Player Matchup

Odin
Odin
Truxican wolf
Odin
Level 17
God Stats
3W - 1L
1,443 SR
Queue Stats
35W - 40L
1,376 Elo+
Solo
Geb
Geb
YanDerek
Geb
Level 26
God Stats
10W - 9L
1,447 SR
Queue Stats
22W - 33L
1,360 Elo+
Solo
Da Ji
Da Ji
markolof17
Da Ji
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 82L
1,392 Elo+
Solo
Bastet
Bastet
spongebobby99
Bastet
Level 17
God Stats
2W - 1L
1,487 SR
Queue Stats
8W - 11L
1,314 Elo+
Solo
Arachne
Arachne
vSean0_0
Arachne
Level 26
God Stats
7W - 6L
1,420 SR
Queue Stats
27W - 39L
1,358 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,360 Elo+

VS

Team Averages
Level 20
1,462 SR
1,404 Elo+
Mulan
Mulan
Anarchy_410
Mulan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 215L
1,450 Elo+
Solo
Sol
Sol
BlazeMaster0531
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,195 Elo+
Solo
Hel
Hel
De4dlyCherry
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,374 Elo+
Solo
Olorun
Olorun
Pokemonfordays0
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Geb
Geb
TrashKun0
Geb
Level 47
God Stats
0W - 1L
1,308 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 23
11,637
1,164
12,579
12,277
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 0 / 18
10,692
1,069
9,044
9,575
11,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
18
6 / 0 / 17
11,026
1,103
9,980
11,744
5,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
21 / 0 / 15
13,869
1,387
35,087
12,687
5,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
vSean0_0
Arachne
18
5 / 2 / 16
10,371
1,037
16,479
15,081
6,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

336

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,297
930
14,684
21,424
23,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 9 / 2
9,302
930
12,953
18,060
3,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 12 / 2
9,122
912
5,838
18,506
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 11 / 2
9,066
907
10,405
18,563
4,898
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 3
9,463
946
6,651
12,558
10,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
16
42
Kills
4
4
Deaths
42
89
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
0
9
2
0.11
L
1
12
2
0.17
L
1
11
2
0.18
L
1
2
3
1.25
W
7
2
23
9.25
W
3
0
18
12
W
Da Ji
6
0
17
14.5
W
21
0
15
28.5
W
Arachne
vSean0_0
Arachne
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,169
Damage
50,531
61,364
Taken
89,111
36,850
Mitigated
47,498
11,523
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,684
2,532
0
616
21,424
23,799
0
1,420
19,745
1,466
27,722
L
12,953
5,793
0
2,702
18,060
3,769
0
2,730
15,278
34,648
0
L
5,838
1,867
3,305
2,329
18,506
4,958
0
1,980
16,284
18,320
0
L
10,405
5,467
778
1,304
18,563
4,898
0
1,773
16,566
18,197
0
L
6,651
898
96
495
12,558
10,074
0
1,141
11,274
19,245
0
W
12,579
4,942
272
987
12,277
7,928
0
9,314
2,963
0
19,563
W
9,044
437
0
0
9,575
11,750
0
6,927
2,648
32,547
0
W
Da Ji
9,980
2,808
0
224
11,744
5,167
0
6,707
5,037
0
21,607
W
35,087
11,056
251
5,523
12,687
5,596
0
6,918
5,769
0
53,689
W
Arachne
vSean0_0
Arachne
16,479
10,266
0
4,266
15,081
6,409
0
7,010
8,071
0
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
46,250
136
Minions Killed
166
7
Camps Cleared
6
1,091,446
Distance Traveled
943,513
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,297
930
38
4
2
188,127
0
L
Sol
9,302
930
43
4
3
198,395
0
L
Hel
9,122
912
40
4
0
147,898
0
L
Olorun
9,066
907
19
2
0
162,028
0
L
Geb
9,463
946
26
3
1
247,065
0
W
Odin
11,637
1,164
17
2
2
195,948
0
W
Geb
10,692
1,069
25
3
0
221,697
1
W
Da Ji
11,026
1,103
33
3
0
212,332
2
W
Bastet
13,869
1,387
43
4
3
233,589
2
W
Arachne
10,371
1,037
18
2
2
227,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role