Player Matchup

Morgan Le Fay
Morgan Le Fay
Elfedorov9069
Morgan Le Fay
Level 26
God Stats
28W - 25L
1,516 SR
Queue Stats
81W - 120L
1,245 Elo+
Solo
Artio
Artio
MALKINDER82
Artio
Level 35
God Stats
24W - 27L
1,517 SR
Queue Stats
76W - 129L
1,271 Elo+
Party 2
Olorun
Olorun
WoGu-Sennin
Olorun
Level 16
God Stats
4W - 12L
1,326 SR
Queue Stats
21W - 31L
1,317 Elo+
Solo
Loki
Loki
Xxal3x14xX
Loki
Level 15
God Stats
1W - 2L
1,202 SR
Queue Stats
13W - 29L
1,156 Elo+
Solo
Neith
Neith
dmluca83
Neith
Level 25
God Stats
7W - 14L
1,312 SR
Queue Stats
29W - 37L
1,322 Elo+
Party 2
Team Averages
Level 23
1,375 SR
1,262 Elo+

VS

Team Averages
Level 15
1,482 SR
1,206 Elo+
Guan Yu
Guan Yu
Jemaine_Keith
Guan Yu
Level 12
God Stats
1W - 3L
1,746 SR
Queue Stats
5W - 15L
1,145 Elo+
Party 1
Raijin
Raijin
MagicalArtist7
Raijin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 59L
1,240 Elo+
Solo
Danzaburou
Danzaburou
andulax
Danzaburou
Level 10
God Stats
4W - 6L
1,362 SR
Queue Stats
5W - 9L
1,252 Elo+
Solo
Athena
Athena
lezelle93
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,145 Elo+
Party 1
Jormungandr
Jormungandr
untes-city
Jormungandr
Level 21
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 7L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elfedorov9069
Morgan Le Fay
20
9 / 5 / 15
15,630
539
23,087
18,617
7,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 34
16,123
556
12,582
32,597
45,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
20
11 / 2 / 2
17,072
589
15,900
26,689
11,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
9 / 9 / 10
12,858
443
13,608
14,758
5,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
dmluca83
Neith
20
39 / 0 / 14
18,285
631
60,757
19,266
9,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 18 / 2
11,252
388
6,290
31,267
19,517
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 12 / 3
12,132
418
19,261
29,042
8,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
andulax
Danzaburou
16
3 / 16 / 2
10,752
371
12,808
25,278
7,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
lezelle93
Athena
13
0 / 18 / 4
9,054
312
8,010
35,997
15,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
untes-city
Jormungandr
17
6 / 12 / 2
11,849
409
16,008
34,283
33,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
28
76
Kills
15
18
Deaths
76
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Elfedorov9069
Morgan Le Fay
9
5
15
3.3
L
Guan Yu
2
18
2
0.17
W
8
2
34
12.5
L
4
12
3
0.46
W
Olorun
11
2
2
6
W
9
9
10
1.56
L
Danzaburou
andulax
Danzaburou
3
16
2
0.25
W
Neith
dmluca83
Neith
39
0
14
46
L
Athena
lezelle93
Athena
0
18
4
0.11
L
Jormungandr
untes-city
Jormungandr
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,934
Damage
62,377
111,927
Taken
155,867
80,065
Mitigated
85,057
40,215
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Elfedorov9069
Morgan Le Fay
23,087
3,743
0
3,506
18,617
7,741
4,278
8,838
9,128
90,068
0
L
Guan Yu
6,290
723
279
4,369
31,267
19,517
482
13,856
17,223
0
54,057
W
12,582
4,448
12
9,988
32,597
45,222
612
13,460
17,891
34,116
0
L
19,261
3,012
69
1,906
29,042
8,474
1,417
6,961
21,697
70,706
0
W
Olorun
15,900
12,791
62
16,352
26,689
11,928
2,824
7,526
18,785
184,391
0
W
13,608
4,098
0
0
14,758
5,348
1,456
5,630
8,666
0
40,928
L
Danzaburou
andulax
Danzaburou
12,808
4,624
0
3,046
25,278
7,860
0
4,409
20,771
0
52,725
W
Neith
dmluca83
Neith
60,757
35,133
0
10,295
19,266
9,826
3,390
8,186
10,571
0
148,942
L
Athena
lezelle93
Athena
8,010
1,448
0
1,271
35,997
15,634
0
9,929
25,852
32,271
0
L
Jormungandr
untes-city
Jormungandr
16,008
2,492
0
1,722
34,283
33,572
482
15,113
18,461
50,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,968
Gold Earned
55,039
675
Minions Killed
358
0
Camps Cleared
0
2,246,305
Distance Traveled
2,109,743
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,630
539
142
5
0
457,727
0
L
Guan Yu
11,252
388
87
3
0
495,706
0
W
Artio
16,123
556
48
2
0
555,733
0
L
Raijin
12,132
418
100
3
0
401,135
0
W
Olorun
17,072
589
240
8
0
462,718
0
W
Loki
12,858
443
64
2
0
336,087
4
L
Danzaburou
10,752
371
86
3
0
404,969
0
W
Neith
18,285
631
181
6
0
434,040
0
L
Athena
9,054
312
32
1
0
419,722
1
L
Jormungandr
11,849
409
53
2
0
388,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role