Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JaMEs_RobeRZ
Gilgamesh
Level 93
God Stats
22W - 25L
1,489 SR
Queue Stats
126W - 175L
1,400 Elo+
Party 2
Anubis
Anubis
super_deadly_EG
Anubis
Level 5
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 2L
1,494 Elo+
Solo
Team Averages
Level 71
1,582 SR
1,465 Elo+

VS

Team Averages
Level 46
1,617 SR
1,505 Elo+
Skadi
Skadi
JRatcliffe23
Skadi
Level 81
God Stats
1W - 1L
1,852 SR
Queue Stats
22W - 18L
1,530 Elo+
Party 1
Ymir
Ymir
Sam010503
Ymir
Level 28
God Stats
5W - 4L
1,412 SR
Queue Stats
105W - 79L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
xNUx Trickzz
Kukulkan
Level 29
God Stats
32W - 20L
1,588 SR
Queue Stats
124W - 132L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 4 / 1
6,760
676
4,565
9,160
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
JaMEs_RobeRZ
Gilgamesh
10
1 / 4 / 4
6,578
658
6,910
13,246
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 4 / 3
6,316
632
1,391
3,637
1,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 4
8,949
895
10,533
4,503
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
1 / 2 / 9
7,751
775
4,273
9,161
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
xNUx Trickzz
Kukulkan
12
3 / 3 / 7
7,858
786
7,592
4,251
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
4
1
0.88
W
8
0
4
10
L
Gilgamesh
JaMEs_RobeRZ
Gilgamesh
1
4
4
0.75
W
Ymir
1
2
9
2.75
L
1
4
3
0.63
W
Kukulkan
xNUx Trickzz
Kukulkan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
22,398
26,043
Taken
17,915
10,774
Mitigated
11,721
1,579
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,565
2,870
0
853
9,160
2,706
0
3,895
5,265
0
21,076
W
10,533
4,135
386
1,088
4,503
1,822
1,289
496
3,839
0
27,547
L
Gilgamesh
JaMEs_RobeRZ
Gilgamesh
6,910
1,526
0
531
13,246
6,634
0
6,696
6,550
1,447
11,492
W
Ymir
4,273
466
0
2,358
9,161
8,544
717
1,524
7,227
11,699
0
L
1,391
246
0
195
3,637
1,434
0
1,274
2,363
5,362
0
W
Kukulkan
xNUx Trickzz
Kukulkan
7,592
531
0
222
4,251
1,355
501
126
4,005
27,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,654
Gold Earned
24,558
64
Minions Killed
103
2
Camps Cleared
5
442,248
Distance Traveled
535,375
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,760
676
41
4
2
173,814
0
W
Skadi
8,949
895
33
3
4
208,415
1
L
Gilgamesh
6,578
658
9
1
0
199,000
2
W
Ymir
7,751
775
12
1
1
153,956
1
L
Anubis
6,316
632
14
1
0
69,434
0
W
Kukulkan
7,858
786
58
6
0
173,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role