Player Matchup

Olorun
Olorun
Lu-Leee
Olorun
Level 4
God Stats
12W - 21L
1,429 SR
Queue Stats
17W - 30L
1,413 Elo+
Party 1
Neith
Neith
Nenros
Neith
Level 6
God Stats
5W - 8L
1,303 SR
Queue Stats
15W - 34L
1,287 Elo+
Party 1
Bellona
Bellona
elheinino
Bellona
Level 24
God Stats
9W - 14L
1,429 SR
Queue Stats
12W - 18L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
heavypusur-_-
Kukulkan
Level 4
God Stats
2W - 2L
1,724 SR
Queue Stats
4W - 5L
1,605 Elo+
Solo
Thanatos
Thanatos
jedh8
Thanatos
Level 6
God Stats
0W - 5L
1,287 SR
Queue Stats
0W - 5L
1,216 Elo+
Solo
Team Averages
Level 9
1,434 SR
1,387 Elo+

VS

Team Averages
Level 19
1,536 SR
1,367 Elo+
Anhur
Anhur
AlvaritoTF
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,371 Elo+
Solo
Da Ji
Da Ji
Bynkovsky
Da Ji
Level 16
God Stats
2W - 0L
1,746 SR
Queue Stats
33W - 52L
1,428 Elo+
Solo
Arachne
Arachne
MrHachu
Arachne
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 78L
1,364 Elo+
Solo
Ah Puch
Ah Puch
RargNaR6
Ah Puch
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Zeus
Zeus
ultimate-glek
Zeus
Level 21
God Stats
27W - 15L
1,437 SR
Queue Stats
88W - 83L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lu-Leee
Olorun
18
2 / 9 / 8
11,348
1,032
9,875
21,076
6,906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Nenros
Neith
18
5 / 4 / 6
11,805
1,073
12,553
14,290
4,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
elheinino
Bellona
17
3 / 7 / 6
11,979
1,089
7,802
24,339
18,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
heavypusur-_-
Kukulkan
18
1 / 9 / 9
10,807
982
11,729
16,372
7,674
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
jedh8
Thanatos
17
5 / 13 / 5
11,053
1,005
9,854
23,331
6,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
10 / 1 / 15
13,132
1,194
18,991
14,095
5,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Bynkovsky
Da Ji
18
14 / 5 / 11
12,680
1,153
20,170
12,250
5,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
MrHachu
Arachne
19
1 / 4 / 21
11,130
1,012
5,133
14,511
5,689
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
RargNaR6
Ah Puch
18
1 / 5 / 16
10,876
989
14,885
9,845
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 1 / 13
14,551
1,323
32,520
5,508
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
118
16
Kills
42
42
Deaths
16
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anhur
10
1
15
17.5
W
Da Ji
Bynkovsky
Da Ji
14
5
11
3.9
L
Olorun
Lu-Leee
Olorun
2
9
8
0.67
W
Arachne
MrHachu
Arachne
1
4
21
2.88
L
Neith
Nenros
Neith
5
4
6
2
W
Ah Puch
RargNaR6
Ah Puch
1
5
16
1.8
L
Bellona
elheinino
Bellona
3
7
6
0.86
L
Kukulkan
heavypusur-_-
Kukulkan
1
9
9
0.61
L
Thanatos
jedh8
Thanatos
5
13
5
0.58
W
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,813
Damage
91,699
99,408
Taken
56,209
44,110
Mitigated
24,173
10,951
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
18,991
9,679
0
0
14,095
5,805
0
7,119
6,976
0
36,408
W
Da Ji
Bynkovsky
Da Ji
20,170
6,260
0
87
12,250
5,929
0
3,260
8,990
0
27,124
L
Olorun
Lu-Leee
Olorun
9,875
6,183
659
3,337
21,076
6,906
0
10,934
10,142
43,205
0
W
Arachne
MrHachu
Arachne
5,133
3,539
0
2,544
14,511
5,689
0
4,726
9,785
0
15,004
L
Neith
Nenros
Neith
12,553
7,057
0
223
14,290
4,284
0
8,090
6,200
0
24,529
W
Ah Puch
RargNaR6
Ah Puch
14,885
850
0
1,610
9,845
4,467
0
3,976
5,869
42,734
0
L
Bellona
elheinino
Bellona
7,802
561
1,651
1,220
24,339
18,889
0
11,633
12,706
0
22,908
L
Kukulkan
heavypusur-_-
Kukulkan
11,729
3,344
0
0
16,372
7,674
0
8,056
8,316
24,417
0
L
Thanatos
jedh8
Thanatos
9,854
3,531
0
3,861
23,331
6,357
0
8,692
14,639
0
28,262
W
32,520
1,971
0
1,785
5,508
2,283
0
2,523
2,985
60,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,992
Gold Earned
62,369
208
Minions Killed
215
4
Camps Cleared
5
989,345
Distance Traveled
979,345
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,132
1,194
43
4
2
211,108
2
W
Da Ji
12,680
1,153
18
2
0
152,345
0
L
Olorun
11,348
1,032
81
7
2
163,598
2
W
Arachne
11,130
1,012
29
3
0
214,732
1
L
Neith
11,805
1,073
24
2
0
198,302
0
W
Ah Puch
10,876
989
64
6
1
192,574
0
L
Bellona
11,979
1,089
31
3
0
226,875
0
L
Kukulkan
10,807
982
38
3
0
183,247
0
L
Thanatos
11,053
1,005
34
3
2
217,323
1
W
Zeus
14,551
1,323
61
6
2
208,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role