Player Matchup

Geb
Geb
DioxKid
Geb
Level 16
God Stats
0W - 1L
1,350 SR
Queue Stats
18W - 19L
1,539 Elo+
Solo
Mercury
Mercury
Rocky0w0Wolf_666
Mercury
Level 20
God Stats
0W - 1L
1,709 SR
Queue Stats
26W - 15L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
Zen_deslinde
Sun Wukong
Level 27
God Stats
3W - 2L
1,426 SR
Queue Stats
72W - 88L
1,514 Elo+
Solo
Artemis
Artemis
dmv_tyy
Artemis
Level 4
God Stats
5W - 2L
1,733 SR
Queue Stats
12W - 24L
1,827 Elo+
Solo
Izanami
Izanami
papaalesterr
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,550 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,603 Elo+

VS

Team Averages
Level 16
1,599 SR
1,624 Elo+
Ra
Ra
DiscardedNine76
Ra
Level 18
God Stats
6W - 4L
1,640 SR
Queue Stats
34W - 19L
1,616 Elo+
Solo
Hel
Hel
SnazzyCartoon44
Hel
Level 3
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 0L
1,636 Elo+
Solo
Medusa
Medusa
aplauso-magno
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,559 Elo+
Solo
Hun Batz
Hun Batz
zIRisen
Hun Batz
Level 29
God Stats
6W - 2L
1,661 SR
Queue Stats
136W - 102L
1,651 Elo+
Solo
Nemesis
Nemesis
zveroboy140
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
4 / 2 / 3
5,726
521
3,098
8,097
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 3 / 0
6,253
568
3,131
6,827
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Zen_deslinde
Sun Wukong
9
1 / 5 / 1
5,593
508
2,835
8,893
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
dmv_tyy
Artemis
8
0 / 6 / 4
4,935
449
2,704
6,748
1,938
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
papaalesterr
Izanami
9
4 / 3 / 3
6,172
561
6,574
5,915
1,780
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,787
617
3,515
5,117
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 7 / 0
4,771
434
1,438
7,473
1,726
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
10 / 2 / 1
8,325
757
11,077
7,767
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hun Batz
zIRisen
Hun Batz
11
3 / 0 / 3
6,538
594
4,815
4,473
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
zveroboy140
Nemesis
8
3 / 4 / 2
5,659
514
3,729
6,695
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
14
Kills
19
19
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
4
2
3
2.75
W
3
1
1
3.5
L
5
3
0
1.67
W
0
7
0
0
L
Sun Wukong
Zen_deslinde
Sun Wukong
1
5
1
0.3
W
10
2
1
5.25
L
Artemis
dmv_tyy
Artemis
0
6
4
0.33
L
Izanami
papaalesterr
Izanami
4
3
3
1.83
W
Hun Batz
zIRisen
Hun Batz
3
0
3
4.5
W
Nemesis
zveroboy140
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
24,574
36,480
Taken
31,525
15,644
Mitigated
9,007
6,010
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
3,098
995
0
1,326
8,097
5,287
242
2,106
5,991
13,445
0
W
3,515
503
286
2,721
5,117
1,575
407
961
4,156
48,941
0
L
3,131
1,785
0
1,016
6,827
1,839
0
1,550
5,277
0
17,550
W
1,438
548
216
710
7,473
1,726
359
682
6,791
15,371
0
L
Sun Wukong
Zen_deslinde
Sun Wukong
2,835
823
0
1,426
8,893
4,800
0
0
8,893
0
26,095
W
11,077
5,934
0
3,322
7,767
3,129
572
553
6,816
0
48,876
L
Artemis
dmv_tyy
Artemis
2,704
2,429
0
1,229
6,748
1,938
72
358
6,390
0
16,548
L
Izanami
papaalesterr
Izanami
6,574
5,539
0
1,013
5,915
1,780
542
939
4,976
0
33,673
W
Hun Batz
zIRisen
Hun Batz
4,815
1,916
0
2,526
4,473
1,207
0
27
4,446
0
36,761
W
Nemesis
zveroboy140
Nemesis
3,729
2,063
0
834
6,695
1,370
0
875
5,820
0
12,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
32,080
215
Minions Killed
315
0
Camps Cleared
0
1,037,002
Distance Traveled
1,057,061
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,726
521
13
1
0
206,828
0
W
Ra
6,787
617
75
7
0
205,248
4
L
Mercury
6,253
568
45
4
0
253,958
1
W
Hel
4,771
434
33
3
0
193,603
0
L
Sun Wukong
5,593
508
50
5
0
211,461
0
W
Medusa
8,325
757
106
10
0
200,125
0
L
Artemis
4,935
449
36
3
0
170,969
0
L
Izanami
6,172
561
71
6
0
193,786
0
W
Hun Batz
6,538
594
86
8
0
247,356
0
W
Nemesis
5,659
514
15
1
0
210,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role