Player Matchup

Sol
Sol
ElChito96
Sol
Level 61
God Stats
99W - 96L
1,578 SR
Queue Stats
357W - 358L
1,530 Elo+
Solo
Ne Zha
Ne Zha
Lazy Lucifer270
Ne Zha
Level 148
God Stats
5W - 3L
1,615 SR
Queue Stats
282W - 265L
1,445 Elo+
Solo
Skadi
Skadi
LordOdaNo
Skadi
Level 127
God Stats
530W - 474L
1,591 SR
Queue Stats
533W - 489L
1,502 Elo+
Solo
Susano
Susano
Titianogbeast
Susano
Level 120
God Stats
3W - 14L
1,206 SR
Queue Stats
196W - 164L
1,482 Elo+
Solo
Discordia
Discordia
WACKYzacky9
Discordia
Level 106
God Stats
48W - 54L
1,503 SR
Queue Stats
509W - 556L
1,453 Elo+
Solo
Team Averages
Level 112
1,499 SR
1,483 Elo+

VS

Team Averages
Level 113
1,509 SR
1,477 Elo+
Mulan
Mulan
AstronautKid971
Mulan
Level 130
God Stats
52W - 47L
1,483 SR
Queue Stats
256W - 235L
1,490 Elo+
Party 1
Arachne
Arachne
Baptiste_Chb
Arachne
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
258W - 256L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Djoboy-
Baron Samedi
Level 56
God Stats
4W - 1L
1,724 SR
Queue Stats
206W - 210L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
Vonproperson
Danzaburou
Level 133
God Stats
41W - 30L
1,564 SR
Queue Stats
547W - 531L
1,481 Elo+
Solo
Cthulhu
Cthulhu
lbkillthee
Cthulhu
Level 118
God Stats
15W - 18L
1,490 SR
Queue Stats
48W - 66L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 13 / 10
18,325
509
37,283
36,638
16,211
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 8 / 8
20,686
575
31,810
37,717
24,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
LordOdaNo
Skadi
20
4 / 10 / 3
15,626
434
16,024
31,010
31,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 5 / 8
19,416
539
35,402
30,641
28,332
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
WACKYzacky9
Discordia
18
1 / 10 / 2
13,212
367
10,232
20,708
6,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 11
18,516
514
26,049
37,144
53,073
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Baptiste_Chb
Arachne
20
15 / 5 / 11
20,550
571
27,977
36,899
21,418
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Djoboy-
Baron Samedi
20
9 / 9 / 10
18,342
510
21,174
30,111
13,190
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Vonproperson
Danzaburou
20
12 / 6 / 11
21,074
585
28,324
32,924
13,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
lbkillthee
Cthulhu
20
6 / 5 / 16
16,444
457
18,482
43,248
48,903
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
105
32
Kills
46
46
Deaths
32
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
7
11
1.36
W
Arachne
Baptiste_Chb
Arachne
15
5
11
4.1
W
Baron Samedi
Djoboy-
Baron Samedi
9
9
10
1.56
L
6
13
10
0.85
L
10
8
8
1.75
L
Skadi
LordOdaNo
Skadi
4
10
3
0.55
L
11
5
8
3
W
Danzaburou
Vonproperson
Danzaburou
12
6
11
2.92
L
Discordia
WACKYzacky9
Discordia
1
10
2
0.2
W
Cthulhu
lbkillthee
Cthulhu
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,751
Damage
122,006
156,714
Taken
180,326
107,022
Mitigated
150,314
40,834
Healing
80,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,049
2,637
514
19,481
37,144
53,073
2,522
8,934
26,641
0
133,497
W
Arachne
Baptiste_Chb
Arachne
27,977
17,779
0
19,390
36,899
21,418
1,113
7,528
28,972
0
168,718
W
Baron Samedi
Djoboy-
Baron Samedi
21,174
2,231
1,535
6,951
30,111
13,190
2,580
9,365
20,377
120,223
0
L
37,283
13,133
0
12,609
36,638
16,211
4,106
10,857
25,143
142,821
9,434
L
31,810
6,582
0
13,310
37,717
24,567
1,443
5,406
31,498
0
202,722
L
Skadi
LordOdaNo
Skadi
16,024
4,295
401
2,662
31,010
31,018
0
8,790
21,109
9,453
80,341
L
35,402
4,379
0
7,943
30,641
28,332
0
6,558
22,650
0
132,086
W
Danzaburou
Vonproperson
Danzaburou
28,324
15,164
0
14,018
32,924
13,730
9,717
7,653
25,029
0
190,710
L
Discordia
WACKYzacky9
Discordia
10,232
37
0
3,909
20,708
6,894
548
7,259
13,138
81,351
0
W
Cthulhu
lbkillthee
Cthulhu
18,482
893
2,709
16,141
43,248
48,903
1,153
14,702
28,059
74,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,265
Gold Earned
94,926
964
Minions Killed
967
0
Camps Cleared
0
2,828,540
Distance Traveled
3,305,857
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
18,516
514
229
6
0
649,791
2
W
Arachne
20,550
571
183
5
0
767,945
0
W
Baron Samedi
18,342
510
194
5
0
591,249
0
L
Sol
18,325
509
242
7
0
526,805
2
L
Ne Zha
20,686
575
241
7
0
667,395
14
L
Skadi
15,626
434
155
4
0
553,632
2
L
Susano
19,416
539
191
5
0
663,261
5
W
Danzaburou
21,074
585
270
8
0
632,817
10
L
Discordia
13,212
367
135
4
0
417,447
2
W
Cthulhu
16,444
457
91
3
0
664,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role