Player Matchup

Baron Samedi
Baron Samedi
AN1ME_MONST3R
Baron Samedi
Level 116
God Stats
1W - 1L
1,749 SR
Queue Stats
460W - 483L
1,477 Elo+
Party 1
Anhur
Anhur
SUCCKK OUTTT
Anhur
Level 46
God Stats
0W - 2L
1,693 SR
Queue Stats
34W - 28L
1,549 Elo+
Party 2
Bellona
Bellona
SmokeXL_
Bellona
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Ullr
Ullr
joestacy1226
Ullr
Level 104
God Stats
1W - 1L
1,755 SR
Queue Stats
247W - 257L
1,527 Elo+
Party 1
Discordia
Discordia
papa-smurrf420
Discordia
Level 22
God Stats
5W - 4L
1,530 SR
Queue Stats
48W - 49L
1,489 Elo+
Party 2
Team Averages
Level 63
1,645 SR
1,508 Elo+

VS

Team Averages
Level 41
1,573 SR
1,471 Elo+
Kukulkan
Kukulkan
DonitasYT
Kukulkan
Level 38
God Stats
18W - 7L
1,683 SR
Queue Stats
194W - 200L
1,462 Elo+
Solo
Nike
Nike
Raigo_X
Nike
Level 38
God Stats
4W - 3L
1,516 SR
Queue Stats
62W - 60L
1,433 Elo+
Solo
Chang'e
Chang'e
SadisticLamb
Chang'e
Level 62
God Stats
62W - 40L
1,712 SR
Queue Stats
271W - 211L
1,540 Elo+
Party 3
Horus
Horus
SlydeWaze
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 47L
1,567 Elo+
Party 3
Tiamat
Tiamat
gigatron357
Tiamat
Level 39
God Stats
17W - 19L
1,456 SR
Queue Stats
57W - 69L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AN1ME_MONST3R
Baron Samedi
9
1 / 2 / 1
5,763
443
1,595
7,702
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 2
7,681
591
9,262
10,765
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
SmokeXL_
Bellona
12
0 / 2 / 2
6,473
498
1,142
7,022
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 2
6,622
509
5,503
10,706
3,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
papa-smurrf420
Discordia
11
3 / 3 / 1
7,017
540
5,231
6,665
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DonitasYT
Kukulkan
13
1 / 1 / 0
7,391
569
4,126
6,402
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Raigo_X
Nike
13
2 / 2 / 0
8,108
624
4,354
8,462
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
SadisticLamb
Chang'e
12
6 / 3 / 2
7,669
590
10,470
10,568
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
SlydeWaze
Horus
10
3 / 1 / 4
6,866
528
5,346
9,083
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
13
2 / 0 / 3
7,398
569
4,666
6,689
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
14
14
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AN1ME_MONST3R
Baron Samedi
1
2
1
0.75
W
Kukulkan
DonitasYT
Kukulkan
1
1
0
1
W
Nike
Raigo_X
Nike
2
2
0
1
L
2
1
2
3
W
Chang'e
SadisticLamb
Chang'e
6
3
2
2.33
W
Horus
SlydeWaze
Horus
3
1
4
5
L
Bellona
SmokeXL_
Bellona
0
2
2
0.5
W
Tiamat
2
0
3
3.5
L
1
6
2
0.33
L
Discordia
papa-smurrf420
Discordia
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
28,962
42,860
Taken
41,204
17,890
Mitigated
20,066
11,742
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AN1ME_MONST3R
Baron Samedi
1,595
218
978
1,983
7,702
4,120
0
3,776
3,926
15,400
0
W
Kukulkan
DonitasYT
Kukulkan
4,126
0
0
660
6,402
2,027
686
2,206
3,962
52,015
0
W
Nike
Raigo_X
Nike
4,354
539
0
1,459
8,462
5,564
332
331
8,095
9,037
36,235
L
9,262
5,375
0
4,698
10,765
3,593
0
3,968
6,616
0
56,673
W
Chang'e
SadisticLamb
Chang'e
10,470
344
1,004
4,764
10,568
2,899
582
1,732
8,766
43,126
0
W
Horus
SlydeWaze
Horus
5,346
2,285
1,126
3,197
9,083
6,642
230
1,426
7,511
5,450
13,249
L
Bellona
SmokeXL_
Bellona
1,142
213
0
1,333
7,022
4,473
814
2,699
3,908
0
26,384
W
Tiamat
4,666
519
28
3,621
6,689
2,934
14
575
6,044
33,220
0
L
5,503
1,953
0
1,331
10,706
3,380
1,070
6,463
4,243
0
38,456
L
Discordia
papa-smurrf420
Discordia
5,231
248
0
1,419
6,665
2,324
0
4,796
1,822
32,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
37,432
352
Minions Killed
403
0
Camps Cleared
0
1,288,197
Distance Traveled
1,335,461
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,763
443
23
2
0
255,511
0
W
Kukulkan
7,391
569
107
8
0
237,022
0
W
Nike
8,108
624
114
9
0
262,230
8
L
Anhur
7,681
591
102
8
0
263,387
1
W
Chang'e
7,669
590
78
6
0
271,333
3
W
Horus
6,866
528
35
3
0
282,554
2
L
Bellona
6,473
498
72
6
0
276,508
2
W
Tiamat
7,398
569
69
5
0
282,322
1
L
Ullr
6,622
509
81
6
0
234,070
2
L
Discordia
7,017
540
74
6
0
258,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role