Player Matchup

Anubis
Anubis
MisterNunes
Anubis
Level 24
God Stats
2W - 1L
1,466 SR
Queue Stats
41W - 16L
1,644 Elo+
Party 2
Achilles
Achilles
Taddy-GRAXA
Achilles
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 184L
1,319 Elo+
Solo
Loki
Loki
brenooc06
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,349 Elo+
Solo
Thor
Thor
giSantosOL
Thor
Level 20
God Stats
4W - 0L
1,705 SR
Queue Stats
23W - 9L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
siri-ruivo
Cernunnos
Level 27
God Stats
4W - 10L
1,139 SR
Queue Stats
79W - 158L
1,259 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,422 Elo+

VS

Team Averages
Level 25
1,476 SR
1,411 Elo+
Ymir
Ymir
Ghosty18
Ymir
Level 17
God Stats
5W - 6L
1,393 SR
Queue Stats
57W - 54L
1,412 Elo+
Solo
Ullr
Ullr
Kratos0027
Ullr
Level 17
God Stats
3W - 7L
1,440 SR
Queue Stats
48W - 69L
1,398 Elo+
Party 1
Eset
Eset
MachoOmega7212
Eset
Level 28
God Stats
0W - 3L
1,487 SR
Queue Stats
109W - 133L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
kjjkho
Gilgamesh
Level 40
God Stats
31W - 28L
1,524 SR
Queue Stats
196W - 232L
1,377 Elo+
Party 1
Kali
Kali
volador9_oficial
Kali
Level 25
God Stats
7W - 3L
1,537 SR
Queue Stats
49W - 42L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
12 / 0 / 5
11,880
594
13,266
9,123
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Taddy-GRAXA
Achilles
16
1 / 0 / 6
9,451
473
8,170
9,380
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
13
3 / 8 / 6
8,691
435
5,735
9,363
2,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 5
12,085
604
13,120
9,868
3,943
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
siri-ruivo
Cernunnos
14
2 / 7 / 4
8,918
446
3,782
12,709
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 5 / 8
10,095
505
5,016
18,119
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 5 / 2
9,181
459
5,670
13,393
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 7 / 0
7,345
367
3,007
7,229
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
kjjkho
Gilgamesh
16
2 / 5 / 1
9,816
491
7,280
12,175
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 4
8,580
429
6,812
13,625
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
28
Kills
16
16
Deaths
28
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
5
8
1.6
L
7
5
2
1.6
L
2
7
0
0.29
W
Anubis
12
0
5
14.5
W
Achilles
Taddy-GRAXA
Achilles
1
0
6
4
W
Loki
3
8
6
0.75
W
10
1
5
12.5
L
Gilgamesh
kjjkho
Gilgamesh
2
5
1
0.5
W
Cernunnos
siri-ruivo
Cernunnos
2
7
4
0.57
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,073
Damage
27,785
50,443
Taken
64,541
22,508
Mitigated
33,966
16,666
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,016
2,090
0
4,977
18,119
13,798
939
4,022
13,829
43,067
0
L
5,670
2,088
0
3,066
13,393
3,371
1,455
3,441
9,952
0
52,378
L
3,007
151
0
701
7,229
1,715
253
2,942
4,287
26,255
0
W
Anubis
13,266
827
0
7,996
9,123
4,057
0
2,630
6,347
78,236
0
W
Achilles
Taddy-GRAXA
Achilles
8,170
2,936
0
2,236
9,380
7,100
440
391
8,989
0
46,125
W
Loki
5,735
2,057
0
0
9,363
2,449
1,121
1,829
7,468
0
21,637
W
13,120
3,097
0
4,322
9,868
3,943
0
1,232
8,632
0
98,744
L
Gilgamesh
kjjkho
Gilgamesh
7,280
1,917
0
2,369
12,175
11,236
0
978
10,341
0
59,674
W
Cernunnos
siri-ruivo
Cernunnos
3,782
1,135
12
2,100
12,709
4,959
704
1,811
10,814
0
54,518
L
6,812
2,996
0
3,468
13,625
3,846
0
1,951
11,503
0
39,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
45,017
535
Minions Killed
403
0
Camps Cleared
0
1,887,442
Distance Traveled
1,638,041
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,095
505
78
4
0
347,778
0
L
Ullr
9,181
459
85
4
0
303,785
1
L
Eset
7,345
367
47
2
0
213,653
1
W
Anubis
11,880
594
135
7
0
378,690
3
W
Achilles
9,451
473
100
5
0
369,462
0
W
Loki
8,691
435
41
2
0
387,314
1
W
Thor
12,085
604
174
9
0
407,710
4
L
Gilgamesh
9,816
491
125
6
0
375,451
0
W
Cernunnos
8,918
446
85
4
0
344,266
0
L
Kali
8,580
429
68
3
0
397,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role