Player Matchup

Medusa
Medusa
CharlyDanielMTZ
Medusa
Level 145
God Stats
2W - 2L
1,200 SR
Queue Stats
68W - 53L
1,668 Elo+
Party 1
Zeus
Zeus
Flushed 63
Zeus
Level 55
God Stats
8W - 3L
1,651 SR
Queue Stats
258W - 251L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
MF997
Sylvanus
Level 90
God Stats
4W - 2L
1,564 SR
Queue Stats
428W - 426L
1,426 Elo+
Party 1
Team Averages
Level 97
1,472 SR
1,503 Elo+

VS

Team Averages
Level 78
1,488 SR
1,402 Elo+
Geb
Geb
Brokenmops
Geb
Level 66
God Stats
5W - 4L
1,583 SR
Queue Stats
33W - 31L
1,395 Elo+
Solo
Amaterasu
Amaterasu
SwaggerHazzard
Amaterasu
Level 76
God Stats
2W - 4L
1,382 SR
Queue Stats
220W - 241L
1,344 Elo+
Solo
Zeus
Zeus
Thenivek05
Zeus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
9,189
835
11,452
8,895
3,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 8
8,599
782
11,765
7,659
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
MF997
Sylvanus
13
2 / 1 / 11
9,181
835
5,423
11,517
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,186
653
5,082
13,263
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
SwaggerHazzard
Amaterasu
12
3 / 5 / 3
7,731
703
8,356
13,748
11,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 4 / 2
7,661
696
10,475
6,544
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
6
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
8
1
5
10.5
W
5
4
8
2.25
W
Sylvanus
MF997
Sylvanus
2
1
11
7.5
L
Amaterasu
SwaggerHazzard
Amaterasu
3
5
3
0.9
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
23,913
28,071
Taken
33,555
18,365
Mitigated
22,364
11,866
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,082
786
217
1,094
13,263
8,778
0
7,161
6,102
17,638
0
W
11,452
4,671
0
1,662
8,895
3,848
1,881
3,766
5,129
0
41,614
W
11,765
1,466
124
909
7,659
3,590
330
4,515
3,144
27,097
0
W
Sylvanus
MF997
Sylvanus
5,423
1,554
3,129
6,042
11,517
10,927
524
7,588
3,929
14,344
0
L
Amaterasu
SwaggerHazzard
Amaterasu
8,356
3,456
0
3,511
13,748
11,666
0
6,576
7,172
0
19,959
L
10,475
1,058
0
160
6,544
1,920
0
3,733
2,811
24,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
22,578
126
Minions Killed
104
5
Camps Cleared
3
588,960
Distance Traveled
587,494
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,186
653
19
2
0
200,298
0
W
Medusa
9,189
835
68
6
2
210,321
4
W
Zeus
8,599
782
38
3
1
186,223
0
W
Sylvanus
9,181
835
20
2
2
192,416
1
L
Amaterasu
7,731
703
38
3
3
215,420
0
L
Zeus
7,661
696
47
4
0
171,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role