Player Matchup

Anubis
Anubis
BaronVonFans
Anubis
Level 89
God Stats
3W - 0L
1,996 SR
Queue Stats
48W - 45L
1,446 Elo+
Party 1
Anhur
Anhur
Torvyx
Anhur
Level 13
God Stats
4W - 4L
1,692 SR
Queue Stats
8W - 18L
1,202 Elo+
Solo
Fenrir
Fenrir
UniqueLoss
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ViktorPavlik
Ymir
Level 6
God Stats
1W - 0L
1,474 SR
Queue Stats
2W - 3L
1,167 Elo+
Party 1
Amaterasu
Amaterasu
getxxposed2
Amaterasu
Level 18
God Stats
4W - 5L
1,309 SR
Queue Stats
35W - 43L
1,335 Elo+
Solo
Team Averages
Level 26
1,594 SR
1,330 Elo+

VS

Team Averages
Level 13
1,444 SR
1,413 Elo+
Merlin
Merlin
Akorwin
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Ares
Ares
Lehacosmos
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NapRuga
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TuRnZzV24782
Morgan Le Fay
Level 14
God Stats
2W - 5L
1,297 SR
Queue Stats
10W - 16L
1,226 Elo+
Party 3
Mulan
Mulan
eL SynoRaK
Mulan
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
38W - 47L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
16 / 7 / 11
14,312
494
30,193
22,116
11,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Torvyx
Anhur
18
8 / 7 / 18
13,527
466
11,749
17,829
6,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
UniqueLoss
Fenrir
20
17 / 9 / 14
14,708
507
24,543
25,137
11,568
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 17
13,483
465
6,198
25,206
35,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
getxxposed2
Amaterasu
20
22 / 5 / 17
16,548
571
35,648
30,647
36,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akorwin
Merlin
18
5 / 16 / 6
13,389
462
18,808
20,247
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 6
10,524
363
6,372
29,018
28,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
NapRuga
Sun Wukong
14
2 / 18 / 8
10,634
367
7,513
33,091
17,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TuRnZzV24782
Morgan Le Fay
15
1 / 15 / 4
10,379
358
5,811
24,072
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
20
23 / 8 / 3
15,025
518
35,408
27,738
15,483
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
58
64
Kills
31
33
Deaths
66
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akorwin
Merlin
5
16
6
0.5
W
Anubis
16
7
11
3.07
L
0
9
6
0.33
L
Sun Wukong
NapRuga
Sun Wukong
2
18
8
0.33
W
Anhur
Torvyx
Anhur
8
7
18
2.43
L
Morgan Le Fay
TuRnZzV24782
Morgan Le Fay
1
15
4
0.2
W
Fenrir
UniqueLoss
Fenrir
17
9
14
2.67
W
1
5
17
1.9
L
Mulan
23
8
3
3.06
W
Amaterasu
getxxposed2
Amaterasu
22
5
17
6.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,331
Damage
73,912
120,935
Taken
134,166
102,158
Mitigated
72,762
41,274
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akorwin
Merlin
18,808
933
79
1,128
20,247
4,943
862
5,920
13,698
51,809
0
W
Anubis
30,193
868
0
9,832
22,116
11,102
2,385
6,677
15,001
88,230
0
L
6,372
534
0
3,614
29,018
28,645
174
7,555
21,214
37,135
0
L
Sun Wukong
NapRuga
Sun Wukong
7,513
690
0
4,889
33,091
17,766
389
7,758
24,724
0
30,046
W
Anhur
Torvyx
Anhur
11,749
6,354
0
2,855
17,829
6,758
4,822
5,581
11,852
0
54,810
L
Morgan Le Fay
TuRnZzV24782
Morgan Le Fay
5,811
834
107
582
24,072
5,925
0
9,334
14,307
36,860
0
W
Fenrir
UniqueLoss
Fenrir
24,543
7,458
0
7,302
25,137
11,568
211
7,784
16,937
0
101,037
W
6,198
1,139
352
6,333
25,206
35,959
1,224
5,660
19,034
46,006
0
L
Mulan
35,408
7,414
0
5,999
27,738
15,483
62
9,438
17,677
0
96,868
W
Amaterasu
getxxposed2
Amaterasu
35,648
9,740
0
14,600
30,647
36,771
42
7,493
22,684
16,899
78,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,578
Gold Earned
59,951
493
Minions Killed
352
0
Camps Cleared
0
2,459,362
Distance Traveled
2,236,727
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,389
462
90
3
0
427,774
0
W
Anubis
14,312
494
125
4
0
442,292
0
L
Ares
10,524
363
56
2
0
451,500
4
L
Sun Wukong
10,634
367
28
1
0
466,513
3
W
Anhur
13,527
466
77
3
0
516,913
0
L
Morgan Le Fay
10,379
358
70
2
0
399,798
3
W
Fenrir
14,708
507
100
3
0
482,154
2
W
Ymir
13,483
465
85
3
0
435,050
0
L
Mulan
15,025
518
108
4
0
491,142
5
W
Amaterasu
16,548
571
106
4
0
582,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role