Player Matchup

The Morrigan
The Morrigan
Abbas_boftain
The Morrigan
Level 15
God Stats
1W - 1L
1,291 SR
Queue Stats
25W - 40L
1,294 Elo+
Solo
Cabrakan
Cabrakan
Ghost Rider5538
Cabrakan
Level 67
God Stats
2W - 3L
1,543 SR
Queue Stats
237W - 264L
1,286 Elo+
Party 2
Guan Yu
Guan Yu
Ghostbusters550
Guan Yu
Level 28
God Stats
2W - 1L
1,610 SR
Queue Stats
51W - 80L
1,266 Elo+
Party 2
Izanami
Izanami
OffsidePluto801
Izanami
Level 15
God Stats
2W - 6L
1,204 SR
Queue Stats
9W - 18L
1,282 Elo+
Party 2
Anubis
Anubis
Wolfdog5717
Anubis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 119L
1,311 Elo+
Solo
Team Averages
Level 30
1,430 SR
1,288 Elo+

VS

Team Averages
Level 29
1,475 SR
1,317 Elo+
Yemoja
Yemoja
RGBanny
Yemoja
Level 8
God Stats
3W - 2L
1,590 SR
Queue Stats
28W - 34L
1,225 Elo+
Party 1
Olorun
Olorun
SWDoubs17
Olorun
Level 98
God Stats
12W - 8L
1,588 SR
Queue Stats
300W - 316L
1,365 Elo+
Party 1
Anhur
Anhur
ThunderThighs971
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
crystal046
Nemesis
Level 29
God Stats
8W - 11L
1,400 SR
Queue Stats
86W - 102L
1,282 Elo+
Solo
Guan Yu
Guan Yu
ravenonercfk17
Guan Yu
Level 6
God Stats
1W - 3L
1,296 SR
Queue Stats
9W - 20L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Abbas_boftain
The Morrigan
10
5 / 5 / 4
7,101
473
6,057
6,895
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
13
7 / 3 / 6
8,549
570
11,928
13,355
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
5 / 3 / 5
8,126
542
6,762
13,880
8,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 3 / 2
6,714
448
3,063
8,264
2,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
11
2 / 2 / 4
7,307
487
6,479
7,518
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RGBanny
Yemoja
8
0 / 5 / 7
6,102
407
3,594
10,508
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
SWDoubs17
Olorun
12
8 / 4 / 3
8,228
549
16,199
12,383
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 7 / 7
6,439
429
3,080
8,149
2,026
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
crystal046
Nemesis
10
5 / 2 / 3
7,157
477
10,262
11,903
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 6 / 0
5,073
338
325
9,181
4,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
23
Kills
15
16
Deaths
24
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Abbas_boftain
The Morrigan
5
5
4
1.4
W
Cabrakan
7
3
6
3.33
W
5
3
5
2.5
W
4
3
2
1.67
L
Yemoja
RGBanny
Yemoja
0
5
7
0.7
L
Olorun
SWDoubs17
Olorun
8
4
3
2.38
L
2
7
7
0.79
W
Anubis
2
2
4
2
L
Nemesis
crystal046
Nemesis
5
2
3
3.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
33,460
49,912
Taken
52,124
22,962
Mitigated
19,168
17,635
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Abbas_boftain
The Morrigan
6,057
2,423
0
1,226
6,895
2,017
584
1,427
5,365
23,355
91
W
Cabrakan
11,928
2,092
0
4,402
13,355
7,424
0
7,676
5,679
43,602
0
W
6,762
894
3,649
4,692
13,880
8,408
260
6,291
7,589
8,061
13,906
W
3,063
2,021
300
1,024
8,264
2,304
1,758
3,319
4,945
0
22,285
L
Yemoja
RGBanny
Yemoja
3,594
606
94
2,045
10,508
5,918
107
7,054
3,454
12,400
0
L
Olorun
SWDoubs17
Olorun
16,199
12,571
596
5,650
12,383
3,676
44
5,984
6,399
54,616
0
L
3,080
1,858
0
494
8,149
2,026
0
5,183
2,966
0
14,962
W
Anubis
6,479
362
0
2,342
7,518
2,809
1,403
1,080
6,438
29,744
0
L
Nemesis
crystal046
Nemesis
10,262
5,480
0
2,427
11,903
3,537
0
6,206
5,697
0
28,538
L
325
73
0
519
9,181
4,011
92
2,292
6,889
0
12,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
32,999
216
Minions Killed
168
0
Camps Cleared
0
1,361,405
Distance Traveled
1,289,142
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,101
473
26
2
0
252,481
3
W
Cabrakan
8,549
570
68
5
0
292,901
2
W
Guan Yu
8,126
542
34
2
0
291,648
0
W
Izanami
6,714
448
42
3
0
281,417
0
L
Yemoja
6,102
407
16
1
0
265,187
1
L
Olorun
8,228
549
63
4
0
244,701
2
L
Anhur
6,439
429
28
2
0
217,053
0
W
Anubis
7,307
487
46
3
0
242,958
0
L
Nemesis
7,157
477
40
3
0
325,702
1
L
Guan Yu
5,073
338
21
1
0
236,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role