu Chulainn
Level 15
God Stats
1W - 1L
1,367 SR
Queue Stats
12W - 12L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HyperLoh
Hun Batz
16
1 / 11 / 1
10,369
399
6,967
20,059
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Laidect
Olorun
15
2 / 14 / 3
10,285
396
10,103
25,403
10,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
elkku202
Jormungandr
17
5 / 5 / 4
11,403
439
22,783
25,229
25,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
lJusil
Cupid
18
3 / 5 / 1
11,203
431
8,032
13,478
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 7
10,536
405
10,849
20,078
7,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GarryPjotter
Baron Samedi
20
10 / 3 / 12
14,179
545
23,918
21,818
12,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
QManShuf
Bastet
20
16 / 4 / 15
15,122
582
25,600
24,303
11,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 15
12,080
465
5,546
20,239
27,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Xandr1a
Skadi
19
6 / 3 / 8
13,023
501
10,493
14,732
6,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
ghostzyyyy
Cu Chulainn
19
10 / 2 / 11
13,255
510
16,781
23,618
23,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
12
Kills
43
43
Deaths
12
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GarryPjotter
Baron Samedi
10
3
12
5.33
L
Hun Batz
HyperLoh
Hun Batz
1
11
1
0.14
L
Olorun
Laidect
Olorun
2
14
3
0.25
W
Bastet
QManShuf
Bastet
16
4
15
5.88
W
1
0
15
8.5
W
Skadi
Xandr1a
Skadi
6
3
8
3.33
L
Jormungandr
elkku202
Jormungandr
5
5
4
1.4
W
Cu Chulainn
ghostzyyyy
Cu Chulainn
10
2
11
7.75
L
Cupid
lJusil
Cupid
3
5
1
0.7
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
82,338
104,247
Taken
104,710
54,386
Mitigated
81,736
23,491
Healing
40,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GarryPjotter
Baron Samedi
23,918
2,155
3,464
11,116
21,818
12,507
2,161
9,455
12,363
97,956
0
L
Hun Batz
HyperLoh
Hun Batz
6,967
1,172
0
3,630
20,059
6,303
0
6,298
13,761
0
68,393
L
Olorun
Laidect
Olorun
10,103
2,713
927
7,436
25,403
10,294
141
8,241
17,162
71,582
8,115
W
Bastet
QManShuf
Bastet
25,600
8,400
0
12,690
24,303
11,185
2,615
9,247
15,056
0
106,782
W
5,546
454
96
3,999
20,239
27,649
598
4,608
15,631
40,098
0
W
Skadi
Xandr1a
Skadi
10,493
3,329
0
4,800
14,732
6,572
3,005
5,429
9,303
0
96,289
L
Jormungandr
elkku202
Jormungandr
22,783
4,298
165
732
25,229
25,248
78
8,385
16,844
62,796
0
W
Cu Chulainn
ghostzyyyy
Cu Chulainn
16,781
1,983
0
3,894
23,618
23,823
469
9,314
14,304
10,478
70,610
L
Cupid
lJusil
Cupid
8,032
3,445
124
3,292
13,478
5,056
0
3,163
10,315
0
60,817
L
10,849
4,158
0
7,185
20,078
7,485
828
5,181
14,897
0
51,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
67,659
483
Minions Killed
535
0
Camps Cleared
0
2,090,460
Distance Traveled
2,446,351
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,179
545
135
5
0
482,294
3
L
Hun Batz
10,369
399
115
4
0
431,175
0
L
Olorun
10,285
396
96
4
0
399,612
0
W
Bastet
15,122
582
127
5
0
550,140
8
W
Geb
12,080
465
43
2
0
469,949
5
W
Skadi
13,023
501
130
5
0
448,386
0
L
Jormungandr
11,403
439
92
4
0
431,141
2
W
Cu Chulainn
13,255
510
100
4
0
495,582
2
L
Cupid
11,203
431
87
3
0
420,243
2
L
Neith
10,536
405
93
4
0
408,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role