Player Matchup

Skadi
Skadi
Lilman8925
Skadi
Level 159
God Stats
8W - 6L
1,590 SR
Queue Stats
241W - 257L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N7VictoryKaiser
Morgan Le Fay
Level 121
God Stats
3W - 5L
1,489 SR
Queue Stats
631W - 619L
1,536 Elo+
Party 1
Janus
Janus
TRsaVi
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,456 Elo+
Solo
Ah Puch
Ah Puch
Zman156
Ah Puch
Level 99
God Stats
5W - 2L
1,794 SR
Queue Stats
174W - 159L
1,574 Elo+
Party 1
Bakasura
Bakasura
considine94
Bakasura
Level 126
God Stats
1W - 5L
1,382 SR
Queue Stats
719W - 686L
1,553 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,506 Elo+

VS

Team Averages
Level 60
1,612 SR
1,485 Elo+
Geb
Geb
AHO Achilles
Geb
Level 123
God Stats
3W - 1L
1,713 SR
Queue Stats
387W - 405L
1,419 Elo+
Solo
Hercules
Hercules
Melomney
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 103L
1,527 Elo+
Solo
Hun Batz
Hun Batz
SuccubusLove2027
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,421 Elo+
Solo
Bastet
Bastet
The_ComediaN_XD
Bastet
Level 128
God Stats
7W - 5L
1,464 SR
Queue Stats
463W - 471L
1,422 Elo+
Solo
Freya
Freya
coachhillsnut
Freya
Level 17
God Stats
1W - 1L
1,885 SR
Queue Stats
29W - 15L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
6 / 5 / 8
9,407
672
15,535
12,993
4,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
N7VictoryKaiser
Morgan Le Fay
14
1 / 9 / 8
8,563
612
11,435
15,769
6,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
TRsaVi
Janus
16
3 / 7 / 10
9,672
691
13,105
12,097
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Zman156
Ah Puch
16
2 / 4 / 12
9,211
658
18,067
10,319
3,710
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
considine94
Bakasura
18
4 / 6 / 10
10,040
717
8,407
25,132
28,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 21
10,502
750
7,348
19,918
24,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Melomney
Hercules
19
3 / 2 / 22
11,421
816
13,941
34,040
31,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 12
9,790
699
8,745
12,443
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
13 / 2 / 16
11,793
842
23,843
15,157
7,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 1 / 12
12,290
878
19,348
12,723
6,067
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
114
16
Kills
31
31
Deaths
16
48
Assists
83
Player
Kills
Deaths
Assists
KDA
W
1
5
21
2.3
L
Skadi
6
5
8
2
W
Hercules
Melomney
Hercules
3
2
22
7
L
Morgan Le Fay
N7VictoryKaiser
Morgan Le Fay
1
9
8
0.56
W
4
6
12
1.67
L
Janus
TRsaVi
Janus
3
7
10
1.14
W
13
2
16
10.5
L
Ah Puch
Zman156
Ah Puch
2
4
12
2
W
10
1
12
16
L
Bakasura
considine94
Bakasura
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
73,225
76,310
Taken
94,281
46,376
Mitigated
75,120
23,119
Healing
45,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,348
336
1,381
1,549
19,918
24,148
132
9,942
9,664
14,631
0
L
Skadi
15,535
8,788
1,304
2,709
12,993
4,446
0
4,122
8,698
0
23,105
W
Hercules
Melomney
Hercules
13,941
1,956
2,522
21,486
34,040
31,587
344
14,677
18,660
4,263
21,508
L
Morgan Le Fay
N7VictoryKaiser
Morgan Le Fay
11,435
1,875
104
1,093
15,769
6,053
0
5,537
9,712
18,887
0
W
8,745
670
1,930
1,788
12,443
6,153
1,359
5,327
5,978
0
20,845
L
Janus
TRsaVi
Janus
13,105
974
1,530
1,883
12,097
3,570
0
3,035
8,828
32,329
0
W
23,843
2,517
2,549
7,487
15,157
7,165
1,493
6,476
8,122
0
34,538
L
Ah Puch
Zman156
Ah Puch
18,067
1,251
2,451
1,758
10,319
3,710
0
3,367
6,684
31,800
0
W
19,348
5,288
1,002
3,768
12,723
6,067
1,584
6,185
5,455
45,482
0
L
Bakasura
considine94
Bakasura
8,407
4,151
1,887
8,400
25,132
28,597
0
11,802
13,000
0
8,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
55,796
156
Minions Killed
166
0
Camps Cleared
0
1,124,656
Distance Traveled
1,379,135
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,502
750
17
1
0
271,119
1
L
Skadi
9,407
672
11
1
0
194,067
1
W
Hercules
11,421
816
23
2
0
293,316
2
L
Morgan Le Fay
8,563
612
20
1
0
205,180
0
W
Hun Batz
9,790
699
33
2
0
255,160
0
L
Janus
9,672
691
55
4
0
220,128
0
W
Bastet
11,793
842
11
1
0
293,803
0
L
Ah Puch
9,211
658
42
3
0
249,235
2
W
Freya
12,290
878
82
6
0
265,737
0
L
Bakasura
10,040
717
28
2
0
256,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role