Player Matchup

Neith
Neith
AngelicSavi0r
Neith
Level 17
God Stats
3W - 5L
1,494 SR
Queue Stats
63W - 67L
1,596 Elo+
Solo
Raijin
Raijin
MadBomb15
Raijin
Level 29
God Stats
2W - 0L
1,752 SR
Queue Stats
146W - 135L
1,550 Elo+
Solo
Vamana
Vamana
RR0id
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 65L
1,654 Elo+
Solo
Cliodhna
Cliodhna
ShoToe
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,531 Elo+
Solo
Geb
Geb
devikuroy
Geb
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 68L
1,477 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,562 Elo+

VS

Team Averages
Level 11
1,492 SR
1,652 Elo+
Artemis
Artemis
GuyQueenManBussy
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Jormungandr
Jormungandr
MeanwhileInSol0
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,630 Elo+
Solo
Neith
Neith
MeliorGladius
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Solo
Anubis
Anubis
PxAxIxN
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,611 Elo+
Party 1
Set
Set
xToxins
Set
Level 4
God Stats
1W - 2L
1,462 SR
Queue Stats
10W - 6L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,690
558
5,059
5,949
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
MadBomb15
Raijin
12
4 / 2 / 3
7,340
612
5,903
5,901
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
RR0id
Vamana
12
3 / 3 / 4
7,133
594
5,163
10,842
5,970
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
ShoToe
Cliodhna
12
4 / 3 / 2
6,858
572
4,288
9,582
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 3
6,154
513
2,059
11,018
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,471
539
9,211
5,818
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
MeanwhileInSol0
Jormungandr
7
2 / 3 / 0
5,756
480
3,811
4,776
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 3
5,220
435
2,610
4,331
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
PxAxIxN
Anubis
9
0 / 5 / 2
5,586
466
4,933
7,022
2,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
13
8 / 3 / 2
7,544
629
9,034
9,858
5,909
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
16
Kills
13
13
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
2
1
4
4
W
Raijin
MadBomb15
Raijin
4
2
3
2.75
L
Jormungandr
MeanwhileInSol0
Jormungandr
2
3
0
0.67
L
1
4
3
0.63
L
Anubis
PxAxIxN
Anubis
0
5
2
0.2
W
Vamana
RR0id
Vamana
3
3
4
1.67
W
Cliodhna
ShoToe
Cliodhna
4
3
2
1.67
W
1
3
3
0.83
L
Set
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
29,599
43,292
Taken
31,805
17,519
Mitigated
15,316
15,598
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,059
1,883
130
2,634
5,949
1,426
602
0
5,949
0
30,910
L
9,211
3,790
0
1,373
5,818
2,247
0
1,088
4,730
0
40,768
W
Raijin
MadBomb15
Raijin
5,903
193
0
1,730
5,901
1,393
0
2,690
3,211
38,615
0
L
Jormungandr
MeanwhileInSol0
Jormungandr
3,811
1,829
0
919
4,776
3,194
0
0
4,776
21,555
0
L
2,610
994
0
348
4,331
1,323
402
1,672
2,547
0
12,584
L
Anubis
PxAxIxN
Anubis
4,933
368
166
1,736
7,022
2,643
328
3,339
3,333
30,052
0
W
Vamana
RR0id
Vamana
5,163
2,381
0
4,826
10,842
5,970
942
4,310
6,532
0
32,345
W
Cliodhna
ShoToe
Cliodhna
4,288
879
0
3,564
9,582
2,897
0
1,744
7,838
0
37,308
W
2,059
331
0
2,714
11,018
5,833
15
0
11,018
6,568
0
L
Set
9,034
6,003
0
480
9,858
5,909
0
1,325
8,457
0
44,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
30,577
310
Minions Killed
279
0
Camps Cleared
0
1,143,597
Distance Traveled
939,289
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,690
558
67
6
0
203,481
3
L
Artemis
6,471
539
68
6
0
190,802
5
W
Raijin
7,340
612
85
7
0
230,170
3
L
Jormungandr
5,756
480
51
4
0
121,156
2
L
Neith
5,220
435
32
3
0
191,686
2
L
Anubis
5,586
466
53
4
0
192,039
3
W
Vamana
7,133
594
72
6
0
222,358
3
W
Cliodhna
6,858
572
73
6
0
234,152
3
W
Geb
6,154
513
13
1
0
253,436
2
L
Set
7,544
629
75
6
0
243,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role