Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhostSev
Morgan Le Fay
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,485 Elo+
Solo
Kali
Kali
LcUksus
Kali
Level 157
God Stats
9W - 17L
1,440 SR
Queue Stats
697W - 714L
1,487 Elo+
Party 1
Artemis
Artemis
ProblemChild1
Artemis
Level 18
God Stats
6W - 1L
1,805 SR
Queue Stats
58W - 44L
1,562 Elo+
Party 1
Team Averages
Level 81
1,549 SR
1,507 Elo+

VS

Team Averages
Level 73
1,549 SR
1,497 Elo+
Anubis
Anubis
Ciolmit
Anubis
Level 41
God Stats
9W - 11L
1,568 SR
Queue Stats
179W - 140L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
DCerberus
Ratatoskr
Level 104
God Stats
1W - 2L
1,529 SR
Queue Stats
52W - 56L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 0 / 8
10,275
1,028
10,772
5,924
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
 
King Arthur
17
3 / 0 / 8
10,253
1,025
6,696
7,084
4,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
GhostSev
Morgan Le Fay
16
2 / 2 / 8
9,507
951
11,196
5,129
1,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
LcUksus
Kali
16
0 / 0 / 6
8,774
877
2,941
2,741
562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
16
5 / 2 / 5
10,306
1,031
12,217
7,944
1,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

337

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ciolmit
Anubis
16
3 / 5 / 1
10,679
1,068
16,537
23,359
11,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
DCerberus
Ratatoskr
16
1 / 8 / 1
9,283
928
4,683
25,154
22,704
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
13
Kills
4
4
Deaths
13
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
8
7
W
King Arthur
 
King Arthur
3
0
8
7
L
Anubis
Ciolmit
Anubis
3
5
1
0.7
L
Ratatoskr
DCerberus
Ratatoskr
1
8
1
0.19
W
Morgan Le Fay
GhostSev
Morgan Le Fay
2
2
8
3
W
Kali
LcUksus
Kali
0
0
6
3
W
Artemis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
21,220
28,822
Taken
48,513
9,302
Mitigated
33,863
6,365
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,772
2,698
0
2,388
5,924
1,626
0
3,909
2,015
32,726
2,891
W
King Arthur
 
King Arthur
6,696
955
0
1,809
7,084
4,033
0
1,930
5,154
0
39,691
L
Anubis
Ciolmit
Anubis
16,537
549
0
7,765
23,359
11,159
0
10,772
12,587
69,116
0
L
Ratatoskr
DCerberus
Ratatoskr
4,683
822
0
1,213
25,154
22,704
0
10,774
14,380
0
15,794
W
Morgan Le Fay
GhostSev
Morgan Le Fay
11,196
1,208
0
120
5,129
1,177
0
3,998
1,131
29,821
0
W
Kali
LcUksus
Kali
2,941
1,253
0
868
2,741
562
0
1,906
835
0
6,082
W
Artemis
12,217
6,606
0
1,180
7,944
1,904
0
4,794
3,150
0
26,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,115
Gold Earned
19,962
225
Minions Killed
141
12
Camps Cleared
0
827,311
Distance Traveled
322,487
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,275
1,028
64
6
2
185,156
2
W
King Arthur
10,253
1,025
71
7
5
196,438
0
L
Anubis
10,679
1,068
131
13
0
164,584
3
L
Ratatoskr
9,283
928
10
1
0
157,903
0
W
Morgan Le Fay
9,507
951
44
4
1
183,777
0
W
Kali
8,774
877
10
1
1
109,150
0
W
Artemis
10,306
1,031
36
4
3
152,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role