Player Matchup

Neith
Neith
JannaHentai
Neith
Level 18
God Stats
3W - 2L
1,716 SR
Queue Stats
24W - 23L
1,519 Elo+
Solo
Yemoja
Yemoja
MrPlasticFork
Yemoja
Level 4
God Stats
1W - 2L
1,502 SR
Queue Stats
2W - 8L
1,157 Elo+
Party 1
Cliodhna
Cliodhna
TheDreamyGamer
Cliodhna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,428 Elo+
Party 2
Osiris
Osiris
XAminXTheXG
Osiris
Level 17
God Stats
3W - 4L
1,404 SR
Queue Stats
24W - 31L
1,361 Elo+
Party 1
Thoth
Thoth
alphanator08
Thoth
Level 29
God Stats
6W - 11L
1,268 SR
Queue Stats
16W - 22L
1,335 Elo+
Party 2
Team Averages
Level 16
1,478 SR
1,360 Elo+

VS

Team Averages
Level 19
1,443 SR
1,446 Elo+
Olorun
Olorun
MITIK02
Olorun
Level 19
God Stats
5W - 4L
1,373 SR
Queue Stats
20W - 27L
1,338 Elo+
Solo
Artio
Artio
Tony347
Artio
Level 24
God Stats
2W - 11L
1,230 SR
Queue Stats
35W - 82L
1,184 Elo+
Solo
Janus
Janus
ivanaptor90
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,606 Elo+
Solo
Charybdis
Charybdis
maxisaweiner
Charybdis
Level 29
God Stats
12W - 12L
1,405 SR
Queue Stats
114W - 119L
1,471 Elo+
Solo
Cliodhna
Cliodhna
tostonAso
Cliodhna
Level 15
God Stats
7W - 5L
1,705 SR
Queue Stats
7W - 5L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 6
12,736
1,061
26,959
15,156
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 10 / 2
10,746
896
5,883
20,988
15,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
18
2 / 11 / 6
11,512
959
8,764
19,818
6,018
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
17
3 / 15 / 7
11,327
944
11,623
32,957
24,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 11 / 4
11,180
932
10,024
24,304
5,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MITIK02
Olorun
20
8 / 2 / 28
13,817
1,151
23,382
11,316
5,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Tony347
Artio
20
3 / 4 / 25
11,800
983
6,364
20,054
23,725
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

19
13 / 3 / 23
13,471
1,123
24,818
12,031
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
maxisaweiner
Charybdis
20
22 / 2 / 21
16,261
1,355
40,453
16,692
7,343
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
tostonAso
Cliodhna
19
7 / 2 / 20
12,267
1,022
10,296
10,074
5,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
170
13
Kills
53
53
Deaths
13
25
Assists
117
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Olorun
MITIK02
Olorun
8
2
28
11
L
2
10
2
0.3
L
Cliodhna
2
11
6
0.45
W
Artio
Tony347
Artio
3
4
25
3.88
L
Osiris
3
15
7
0.43
L
2
11
4
0.36
W
13
3
23
8.17
W
Charybdis
maxisaweiner
Charybdis
22
2
21
16.25
W
Cliodhna
tostonAso
Cliodhna
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,253
Damage
105,313
113,223
Taken
70,167
55,837
Mitigated
45,795
5,441
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,959
12,564
0
2,107
15,156
4,553
0
9,078
6,078
0
57,121
W
Olorun
MITIK02
Olorun
23,382
13,002
594
5,468
11,316
5,385
0
2,262
8,652
49,848
0
L
5,883
1,197
265
0
20,988
15,969
0
7,649
13,339
16,321
0
L
Cliodhna
8,764
820
0
0
19,818
6,018
0
9,597
10,221
0
36,795
W
Artio
Tony347
Artio
6,364
1,541
944
2,400
20,054
23,725
0
4,048
15,477
13,990
0
L
Osiris
11,623
5,250
0
1,662
32,957
24,001
0
19,634
13,323
0
15,726
L
10,024
420
111
1,296
24,304
5,296
0
8,606
15,698
32,514
0
W
24,818
2,430
0
617
12,031
4,139
0
3,743
8,143
38,290
0
W
Charybdis
maxisaweiner
Charybdis
40,453
30,805
0
6,726
16,692
7,343
0
4,552
11,729
0
63,319
W
Cliodhna
tostonAso
Cliodhna
10,296
2,989
0
314
10,074
5,203
0
1,302
8,673
0
26,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
67,616
204
Minions Killed
188
6
Camps Cleared
9
1,059,900
Distance Traveled
1,056,119
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,736
1,061
81
7
0
207,953
0
W
Olorun
13,817
1,151
59
5
1
211,612
0
L
Yemoja
10,746
896
20
2
1
213,679
0
L
Cliodhna
11,512
959
45
4
1
208,093
0
W
Artio
11,800
983
11
1
0
227,218
2
L
Osiris
11,327
944
11
1
1
212,808
0
L
Thoth
11,180
932
47
4
3
217,367
0
W
Janus
13,471
1,123
28
2
3
222,829
0
W
Charybdis
16,261
1,355
62
5
2
193,132
0
W
Cliodhna
12,267
1,022
28
2
3
201,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role