Player Matchup

Scylla
Scylla
Aquaterion
Scylla
Level 108
God Stats
7W - 9L
1,377 SR
Queue Stats
321W - 277L
1,573 Elo+
Party 1
Horus
Horus
EnglishStark
Horus
Level 107
God Stats
2W - 4L
1,316 SR
Queue Stats
519W - 491L
1,432 Elo+
Solo
Merlin
Merlin
IIGhostWhisperII
Merlin
Level 150
God Stats
16W - 8L
1,584 SR
Queue Stats
495W - 498L
1,500 Elo+
Solo
Izanami
Izanami
Jihinsa
Izanami
Level 154
God Stats
5W - 9L
1,483 SR
Queue Stats
450W - 390L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
Zt0p
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,505 Elo+
Party 1
Team Averages
Level 128
1,452 SR
1,512 Elo+

VS

Team Averages
Level 104
1,504 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
StayOuttaMyShed
Neith
Level 115
God Stats
3W - 2L
1,659 SR
Queue Stats
373W - 357L
1,569 Elo+
Party 2
Guan Yu
Guan Yu
ellnan xD
Guan Yu
Level 94
God Stats
1W - 4L
1,275 SR
Queue Stats
102W - 97L
1,539 Elo+
Solo
Thoth
Thoth
izmail
Thoth
Level 86
God Stats
6W - 8L
1,461 SR
Queue Stats
243W - 213L
1,560 Elo+
Party 2
Cernunnos
Cernunnos
викачтозагавно
Cernunnos
Level 68
God Stats
0W - 1L
1,623 SR
Queue Stats
7W - 10L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aquaterion
Scylla
17
4 / 2 / 8
10,506
750
12,135
14,706
7,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 11
9,464
676
5,754
20,821
20,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 11
10,525
752
11,913
6,811
2,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jihinsa
Izanami
18
4 / 2 / 8
10,872
777
14,154
18,056
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Zt0p
Kuzenbo
17
2 / 1 / 7
10,696
764
9,284
20,967
32,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 2 / 5
9,342
667
16,978
8,019
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
1 / 1 / 5
9,339
667
11,722
10,350
4,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
ellnan xD
Guan Yu
14
0 / 4 / 8
8,344
596
4,766
19,709
20,650
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
izmail
Thoth
16
3 / 2 / 3
9,194
657
18,047
9,571
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 5
8,775
627
16,491
12,174
5,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
14
Kills
9
9
Deaths
14
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
2
5
3.25
W
Scylla
Aquaterion
Scylla
4
2
8
4
W
1
2
11
3.25
W
3
2
11
4.25
W
Izanami
Jihinsa
Izanami
4
2
8
4
L
1
1
5
3.5
W
Kuzenbo
Zt0p
Kuzenbo
2
1
7
5.5
L
Guan Yu
ellnan xD
Guan Yu
0
4
8
1
L
Thoth
izmail
Thoth
3
2
3
2.25
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,240
Damage
68,004
81,361
Taken
59,823
71,253
Mitigated
37,623
51,228
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
16,978
253
2,213
1,178
8,019
3,670
281
3,655
4,364
38,296
0
W
Scylla
Aquaterion
Scylla
12,135
1,069
2,784
2,522
14,706
7,779
1,733
6,409
8,297
20,315
0
W
5,754
2,943
16,169
11,240
20,821
20,413
651
9,703
11,030
0
14,758
W
11,913
565
2,642
615
6,811
2,728
1,007
4,017
2,794
30,954
0
W
Izanami
Jihinsa
Izanami
14,154
8,980
4,984
5,049
18,056
8,133
2,450
8,164
9,677
0
48,326
L
11,722
4,467
1,349
3,179
10,350
4,207
92
6,377
3,973
0
25,990
W
Kuzenbo
Zt0p
Kuzenbo
9,284
2,140
1,385
3,838
20,967
32,200
438
6,732
13,917
18,115
0
L
Guan Yu
ellnan xD
Guan Yu
4,766
461
4,028
6,129
19,709
20,650
0
10,280
9,429
0
9,309
L
Thoth
izmail
Thoth
18,047
244
1,452
1,345
9,571
3,937
0
5,315
4,256
36,199
0
L
16,491
4,087
950
1,180
12,174
5,159
175
7,705
4,469
0
35,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,063
Gold Earned
44,994
155
Minions Killed
173
0
Camps Cleared
0
1,384,986
Distance Traveled
1,373,855
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,342
667
26
2
0
294,965
1
W
Scylla
10,506
750
16
1
0
284,166
3
W
Horus
9,464
676
12
1
0
283,161
1
W
Merlin
10,525
752
42
3
0
262,982
4
W
Izanami
10,872
777
67
5
0
241,298
1
L
Neith
9,339
667
49
4
0
280,694
0
W
Kuzenbo
10,696
764
18
1
0
313,379
2
L
Guan Yu
8,344
596
10
1
0
272,618
1
L
Thoth
9,194
657
42
3
0
291,132
0
L
Cernunnos
8,775
627
46
3
0
234,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role