Player Matchup

Achilles
Achilles
Dispirxxted
Achilles
Level 65
God Stats
4W - 5L
1,491 SR
Queue Stats
173W - 168L
1,462 Elo+
Solo
Charybdis
Charybdis
LissyMaeB
Charybdis
Level 128
God Stats
17W - 18L
1,476 SR
Queue Stats
1,060W - 1,134L
1,388 Elo+
Party 1
Agni
Agni
Maxy_250
Agni
Level 55
God Stats
10W - 6L
1,486 SR
Queue Stats
198W - 237L
1,384 Elo+
Solo
Xing Tian
Xing Tian
SHA570DOW
Xing Tian
Level 106
God Stats
5W - 4L
1,554 SR
Queue Stats
652W - 665L
1,401 Elo+
Party 1
Fenrir
Fenrir
unicornDva69
Fenrir
Level 67
God Stats
9W - 17L
1,365 SR
Queue Stats
264W - 243L
1,492 Elo+
Solo
Team Averages
Level 84
1,474 SR
1,425 Elo+

VS

Team Averages
Level 121
1,471 SR
1,417 Elo+
Loki
Loki
B1GShotDread
Loki
Level 129
God Stats
85W - 72L
1,459 SR
Queue Stats
270W - 280L
1,434 Elo+
Party 2
Zeus
Zeus
KermitTheDog1
Zeus
Level 104
God Stats
5W - 2L
1,450 SR
Queue Stats
92W - 98L
1,372 Elo+
Solo
Rama
Rama
MrDUP
Rama
Level 160
God Stats
15W - 15L
1,366 SR
Queue Stats
181W - 177L
1,408 Elo+
Solo
King Arthur
King Arthur
Sgt Klepto
King Arthur
Level 58
God Stats
22W - 18L
1,474 SR
Queue Stats
196W - 234L
1,390 Elo+
Party 2
Artio
Artio
Zarhime
Artio
Level 153
God Stats
17W - 10L
1,606 SR
Queue Stats
110W - 97L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dispirxxted
Achilles
17
5 / 5 / 2
10,988
478
16,605
25,712
24,042
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
LissyMaeB
Charybdis
17
3 / 6 / 0
10,833
471
12,328
18,312
6,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
17
8 / 7 / 1
12,201
530
14,804
16,573
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SHA570DOW
Xing Tian
15
0 / 7 / 8
9,024
392
11,877
26,359
25,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
3 / 7 / 7
10,049
437
9,285
20,113
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
13,168
573
14,560
15,933
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
13 / 4 / 5
14,027
610
27,298
11,486
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
MrDUP
Rama
20
9 / 3 / 6
14,130
614
19,943
24,230
9,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sgt Klepto
King Arthur
18
2 / 5 / 11
12,535
545
15,202
31,109
25,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artio
Zarhime
Artio
16
0 / 3 / 7
9,964
433
5,756
21,394
19,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
19
Kills
32
32
Deaths
19
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
L
Achilles
Dispirxxted
Achilles
5
5
2
1.2
W
13
4
5
3.88
L
Charybdis
LissyMaeB
Charybdis
3
6
0
0.5
L
Agni
8
7
1
1.21
W
Rama
MrDUP
Rama
9
3
6
4
L
Xing Tian
SHA570DOW
Xing Tian
0
7
8
0.57
W
King Arthur
Sgt Klepto
King Arthur
2
5
11
1.5
W
Artio
Zarhime
Artio
0
3
7
1.17
L
Fenrir
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,899
Damage
82,759
107,069
Taken
104,152
71,408
Mitigated
64,981
19,344
Healing
40,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,560
2,793
0
3,809
15,933
6,391
0
3,147
12,684
0
83,268
L
Achilles
Dispirxxted
Achilles
16,605
4,613
0
3,525
25,712
24,042
390
6,822
18,890
0
63,807
W
27,298
5,442
0
720
11,486
3,951
2,353
4,789
6,359
92,750
0
L
Charybdis
LissyMaeB
Charybdis
12,328
5,548
0
3,807
18,312
6,839
3,473
1,930
16,382
272
80,882
L
Agni
14,804
405
0
3,253
16,573
6,513
721
9,200
7,373
70,800
0
W
Rama
MrDUP
Rama
19,943
17,887
183
16,115
24,230
9,397
8,776
5,506
18,578
0
130,157
L
Xing Tian
SHA570DOW
Xing Tian
11,877
566
683
3,339
26,359
25,428
78
11,495
14,864
35,912
0
W
King Arthur
Sgt Klepto
King Arthur
15,202
2,043
0
8,771
31,109
25,906
620
4,006
26,974
5,597
68,107
W
Artio
Zarhime
Artio
5,756
213
2,328
8,598
21,394
19,336
781
8,558
12,532
44,846
0
L
Fenrir
9,285
1,931
0
4,737
20,113
8,586
0
4,743
15,370
0
54,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
63,824
512
Minions Killed
631
0
Camps Cleared
0
2,056,635
Distance Traveled
2,145,275
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,168
573
113
5
0
475,310
0
L
Achilles
10,988
478
104
5
0
407,327
1
W
Zeus
14,027
610
144
6
0
429,283
8
L
Charybdis
10,833
471
141
6
0
377,883
1
L
Agni
12,201
530
141
6
0
406,608
4
W
Rama
14,130
614
186
8
0
379,207
0
L
Xing Tian
9,024
392
45
2
0
413,071
1
W
King Arthur
12,535
545
122
5
0
418,169
1
W
Artio
9,964
433
66
3
0
443,306
5
L
Fenrir
10,049
437
81
4
0
451,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role