Player Matchup

Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Acid Splashies
Nu Wa
Level 56
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 2
Hera
Hera
Hardbody2490
Hera
Level 47
God Stats
3W - 4L
1,539 SR
Queue Stats
191W - 218L
1,408 Elo+
Solo
Neith
Neith
Squiderade
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 2
Mulan
Mulan
davidassasin55
Mulan
Level 61
God Stats
2W - 4L
1,467 SR
Queue Stats
233W - 251L
1,410 Elo+
Party 4
Team Averages
Level 44
1,490 SR
1,337 Elo+

VS

Team Averages
Level 60
1,595 SR
1,412 Elo+
Zhong Kui
Zhong Kui
ALopez210
Zhong Kui
Level 89
God Stats
5W - 3L
1,639 SR
Queue Stats
174W - 176L
1,441 Elo+
Party 3
Loki
Loki
BDJ210
Loki
Level 29
God Stats
19W - 12L
1,556 SR
Queue Stats
67W - 83L
1,373 Elo+
Party 3
Danzaburou
Danzaburou
FAQ_YOUx22
Danzaburou
Level 49
God Stats
69W - 62L
1,554 SR
Queue Stats
180W - 204L
1,401 Elo+
Party 1
Nike
Nike
HussBBustinNutz
Nike
Level 82
God Stats
2W - 3L
1,677 SR
Queue Stats
123W - 126L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
MEeatUCaca
Sylvanus
Level 49
God Stats
8W - 1L
1,548 SR
Queue Stats
91W - 85L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 3 / 0
7,876
563
5,926
10,025
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 2
5,563
397
4,331
3,536
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,601
472
6,108
7,724
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
8
0 / 5 / 3
5,565
398
2,967
5,258
1,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 4
6,904
493
8,607
10,061
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALopez210
Zhong Kui
13
6 / 0 / 4
8,215
587
7,792
6,824
4,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
BDJ210
Loki
13
6 / 3 / 1
8,213
587
7,341
9,351
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
FAQ_YOUx22
Danzaburou
12
7 / 2 / 2
7,787
556
5,374
8,325
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 4 / 3
7,349
525
2,235
10,810
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
MEeatUCaca
Sylvanus
11
2 / 1 / 8
7,138
510
3,259
8,663
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
22
22
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
3
0
2.33
W
Zhong Kui
ALopez210
Zhong Kui
6
0
4
8
L
1
4
2
0.5
W
Loki
BDJ210
Loki
6
3
1
2.17
W
Danzaburou
FAQ_YOUx22
Danzaburou
7
2
2
4
L
0
5
1
0.1
W
1
4
3
0.63
W
Sylvanus
MEeatUCaca
Sylvanus
2
1
8
6
L
Neith
0
5
3
0.3
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
26,001
36,604
Taken
43,973
13,786
Mitigated
24,932
7,030
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,926
3,343
0
2,922
10,025
3,525
0
2,950
7,075
0
42,911
W
Zhong Kui
ALopez210
Zhong Kui
7,792
553
0
4,336
6,824
4,703
1,278
2,481
3,871
46,969
0
L
4,331
207
0
0
3,536
420
0
325
3,211
11,211
0
W
Loki
BDJ210
Loki
7,341
1,966
222
3,358
9,351
2,874
0
1,466
7,523
0
40,365
W
Danzaburou
FAQ_YOUx22
Danzaburou
5,374
1,702
0
2,381
8,325
2,776
1,608
1,506
6,513
0
44,487
L
6,108
1,758
0
1,083
7,724
2,301
76
4,768
2,956
37,461
0
W
2,235
536
75
2,986
10,810
7,541
1,795
1,648
8,370
0
42,531
W
Sylvanus
MEeatUCaca
Sylvanus
3,259
1,032
1,205
3,870
8,663
7,038
362
3,393
4,775
19,556
6,111
L
Neith
2,967
1,381
0
620
5,258
1,072
39
1,571
3,687
0
17,679
L
8,607
891
0
2,405
10,061
6,468
182
1,124
8,937
6,813
22,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
38,702
263
Minions Killed
378
0
Camps Cleared
0
1,317,067
Distance Traveled
1,311,504
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,876
563
72
5
0
308,390
0
W
Zhong Kui
8,215
587
76
5
0
257,510
2
L
Nu Wa
5,563
397
20
1
0
236,753
0
W
Loki
8,213
587
79
6
0
287,957
0
W
Danzaburou
7,787
556
80
6
0
268,786
2
L
Hera
6,601
472
83
6
0
256,127
0
W
Nike
7,349
525
93
7
0
234,923
1
W
Sylvanus
7,138
510
50
4
0
262,328
1
L
Neith
5,565
398
37
3
0
254,678
0
L
Mulan
6,904
493
51
4
0
261,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role