Player Matchup

Chaac
Chaac
DevilPeace1
Chaac
Level 29
God Stats
8W - 1L
1,879 SR
Queue Stats
163W - 102L
1,646 Elo+
Party 2
Odin
Odin
Falinter808
Odin
Level 25
God Stats
7W - 0L
1,918 SR
Queue Stats
43W - 24L
1,552 Elo+
Party 1
Sobek
Sobek
Rankorn1
Sobek
Level 18
God Stats
7W - 4L
1,694 SR
Queue Stats
45W - 25L
1,546 Elo+
Party 1
Zeus
Zeus
ReliantShadow
Zeus
Level 28
God Stats
18W - 3L
1,922 SR
Queue Stats
135W - 75L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
SuperSenelis
Kukulkan
Level 28
God Stats
6W - 1L
1,843 SR
Queue Stats
122W - 64L
1,656 Elo+
Party 2
Team Averages
Level 26
1,851 SR
1,611 Elo+

VS

Team Averages
Level 41
1,498 SR
1,603 Elo+
Osiris
Osiris
Alpinox8
Osiris
Level 60
God Stats
2W - 2L
1,666 SR
Queue Stats
152W - 121L
1,573 Elo+
Party 3
Sol
Sol
Krungs
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,621 Elo+
Party 3
Neith
Neith
KäsekuchenPan
Neith
Level 18
God Stats
26W - 25L
1,605 SR
Queue Stats
82W - 75L
1,525 Elo+
Party 3
Bastet
Bastet
Typhoon898
Bastet
Level 101
God Stats
4W - 8L
1,217 SR
Queue Stats
308W - 275L
1,589 Elo+
Party 3
Ra
Ra
aignartigesWesen
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 75L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 14
11,271
1,127
19,905
14,045
13,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 3 / 13
11,085
1,109
11,852
12,877
13,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Rankorn1
Sobek
18
2 / 1 / 19
11,386
1,139
9,442
14,784
22,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 2 / 14
11,444
1,144
26,804
6,839
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SuperSenelis
Kukulkan
18
5 / 2 / 19
11,305
1,131
16,944
8,851
3,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

270

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alpinox8
Osiris
16
1 / 5 / 8
10,105
1,011
7,663
21,994
26,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
Krungs
Sol
16
1 / 7 / 5
10,005
1,001
11,782
18,337
5,724
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 4
9,449
945
7,550
15,945
5,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bastet
Typhoon898
Bastet
16
7 / 4 / 3
11,720
1,172
22,861
19,567
7,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 11 / 3
8,689
869
1,434
14,416
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
31
Kills
10
10
Deaths
31
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alpinox8
Osiris
1
5
8
1
W
9
2
14
8
W
7
3
13
4.5
L
Sol
Krungs
Sol
1
7
5
0.5
L
1
4
4
0.75
W
Sobek
Rankorn1
Sobek
2
1
19
11.5
W
8
2
14
7.5
W
Kukulkan
SuperSenelis
Kukulkan
5
2
19
7.25
L
Bastet
Typhoon898
Bastet
7
4
3
2.13
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,947
Damage
51,290
57,396
Taken
90,259
55,627
Mitigated
50,064
10,385
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alpinox8
Osiris
7,663
1,857
0
0
21,994
26,462
0
13,438
7,909
0
15,397
W
19,905
2,423
0
5,739
14,045
13,375
0
2,609
10,831
200
30,877
W
11,852
2,432
0
846
12,877
13,606
0
4,601
8,276
0
16,615
L
Sol
Krungs
Sol
11,782
4,606
0
2,195
18,337
5,724
0
9,060
8,822
34,676
0
L
7,550
2,378
0
1,484
15,945
5,595
0
8,543
7,123
0
23,971
W
Sobek
Rankorn1
Sobek
9,442
638
0
2,614
14,784
22,785
0
4,683
10,101
19,345
0
W
26,804
3,544
237
949
6,839
2,463
0
324
6,515
49,994
0
W
Kukulkan
SuperSenelis
Kukulkan
16,944
2,033
0
0
8,851
3,398
0
999
7,852
43,934
0
L
Bastet
Typhoon898
Bastet
22,861
4,189
0
4,205
19,567
7,141
0
12,499
6,610
0
45,072
L
1,434
603
192
0
14,416
5,142
0
9,850
4,152
8,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
49,968
198
Minions Killed
167
4
Camps Cleared
7
1,001,789
Distance Traveled
981,123
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,105
1,011
12
1
0
212,991
2
W
Chaac
11,271
1,127
35
4
2
203,351
0
W
Odin
11,085
1,109
9
1
1
191,782
1
L
Sol
10,005
1,001
65
7
5
186,276
0
L
Neith
9,449
945
21
2
1
188,256
0
W
Sobek
11,386
1,139
16
2
1
234,630
0
W
Zeus
11,444
1,144
72
7
0
188,264
0
W
Kukulkan
11,305
1,131
66
7
0
183,762
0
L
Bastet
11,720
1,172
47
5
1
235,401
0
L
Ra
8,689
869
22
2
0
158,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role