Player Matchup

Fafnir
Fafnir
B1ack Cobra
Fafnir
Level 17
God Stats
6W - 7L
1,474 SR
Queue Stats
178W - 188L
1,429 Elo+
Solo
Nemesis
Nemesis
BuySumMoney
Nemesis
Level 6
God Stats
3W - 5L
1,728 SR
Queue Stats
5W - 11L
1,360 Elo+
Solo
Loki
Loki
CrazyPossum124
Loki
Level 3
God Stats
2W - 3L
1,228 SR
Queue Stats
2W - 3L
1,139 Elo+
Party 1
Neith
Neith
Skizzl_13
Neith
Level 17
God Stats
36W - 28L
1,470 SR
Queue Stats
42W - 43L
1,314 Elo+
Solo
Jing Wei
Jing Wei
goldenant_
Jing Wei
Level 17
God Stats
36W - 37L
1,454 SR
Queue Stats
37W - 42L
1,343 Elo+
Party 1
Team Averages
Level 12
1,471 SR
1,317 Elo+

VS

Team Averages
Level 14
1,509 SR
1,388 Elo+
Gilgamesh
Gilgamesh
Drev987
Gilgamesh
Level 24
God Stats
18W - 16L
1,389 SR
Queue Stats
136W - 143L
1,315 Elo+
Solo
Set
Set
ISaAcCoOlDudE
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Salen30
Kukulkan
Level 17
God Stats
15W - 14L
1,552 SR
Queue Stats
94W - 91L
1,420 Elo+
Solo
Thanatos
Thanatos
fallendeath1992
Thanatos
Level 6
God Stats
5W - 6L
1,597 SR
Queue Stats
9W - 13L
1,372 Elo+
Solo
Artemis
Artemis
wispyii
Artemis
Level 16
God Stats
3W - 4L
1,504 SR
Queue Stats
9W - 16L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
2 / 3 / 27
14,696
1,130
14,482
28,614
49,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
BuySumMoney
Nemesis
20
19 / 9 / 9
16,783
1,291
33,176
24,919
12,777
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 16 / 12
12,808
985
6,144
22,780
9,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Skizzl_13
Neith
20
6 / 2 / 22
14,890
1,145
24,305
11,587
5,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
goldenant_
Jing Wei
20
13 / 2 / 16
15,816
1,217
30,115
19,549
14,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drev987
Gilgamesh
20
7 / 3 / 15
14,778
1,137
13,397
26,861
23,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 14 / 12
11,945
919
8,164
20,764
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Salen30
Kukulkan
20
9 / 8 / 16
14,769
1,136
27,529
22,900
9,244
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
7 / 9 / 18
13,602
1,046
20,499
23,420
8,946
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
wispyii
Artemis
20
6 / 9 / 20
14,160
1,089
31,235
23,073
9,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
113
43
Kills
32
32
Deaths
43
86
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
3
27
5.17
W
Nemesis
BuySumMoney
Nemesis
19
9
9
2.61
W
3
16
12
0.56
L
Gilgamesh
Drev987
Gilgamesh
7
3
15
4.83
L
3
14
12
0.64
L
Kukulkan
Salen30
Kukulkan
9
8
16
2.13
W
Neith
Skizzl_13
Neith
6
2
22
8.5
L
Thanatos
7
9
18
1.78
W
Jing Wei
goldenant_
Jing Wei
13
2
16
10.5
L
Artemis
wispyii
Artemis
6
9
20
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,222
Damage
100,824
107,449
Taken
117,018
91,592
Mitigated
58,626
13,842
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
14,482
5,625
0
3,761
28,614
49,791
0
7,466
21,148
20,319
0
W
Nemesis
BuySumMoney
Nemesis
33,176
18,430
0
2,936
24,919
12,777
0
6,393
18,526
0
49,147
W
6,144
5,481
0
129
22,780
9,725
0
6,755
16,025
0
22,607
L
Gilgamesh
Drev987
Gilgamesh
13,397
1,830
0
2,995
26,861
23,098
0
2,671
24,190
0
44,664
L
8,164
4,461
0
250
20,764
8,097
0
1,952
18,812
0
9,750
L
Kukulkan
Salen30
Kukulkan
27,529
7,591
0
1,762
22,900
9,244
0
3,010
19,890
53,891
0
W
Neith
Skizzl_13
Neith
24,305
17,455
0
3,773
11,587
5,199
0
2,353
9,234
0
67,660
L
Thanatos
20,499
10,964
0
6,377
23,420
8,946
0
4,070
19,350
0
33,136
W
Jing Wei
goldenant_
Jing Wei
30,115
25,668
0
3,243
19,549
14,100
0
4,562
14,987
0
58,322
L
Artemis
wispyii
Artemis
31,235
20,624
384
4,767
23,073
9,241
0
2,779
20,294
0
57,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,993
Gold Earned
69,254
242
Minions Killed
212
8
Camps Cleared
1
1,165,736
Distance Traveled
1,180,815
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,696
1,130
11
1
0
239,226
0
W
Nemesis
16,783
1,291
23
2
5
269,024
0
W
Loki
12,808
985
23
2
3
205,062
2
L
Gilgamesh
14,778
1,137
54
4
0
293,210
0
L
Set
11,945
919
1
0
0
195,318
1
L
Kukulkan
14,769
1,136
83
6
0
228,453
0
W
Neith
14,890
1,145
98
8
0
215,513
0
L
Thanatos
13,602
1,046
47
4
0
248,575
0
W
Jing Wei
15,816
1,217
87
7
0
236,911
0
L
Artemis
14,160
1,089
27
2
1
215,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role