Player Matchup

Kukulkan
Kukulkan
adoniswillis9251
Kukulkan
Level 108
God Stats
159W - 84L
1,667 SR
Queue Stats
383W - 274L
1,582 Elo+
Party 2
Fenrir
Fenrir
raggw
Fenrir
Level 113
God Stats
15W - 4L
1,814 SR
Queue Stats
368W - 279L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
unknownfox92
Sun Wukong
Level 109
God Stats
8W - 7L
1,647 SR
Queue Stats
373W - 312L
1,557 Elo+
Party 2
Team Averages
Level 110
1,709 SR
1,578 Elo+

VS

Team Averages
Level 82
1,492 SR
1,350 Elo+
Amaterasu
Amaterasu
RebuiltGoblin61
Amaterasu
Level 84
God Stats
28W - 39L
1,400 SR
Queue Stats
295W - 332L
1,340 Elo+
Party 1
Ra
Ra
Uldren Zod
Ra
Level 92
God Stats
4W - 2L
1,522 SR
Queue Stats
59W - 72L
1,351 Elo+
Party 1
Medusa
Medusa
heavenlyyogurt
Medusa
Level 69
God Stats
7W - 7L
1,553 SR
Queue Stats
49W - 54L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,706
671
2,571
2,992
1,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
raggw
Fenrir
10
2 / 2 / 2
6,991
699
3,498
5,670
2,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
unknownfox92
Sun Wukong
11
2 / 1 / 2
7,292
729
2,743
5,861
4,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RebuiltGoblin61
Amaterasu
11
1 / 1 / 2
6,964
696
1,917
6,782
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
6,730
673
1,891
3,177
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 2 / 0
5,400
540
1,049
3,368
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
3
3
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
RebuiltGoblin61
Amaterasu
1
1
2
2
L
2
1
1
2.5
W
0
0
3
1.5
L
0
2
0
0
W
Fenrir
raggw
Fenrir
2
2
2
1.5
W
Sun Wukong
unknownfox92
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,812
Damage
4,857
14,523
Taken
13,327
7,766
Mitigated
6,349
5,449
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
RebuiltGoblin61
Amaterasu
1,917
585
0
1,007
6,782
4,540
0
1,946
4,836
0
13,742
L
1,891
101
456
474
3,177
980
0
1,117
2,060
18,291
0
W
2,571
153
0
1,959
2,992
1,357
1,192
1,112
1,756
27,634
0
L
1,049
445
150
387
3,368
829
0
444
2,924
0
5,944
W
Fenrir
raggw
Fenrir
3,498
559
0
943
5,670
2,327
705
1,422
3,498
0
19,278
W
Sun Wukong
unknownfox92
Sun Wukong
2,743
190
60
2,487
5,861
4,082
247
270
5,475
61
16,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,989
Gold Earned
19,094
120
Minions Killed
76
7
Camps Cleared
2
523,644
Distance Traveled
472,505
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,964
696
28
3
0
222,595
1
L
Ra
6,730
673
43
4
2
189,752
0
W
Kukulkan
6,706
671
54
5
1
162,195
1
L
Medusa
5,400
540
5
1
0
60,158
0
W
Fenrir
6,991
699
38
4
4
158,804
1
W
Sun Wukong
7,292
729
28
3
2
202,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role