Player Matchup

Anhur
Anhur
 
Anhur
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
VitiableSoup
Terra
Level 57
God Stats
0W - 2L
1,273 SR
Queue Stats
14W - 60L
1,075 Elo+
Party 1
Kukulkan
Kukulkan
koffiedoc
Kukulkan
Level 60
God Stats
3W - 12L
1,205 SR
Queue Stats
21W - 73L
1,088 Elo+
Party 1
Team Averages
Level 57
1,326 SR
1,221 Elo+

VS

Team Averages
Level 69
1,336 SR
1,288 Elo+
Nox
Nox
bleu-Grube
Nox
Level 59
God Stats
2W - 0L
1,226 SR
Queue Stats
80W - 164L
1,255 Elo+
Solo
Hercules
Hercules
destroyer3785
Hercules
Level 123
God Stats
41W - 52L
1,406 SR
Queue Stats
309W - 387L
1,326 Elo+
Solo
Charybdis
Charybdis
stev2_0ac
Charybdis
Level 26
God Stats
3W - 4L
1,378 SR
Queue Stats
66W - 101L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 2
6,822
569
1,924
6,914
2,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 0 / 2
6,379
532
0
106
35
Kukulkan
koffiedoc
Kukulkan
11
0 / 4 / 1
7,165
597
8,872
6,822
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
8,091
674
2,492
4,789
1,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
destroyer3785
Hercules
13
5 / 1 / 2
9,646
804
5,509
15,560
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
stev2_0ac
Charybdis
13
2 / 1 / 3
8,247
687
4,327
8,245
2,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
0
Kills
8
8
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
L
0
0
2
1
W
1
0
5
3.5
W
Hercules
destroyer3785
Hercules
5
1
2
6
L
Kukulkan
koffiedoc
Kukulkan
0
4
1
0.13
W
Charybdis
stev2_0ac
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,796
Damage
12,328
13,842
Taken
28,594
5,193
Mitigated
17,571
99
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,924
488
0
99
6,914
2,673
0
1,267
5,647
0
7,423
L
0
0
0
0
106
35
0
0
106
0
0
W
2,492
83
338
1,409
4,789
1,859
189
3,535
1,254
17,588
0
W
Hercules
destroyer3785
Hercules
5,509
1,237
0
9,141
15,560
12,724
544
3,377
12,183
6,359
21,717
L
Kukulkan
koffiedoc
Kukulkan
8,872
386
0
0
6,822
2,485
0
2,528
4,294
36,980
0
W
Charybdis
stev2_0ac
Charybdis
4,327
2,091
0
3,086
8,245
2,988
1,099
3,717
4,528
0
36,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,366
Gold Earned
25,984
88
Minions Killed
136
1
Camps Cleared
8
412,413
Distance Traveled
628,229
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,822
569
22
2
1
198,155
1
L
Terra
6,379
532
0
0
0
0
0
W
Nox
8,091
674
28
2
2
197,054
4
W
Hercules
9,646
804
48
4
1
214,599
4
L
Kukulkan
7,165
597
66
6
0
214,258
2
W
Charybdis
8,247
687
60
5
5
216,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role