Player Matchup

Artio
Artio
DennisSense122
Artio
Level 80
God Stats
0W - 2L
1,261 SR
Queue Stats
265W - 301L
1,385 Elo+
Party 2
Janus
Janus
ElLocoRabbit
Janus
Level 145
God Stats
12W - 17L
1,370 SR
Queue Stats
761W - 772L
1,374 Elo+
Solo
Tyr
Tyr
HEDSON_122
Tyr
Level 65
God Stats
1W - 1L
1,663 SR
Queue Stats
90W - 93L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
Steiner_122
Gilgamesh
Level 45
God Stats
2W - 2L
1,766 SR
Queue Stats
59W - 71L
1,383 Elo+
Party 2
Guan Yu
Guan Yu
VenomxRoycii
Guan Yu
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
212W - 211L
1,400 Elo+
Party 2
Team Averages
Level 80
1,469 SR
1,385 Elo+

VS

Team Averages
Level 90
1,380 SR
1,372 Elo+
Vulcan
Vulcan
Baldr_Odin_son
Vulcan
Level 106
God Stats
2W - 2L
1,522 SR
Queue Stats
136W - 138L
1,411 Elo+
Party 1
Ullr
Ullr
FirstShadow13
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 86L
1,333 Elo+
Party 1
Horus
Horus
Lastshadow1993
Horus
Level 104
God Stats
2W - 0L
1,392 SR
Queue Stats
118W - 118L
1,395 Elo+
Party 1
Thoth
Thoth
uzb_naikman
Thoth
Level 67
God Stats
3W - 4L
1,080 SR
Queue Stats
168W - 176L
1,393 Elo+
Solo
Skadi
Skadi
Игнилус
Skadi
Level 108
God Stats
7W - 5L
1,406 SR
Queue Stats
499W - 544L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 10
9,322
717
7,254
20,132
22,143
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 6 / 3
11,049
850
16,325
13,138
4,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 9 / 6
8,806
677
4,007
17,565
19,234
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Steiner_122
Gilgamesh
15
1 / 7 / 7
8,458
651
10,008
29,209
15,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
VenomxRoycii
Guan Yu
18
8 / 7 / 4
10,719
825
15,116
20,777
18,853
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 13
11,582
891
21,962
9,471
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 20
10,371
798
12,100
12,395
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 24
11,152
858
13,270
15,659
13,761
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 19
10,086
776
12,746
10,592
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
14 / 6 / 15
12,216
940
25,184
14,365
5,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
127
20
Kills
36
36
Deaths
20
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
10
4
13
4.13
L
2
7
10
1
L
7
6
3
1.42
W
4
4
20
3.5
L
2
9
6
0.56
W
5
3
24
5.67
L
Gilgamesh
Steiner_122
Gilgamesh
1
7
7
0.64
L
Guan Yu
VenomxRoycii
Guan Yu
8
7
4
1.43
W
3
3
19
4.17
W
14
6
15
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,710
Damage
85,262
100,821
Taken
62,482
79,399
Mitigated
31,184
34,196
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,962
10,676
1,728
1,481
9,471
4,409
296
4,216
5,255
38,969
0
L
7,254
828
2,103
5,743
20,132
22,143
0
7,557
12,575
18,963
0
L
16,325
1,019
485
2,235
13,138
4,024
0
3,965
9,173
36,002
0
W
12,100
8,408
1,094
1,489
12,395
4,480
1,053
5,221
7,174
0
24,158
L
4,007
612
677
2,230
17,565
19,234
29
8,425
9,140
0
6,747
W
13,270
5,651
4,674
5,052
15,659
13,761
675
5,044
10,615
0
17,436
L
Gilgamesh
Steiner_122
Gilgamesh
10,008
1,384
916
8,352
29,209
15,145
0
8,782
20,427
2,319
18,560
L
Guan Yu
VenomxRoycii
Guan Yu
15,116
3,099
5,278
6,177
20,777
18,853
155
5,979
14,798
0
23,138
W
12,746
1,135
838
2,567
10,592
3,163
222
4,116
6,476
25,796
0
W
25,184
17,422
1,500
2,477
14,365
5,371
3,050
5,779
8,586
0
43,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,354
Gold Earned
55,407
98
Minions Killed
126
0
Camps Cleared
0
1,076,882
Distance Traveled
1,130,813
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,582
891
41
3
0
238,526
0
L
Artio
9,322
717
14
1
0
216,944
0
L
Janus
11,049
850
51
4
0
202,392
0
W
Ullr
10,371
798
23
2
0
196,565
0
L
Tyr
8,806
677
6
0
0
216,688
0
W
Horus
11,152
858
10
1
0
234,887
1
L
Gilgamesh
8,458
651
13
1
0
217,480
0
L
Guan Yu
10,719
825
14
1
0
223,378
0
W
Thoth
10,086
776
22
2
0
244,993
0
W
Skadi
12,216
940
30
2
0
215,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role