Player Matchup

Athena
Athena
Shader_Goliath
Athena
Level 62
God Stats
13W - 26L
1,386 SR
Queue Stats
72W - 85L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
chava0124
Ne Zha
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 245L
1,399 Elo+
Solo
Zeus
Zeus
xEXACUTIONER-11x
Zeus
Level 68
God Stats
24W - 17L
1,541 SR
Queue Stats
90W - 114L
1,387 Elo+
Party 1
Team Averages
Level 80
1,476 SR
1,395 Elo+

VS

Team Averages
Level 27
1,734 SR
1,483 Elo+
Janus
Janus
Arthur_Artorias
Janus
Level 27
God Stats
8W - 1L
1,811 SR
Queue Stats
36W - 13L
1,659 Elo+
Party 2
Cernunnos
Cernunnos
birdisthword21
Cernunnos
Level 27
God Stats
4W - 1L
1,890 SR
Queue Stats
50W - 55L
1,442 Elo+
Solo
Jormungandr
Jormungandr
lorenzxv3
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 181L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,627
664
7,664
18,208
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
chava0124
Ne Zha
14
4 / 5 / 7
10,350
647
7,641
12,948
4,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 4
10,302
644
12,439
12,639
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
11,414
713
11,167
8,384
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
birdisthword21
Cernunnos
15
5 / 6 / 3
11,477
717
14,403
15,297
4,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
lorenzxv3
Jormungandr
14
0 / 3 / 7
10,803
675
9,343
15,360
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
10
10
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
5
1
7
8.5
W
Cernunnos
birdisthword21
Cernunnos
5
6
3
1.08
L
Ne Zha
chava0124
Ne Zha
4
5
7
1.5
W
Jormungandr
lorenzxv3
Jormungandr
0
3
7
1.17
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
34,913
43,795
Taken
39,041
27,981
Mitigated
23,396
15,629
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,167
525
273
734
8,384
2,692
956
5,505
2,638
43,449
0
L
7,664
1,452
916
6,768
18,208
19,719
0
7,458
10,396
17,828
0
W
Cernunnos
birdisthword21
Cernunnos
14,403
5,602
0
4,647
15,297
4,748
1,246
7,723
7,121
0
44,757
L
Ne Zha
chava0124
Ne Zha
7,641
2,670
0
3,648
12,948
4,142
0
5,494
7,307
0
33,559
W
Jormungandr
lorenzxv3
Jormungandr
9,343
850
0
2,045
15,360
15,956
74
6,194
8,715
31,466
0
L
12,439
2,576
107
4,190
12,639
4,120
0
7,463
4,943
54,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
33,694
164
Minions Killed
195
9
Camps Cleared
6
825,302
Distance Traveled
893,292
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,414
713
93
6
1
307,293
2
L
Athena
10,627
664
30
2
0
311,016
3
W
Cernunnos
11,477
717
63
4
3
281,668
0
L
Ne Zha
10,350
647
47
3
5
261,658
3
W
Jormungandr
10,803
675
39
2
2
304,331
4
L
Zeus
10,302
644
87
5
4
252,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role