Player Matchup

Chang'e
Chang'e
EsteemedDawn721
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,259 Elo+
Solo
Sol
Sol
Ki11erScarl3t_23
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,228 Elo+
Party 1
Mercury
Mercury
Living-_Marksman
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,512 Elo+
Solo
Tyr
Tyr
PatFussy27
Tyr
Level 119
God Stats
6W - 4L
1,540 SR
Queue Stats
319W - 313L
1,498 Elo+
Party 1
Scylla
Scylla
WHITE_ROSE32
Scylla
Level 89
God Stats
0W - 2L
1,654 SR
Queue Stats
68W - 53L
1,548 Elo+
Party 1
Team Averages
Level 52
1,539 SR
1,409 Elo+

VS

Team Averages
Level 59
1,463 SR
1,493 Elo+
Erlang Shen
Erlang Shen
FareweII
Erlang Shen
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 2
Horus
Horus
FаtaLіst
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,443 Elo+
Party 2
Anhur
Anhur
Nataliа
Anhur
Level 148
God Stats
3W - 1L
1,544 SR
Queue Stats
231W - 220L
1,569 Elo+
Party 2
He Bo
He Bo
alexiaklp
He Bo
Level 22
God Stats
1W - 1L
1,270 SR
Queue Stats
45W - 80L
1,373 Elo+
Solo
Ne Zha
Ne Zha
dioslegionario
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 18L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
9,397
671
10,734
14,900
7,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 7 / 6
8,137
581
7,166
13,487
2,315
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 9 / 4
8,045
575
6,554
12,983
3,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 4 / 3
11,011
787
15,144
16,084
18,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
16
5 / 6 / 5
9,638
688
24,748
12,441
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FareweII
Erlang Shen
18
5 / 2 / 19
10,654
761
11,916
28,559
19,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
17
1 / 1 / 27
9,965
712
4,199
17,673
17,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Nataliа
Anhur
20
11 / 3 / 16
12,251
875
21,690
13,675
5,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
alexiaklp
He Bo
18
8 / 4 / 17
11,224
802
10,618
13,753
5,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 3 / 18
11,230
802
14,665
11,070
5,031
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
130
13
Kills
33
34
Deaths
13
24
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Erlang Shen
FareweII
Erlang Shen
5
2
19
7.25
W
Horus
1
1
27
14.5
L
0
7
6
0.43
L
0
9
4
0.22
W
Anhur
Nataliа
Anhur
11
3
16
6.33
L
6
4
3
1.88
L
Scylla
5
6
5
1.25
W
He Bo
alexiaklp
He Bo
8
4
17
4.13
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,346
Damage
63,088
69,895
Taken
84,730
34,619
Mitigated
52,654
17,520
Healing
51,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,734
1,683
1,551
2,949
14,900
7,403
492
3,018
11,882
21,453
0
W
Erlang Shen
FareweII
Erlang Shen
11,916
3,365
380
11,594
28,559
19,533
1,135
13,124
15,178
0
19,783
W
Horus
4,199
2,107
15,487
9,803
17,673
17,062
144
9,420
7,939
0
8,529
L
7,166
2,049
0
1,372
13,487
2,315
88
671
12,816
13,782
0
L
6,554
1,450
664
976
12,983
3,829
622
2,172
10,811
0
12,865
W
Anhur
Nataliа
Anhur
21,690
10,606
2,284
2,673
13,675
5,926
3,032
7,347
6,202
0
46,118
L
15,144
1,458
738
4,394
16,084
18,180
0
3,018
13,066
0
26,908
L
Scylla
24,748
1,719
2,559
2,317
12,441
2,892
378
1,739
10,702
40,828
0
W
He Bo
alexiaklp
He Bo
10,618
691
2,365
1,214
13,753
5,102
1,089
6,935
6,476
14,911
0
W
14,665
1,991
3,561
2,611
11,070
5,031
70
4,545
6,287
0
34,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,228
Gold Earned
55,324
109
Minions Killed
129
0
Camps Cleared
0
1,109,763
Distance Traveled
1,364,071
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,397
671
14
1
0
191,844
0
W
Erlang Shen
10,654
761
17
1
0
277,807
0
W
Horus
9,965
712
11
1
0
294,514
0
L
Sol
8,137
581
16
1
0
213,556
0
L
Mercury
8,045
575
16
1
0
246,651
3
W
Anhur
12,251
875
68
5
0
234,669
0
L
Tyr
11,011
787
23
2
0
265,492
0
L
Scylla
9,638
688
40
3
0
192,220
0
W
He Bo
11,224
802
12
1
0
265,123
0
W
Ne Zha
11,230
802
21
2
0
291,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role