Player Matchup

Nox
Nox
MandingoMayhem
Nox
Level 109
God Stats
32W - 23L
1,545 SR
Queue Stats
127W - 96L
1,632 Elo+
Party 1
Nemesis
Nemesis
blainers21
Nemesis
Level 141
God Stats
4W - 3L
1,503 SR
Queue Stats
120W - 94L
1,693 Elo+
Party 1
Osiris
Osiris
kingk1-3
Osiris
Level 135
God Stats
0W - 3L
1,285 SR
Queue Stats
663W - 800L
1,606 Elo+
Solo
Team Averages
Level 128
1,444 SR
1,644 Elo+

VS

Team Averages
Level 111
1,823 SR
1,634 Elo+
Merlin
Merlin
DANO215
Merlin
Level 122
God Stats
1W - 0L
1,786 SR
Queue Stats
2W - 1L
1,647 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DeanGullberrie
Cu Chulainn
Level 54
God Stats
4W - 0L
1,844 SR
Queue Stats
192W - 115L
1,673 Elo+
Solo
Ao Kuang
Ao Kuang
yRexi-
Ao Kuang
Level 157
God Stats
2W - 0L
1,838 SR
Queue Stats
17W - 13L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 9
12,445
622
17,539
15,952
9,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
blainers21
Nemesis
17
9 / 8 / 7
13,955
698
22,701
28,380
21,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
kingk1-3
Osiris
15
4 / 7 / 10
13,392
670
16,017
30,275
34,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DANO215
Merlin
18
5 / 5 / 14
13,601
680
21,493
16,975
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
DeanGullberrie
Cu Chulainn
17
11 / 7 / 5
14,258
713
21,143
24,258
22,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
yRexi-
Ao Kuang
18
7 / 5 / 13
13,904
695
19,755
27,469
22,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
17
Kills
23
23
Deaths
17
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
DANO215
Merlin
5
5
14
2.4
W
Cu Chulainn
DeanGullberrie
Cu Chulainn
11
7
5
1.93
L
4
8
9
1.06
L
Nemesis
blainers21
Nemesis
9
8
7
1.56
L
Osiris
kingk1-3
Osiris
4
7
10
1.29
W
Ao Kuang
yRexi-
Ao Kuang
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,257
Damage
62,391
74,607
Taken
68,702
65,213
Mitigated
51,054
11,256
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DANO215
Merlin
21,493
1,277
508
3,641
16,975
6,033
1,156
2,589
13,754
71,914
0
W
Cu Chulainn
DeanGullberrie
Cu Chulainn
21,143
6,299
0
2,460
24,258
22,162
132
8,458
15,086
12,732
36,329
L
17,539
1,320
0
517
15,952
9,248
35
9,423
6,277
43,729
0
L
Nemesis
blainers21
Nemesis
22,701
8,092
0
6,378
28,380
21,478
0
14,441
13,431
0
45,539
L
Osiris
kingk1-3
Osiris
16,017
5,549
0
4,361
30,275
34,487
756
17,782
11,845
0
33,350
W
Ao Kuang
yRexi-
Ao Kuang
19,755
7,567
0
12,981
27,469
22,859
939
7,254
19,603
51,629
6,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
41,763
158
Minions Killed
206
1
Camps Cleared
16
1,043,933
Distance Traveled
1,038,055
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,601
680
113
6
4
347,235
4
W
Cu Chulainn
14,258
713
52
3
5
351,837
1
L
Nox
12,445
622
74
4
1
337,572
4
L
Nemesis
13,955
698
55
3
0
370,963
4
L
Osiris
13,392
670
29
1
0
335,398
0
W
Ao Kuang
13,904
695
41
2
7
338,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role