Player Matchup

Janus
Janus
SD_Sacuti
Janus
Level 28
God Stats
7W - 16L
1,355 SR
Queue Stats
25W - 66L
1,271 Elo+
Party 1
Hercules
Hercules
xRedHat
Hercules
Level 140
God Stats
13W - 7L
1,773 SR
Queue Stats
95W - 128L
1,369 Elo+
Party 1
Chaac
Chaac
xXDestruydorXx
Chaac
Level 88
God Stats
55W - 52L
1,463 SR
Queue Stats
119W - 178L
1,308 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,316 Elo+

VS

Team Averages
Level 57
1,431 SR
1,308 Elo+
Zeus
Zeus
Bion1337
Zeus
Level 89
God Stats
0W - 1L
1,354 SR
Queue Stats
7W - 18L
1,411 Elo+
Party 2
Neith
Neith
ShaaCaal
Neith
Level 18
God Stats
0W - 3L
1,439 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 2
Ganesha
Ganesha
indiomaluco2
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SD_Sacuti
Janus
13
9 / 1 / 10
9,665
805
8,448
3,604
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xRedHat
Hercules
13
4 / 1 / 17
9,527
794
7,845
12,372
12,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
9 / 2 / 11
10,382
865
9,211
13,634
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 9 / 2
7,869
656
5,769
9,454
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ShaaCaal
Neith
13
3 / 5 / 0
9,215
768
5,197
7,888
2,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
indiomaluco2
Ganesha
10
0 / 8 / 2
7,639
637
2,059
16,810
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
22
Kills
4
4
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
9
2
0.22
W
Janus
SD_Sacuti
Janus
9
1
10
14
L
Neith
ShaaCaal
Neith
3
5
0
0.6
L
Ganesha
indiomaluco2
Ganesha
0
8
2
0.13
W
Hercules
xRedHat
Hercules
4
1
17
12.5
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
13,025
29,610
Taken
34,152
27,575
Mitigated
18,594
11,766
Healing
2,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,769
760
0
125
9,454
2,851
0
2,237
6,956
23,160
0
W
Janus
SD_Sacuti
Janus
8,448
649
0
262
3,604
1,369
709
1,509
2,095
32,204
0
L
Neith
ShaaCaal
Neith
5,197
2,443
0
983
7,888
2,370
0
2,150
5,555
0
22,474
L
Ganesha
indiomaluco2
Ganesha
2,059
263
0
1,265
16,810
13,373
0
4,473
11,992
12,075
0
W
Hercules
xRedHat
Hercules
7,845
2,440
0
4,938
12,372
12,830
495
3,652
8,720
0
26,267
W
9,211
1,267
83
6,483
13,634
13,376
654
3,510
10,124
0
21,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
24,723
108
Minions Killed
76
7
Camps Cleared
0
640,509
Distance Traveled
546,613
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,869
656
35
3
0
165,073
3
W
Janus
9,665
805
42
4
2
197,789
1
L
Neith
9,215
768
41
3
0
191,673
2
L
Ganesha
7,639
637
0
0
0
189,867
3
W
Hercules
9,527
794
50
4
5
241,115
8
W
Chaac
10,382
865
16
1
0
201,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role