Player Matchup

Nemesis
Nemesis
DevilTriggerDio
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
FlubOtic
Baron Samedi
Level 13
God Stats
1W - 3L
1,051 SR
Queue Stats
10W - 17L
1,280 Elo+
Solo
Amaterasu
Amaterasu
TurkeyAI
Amaterasu
Level 28
God Stats
19W - 15L
1,672 SR
Queue Stats
79W - 79L
1,504 Elo+
Solo
Geb
Geb
UwUWaffle
Geb
Level 15
God Stats
2W - 2L
1,293 SR
Queue Stats
17W - 16L
1,434 Elo+
Solo
Izanami
Izanami
digoson
Izanami
Level 29
God Stats
16W - 10L
1,571 SR
Queue Stats
92W - 79L
1,448 Elo+
Solo
Team Averages
Level 18
1,417 SR
1,431 Elo+

VS

Team Averages
Level 25
1,445 SR
1,392 Elo+
Cabrakan
Cabrakan
Eboun42
Cabrakan
Level 12
God Stats
1W - 2L
1,491 SR
Queue Stats
48W - 56L
1,547 Elo+
Party 1
Nemesis
Nemesis
Frissionn
Nemesis
Level 29
God Stats
0W - 2L
1,232 SR
Queue Stats
8W - 13L
1,366 Elo+
Solo
Danzaburou
Danzaburou
TheNoahBoat
Danzaburou
Level 49
God Stats
26W - 35L
1,501 SR
Queue Stats
294W - 297L
1,443 Elo+
Party 1
Mulan
Mulan
oldmanp
Mulan
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 147L
1,445 Elo+
Party 1
Ra
Ra
orangeboba13
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
15,295
637
21,493
19,496
11,940
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
FlubOtic
Baron Samedi
6
0 / 0 / 1
8,270
345
32
553
156
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
TurkeyAI
Amaterasu
20
1 / 0 / 8
13,708
571
14,884
25,477
37,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 1 / 12
12,721
530
8,112
22,327
26,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
digoson
Izanami
20
8 / 5 / 2
14,025
584
13,754
18,064
6,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eboun42
Cabrakan
15
0 / 5 / 8
10,160
423
7,552
20,681
30,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Frissionn
Nemesis
14
1 / 3 / 2
9,350
390
4,679
12,354
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
TheNoahBoat
Danzaburou
18
5 / 4 / 2
12,121
505
19,079
14,200
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
oldmanp
Mulan
18
2 / 2 / 0
11,376
474
15,344
19,380
17,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 8 / 0
11,200
467
5,778
11,977
10,074
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
22
Kills
9
9
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
L
Cabrakan
Eboun42
Cabrakan
0
5
8
0.8
W
Baron Samedi
FlubOtic
Baron Samedi
0
0
1
0.5
L
Nemesis
Frissionn
Nemesis
1
3
2
0.67
L
Danzaburou
TheNoahBoat
Danzaburou
5
4
2
1.5
W
Amaterasu
TurkeyAI
Amaterasu
1
0
8
5
W
1
1
12
7
W
Izanami
digoson
Izanami
8
5
2
1.8
L
Mulan
oldmanp
Mulan
2
2
0
1
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,275
Damage
52,432
85,917
Taken
78,592
82,751
Mitigated
68,792
37,722
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,493
11,950
0
7,846
19,496
11,940
4,090
6,007
13,391
0
118,534
L
Cabrakan
Eboun42
Cabrakan
7,552
1,498
0
1,238
20,681
30,867
93
4,013
16,456
23,924
0
W
Baron Samedi
FlubOtic
Baron Samedi
32
32
0
0
553
156
0
336
217
4,007
0
L
Nemesis
Frissionn
Nemesis
4,679
1,138
0
554
12,354
4,957
1,149
1,467
10,687
0
57,954
L
Danzaburou
TheNoahBoat
Danzaburou
19,079
9,766
0
3,138
14,200
5,821
798
3,627
10,413
0
106,173
W
Amaterasu
TurkeyAI
Amaterasu
14,884
4,282
0
9,383
25,477
37,365
1,131
3,326
21,391
24,966
78,110
W
8,112
1,024
5,167
9,334
22,327
26,317
271
5,022
16,958
30,160
0
W
Izanami
digoson
Izanami
13,754
9,971
0
5,992
18,064
6,973
7,025
2,170
15,648
0
131,917
L
Mulan
oldmanp
Mulan
15,344
1,711
0
8,672
19,380
17,073
27
2,925
15,489
14,804
57,800
L
5,778
1,224
238
1,278
11,977
10,074
1,982
771
11,102
76,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,019
Gold Earned
54,207
614
Minions Killed
578
0
Camps Cleared
0
1,873,645
Distance Traveled
2,072,836
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,295
637
200
8
0
510,390
4
L
Cabrakan
10,160
423
34
1
0
423,016
3
W
Baron Samedi
8,270
345
6
0
0
48,835
0
L
Nemesis
9,350
390
98
4
0
382,852
2
L
Danzaburou
12,121
505
160
7
0
416,859
4
W
Amaterasu
13,708
571
179
7
0
433,156
0
W
Geb
12,721
530
25
1
0
465,851
5
W
Izanami
14,025
584
204
9
0
415,413
7
L
Mulan
11,376
474
141
6
0
462,863
1
L
Ra
11,200
467
145
6
0
387,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role