Player Matchup

Persephone
Persephone
Amathiel
Persephone
Level 25
God Stats
3W - 5L
1,347 SR
Queue Stats
10W - 13L
1,493 Elo+
Solo
Agni
Agni
Not_Griffith
Agni
Level 29
God Stats
3W - 2L
1,602 SR
Queue Stats
130W - 119L
1,430 Elo+
Solo
Rama
Rama
Shikasauce
Rama
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,590 Elo+
Solo
Sylvanus
Sylvanus
gress_thanes
Sylvanus
Level 29
God Stats
3W - 3L
1,369 SR
Queue Stats
79W - 74L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
xtnie
Tsukuyomi
Level 25
God Stats
6W - 11L
1,501 SR
Queue Stats
49W - 51L
1,445 Elo+
Solo
Team Averages
Level 26
1,464 SR
1,483 Elo+

VS

Team Averages
Level 21
1,458 SR
1,387 Elo+
Hachiman
Hachiman
AMelonBoi
Hachiman
Level 27
God Stats
1W - 1L
1,387 SR
Queue Stats
15W - 22L
1,304 Elo+
Party 1
Khepri
Khepri
GoatGoatsnekboi
Khepri
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 1
Izanami
Izanami
ODST Blood Hunt
Izanami
Level 25
God Stats
1W - 3L
1,273 SR
Queue Stats
12W - 14L
1,370 Elo+
Party 1
Tiamat
Tiamat
PhonicPoet97
Tiamat
Level 10
God Stats
6W - 7L
1,500 SR
Queue Stats
8W - 12L
1,236 Elo+
Party 1
Mercury
Mercury
thyfatherlog
Mercury
Level 27
God Stats
2W - 2L
1,632 SR
Queue Stats
85W - 90L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amathiel
Persephone
16
6 / 5 / 3
11,183
589
8,844
12,304
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 3
12,605
663
9,303
7,539
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 0 / 5
12,730
670
28,179
22,413
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
gress_thanes
Sylvanus
7
1 / 0 / 0
7,377
388
621
2,982
1,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
xtnie
Tsukuyomi
18
8 / 5 / 9
12,033
633
13,538
16,193
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AMelonBoi
Hachiman
13
2 / 8 / 5
8,687
457
8,605
12,179
3,844
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
7,015
369
1,778
16,451
9,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 10 / 1
7,240
381
9,501
15,567
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
14
1 / 10 / 2
8,355
440
4,710
15,893
7,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
thyfatherlog
Mercury
18
8 / 5 / 0
10,790
568
11,466
17,358
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
37
Kills
11
11
Deaths
39
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AMelonBoi
Hachiman
2
8
5
0.56
W
Persephone
Amathiel
Persephone
6
5
3
1.5
L
0
6
1
0.08
W
7
1
3
8.5
L
0
10
1
0.05
L
Tiamat
1
10
2
0.2
W
15
0
5
17.5
W
Sylvanus
gress_thanes
Sylvanus
1
0
0
1
L
Mercury
thyfatherlog
Mercury
8
5
0
1.6
W
Tsukuyomi
xtnie
Tsukuyomi
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,485
Damage
36,060
61,431
Taken
77,448
24,725
Mitigated
31,851
25,653
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AMelonBoi
Hachiman
8,605
5,926
0
717
12,179
3,844
862
6,589
5,576
0
35,503
W
Persephone
Amathiel
Persephone
8,844
780
0
2,401
12,304
5,183
2,632
1,394
10,693
60,372
0
L
1,778
529
91
2,109
16,451
9,052
210
591
15,816
19,329
0
W
9,303
696
0
1,817
7,539
2,975
1,942
423
7,042
93,304
0
L
9,501
6,145
0
1,291
15,567
5,359
847
944
14,585
0
46,534
L
Tiamat
4,710
673
0
1,868
15,893
7,338
512
4,961
10,781
37,952
0
W
28,179
24,069
0
15,011
22,413
8,090
1,778
1,898
20,479
0
116,205
W
Sylvanus
gress_thanes
Sylvanus
621
321
230
651
2,982
1,233
184
417
2,565
5,560
0
L
Mercury
thyfatherlog
Mercury
11,466
5,768
0
4,192
17,358
6,258
0
5,192
11,922
0
65,529
W
Tsukuyomi
xtnie
Tsukuyomi
13,538
3,874
95
5,448
16,193
7,244
791
1,962
14,087
0
77,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,928
Gold Earned
42,087
588
Minions Killed
375
0
Camps Cleared
0
1,453,433
Distance Traveled
1,696,000
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,687
457
64
3
0
313,172
1
W
Persephone
11,183
589
99
5
0
292,650
0
L
Khepri
7,015
369
31
2
0
388,016
5
W
Agni
12,605
663
182
10
0
395,943
2
L
Izanami
7,240
381
99
5
0
315,317
0
L
Tiamat
8,355
440
73
4
0
292,909
4
W
Rama
12,730
670
154
8
0
332,999
2
W
Sylvanus
7,377
388
15
1
0
94,485
0
L
Mercury
10,790
568
108
6
0
386,586
3
W
Tsukuyomi
12,033
633
138
7
0
337,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role