Player Matchup

Sylvanus
Sylvanus
DeathAkuOnikisu
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,384 Elo+
Solo
Merlin
Merlin
Detour211
Merlin
Level 29
God Stats
20W - 17L
1,576 SR
Queue Stats
84W - 82L
1,472 Elo+
Solo
Loki
Loki
RangerAstra
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,536 Elo+
Solo
Cerberus
Cerberus
cjwaitingonthem
Cerberus
Level 5
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 3L
1,337 Elo+
Solo
Erlang Shen
Erlang Shen
xManuelx-II
Erlang Shen
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
195W - 184L
1,416 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,429 Elo+

VS

Team Averages
Level 42
1,431 SR
1,506 Elo+
Nox
Nox
Yager_Bomber13
Nox
Level 158
God Stats
1W - 0L
1,154 SR
Queue Stats
51W - 45L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
hellstorm45
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
iConic_Raw_
Scylla
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 15L
1,718 Elo+
Solo
The Morrigan
The Morrigan
koci-lew
The Morrigan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,451 Elo+
Solo
Anubis
Anubis
xXWonderSon73Xx
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 1 / 8
9,050
1,006
1,030
7,276
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Detour211
Merlin
16
6 / 4 / 8
10,162
1,129
16,917
10,294
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 5 / 3
10,136
1,126
8,602
9,375
2,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
0 / 6 / 3
7,988
888
0
11,247
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
xManuelx-II
Erlang Shen
15
2 / 2 / 8
9,167
1,019
4,333
10,575
3,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

204

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,464
1,052
5,826
6,775
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
hellstorm45
Kukulkan
15
4 / 4 / 8
9,398
1,044
7,374
7,312
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
16
8 / 1 / 8
11,651
1,295
18,629
3,908
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
koci-lew
The Morrigan
14
2 / 2 / 8
8,442
938
4,677
4,856
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 8
8,394
933
4,288
9,607
4,411
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
16
Kills
18
18
Deaths
16
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
8
4
L
Merlin
Detour211
Merlin
6
4
8
2.5
L
8
5
3
1.9
W
3
1
9
7.5
L
Cerberus
0
6
3
0.25
W
Kukulkan
hellstorm45
Kukulkan
4
4
8
2
W
Scylla
8
1
8
12
W
The Morrigan
koci-lew
The Morrigan
2
2
8
3
L
Erlang Shen
xManuelx-II
Erlang Shen
2
2
8
3
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
40,794
48,767
Taken
32,458
24,845
Mitigated
15,443
5,323
Healing
1,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,030
394
1,284
1,889
7,276
6,266
0
5,502
1,774
16,532
0
L
Merlin
Detour211
Merlin
16,917
387
0
546
10,294
3,415
0
8,897
1,397
46,553
0
L
8,602
1,673
0
0
9,375
2,814
0
8,877
498
0
18,142
W
5,826
929
0
0
6,775
5,047
0
2,586
4,189
13,605
0
L
Cerberus
0
0
0
435
11,247
8,533
0
9,479
1,768
2,569
0
W
Kukulkan
hellstorm45
Kukulkan
7,374
900
389
512
7,312
2,828
0
4,134
3,178
30,525
0
W
Scylla
18,629
2,819
0
0
3,908
1,426
0
2,453
1,455
50,604
0
W
The Morrigan
koci-lew
The Morrigan
4,677
1,105
379
206
4,856
1,731
0
3,115
1,704
11,292
52
L
Erlang Shen
xManuelx-II
Erlang Shen
4,333
1,703
0
1,169
10,575
3,817
0
7,987
2,588
0
23,728
W
4,288
751
55
344
9,607
4,411
0
5,659
3,948
9,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
47,349
138
Minions Killed
184
6
Camps Cleared
9
745,295
Distance Traveled
768,407
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,050
1,006
29
3
0
149,539
1
L
Merlin
10,162
1,129
44
5
1
166,615
1
L
Loki
10,136
1,126
15
2
1
188,145
0
W
Nox
9,464
1,052
25
3
1
176,230
1
L
Cerberus
7,988
888
10
1
0
61,058
1
W
Kukulkan
9,398
1,044
54
6
1
143,849
0
W
Scylla
11,651
1,295
76
8
6
178,037
1
W
The Morrigan
8,442
938
13
1
1
155,583
1
L
Erlang Shen
9,167
1,019
40
4
4
179,938
0
W
Anubis
8,394
933
16
2
0
114,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role