Player Matchup

Hades
Hades
AxonBP
Hades
Level 28
God Stats
6W - 8L
1,475 SR
Queue Stats
115W - 132L
1,297 Elo+
Solo
Hun Batz
Hun Batz
DELGA321
Hun Batz
Level 17
God Stats
0W - 1L
1,677 SR
Queue Stats
8W - 17L
1,411 Elo+
Party 2
Susano
Susano
Jovi408
Susano
Level 26
God Stats
2W - 7L
1,671 SR
Queue Stats
11W - 20L
1,292 Elo+
Party 2
Neith
Neith
SnapChunk81501
Neith
Level 5
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 6L
935 Elo+
Party 1
Kukulkan
Kukulkan
dadesko123
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,218 Elo+

VS

Team Averages
Level 14
1,419 SR
1,266 Elo+
Osiris
Osiris
KnownVoid
Osiris
Level 23
God Stats
4W - 5L
1,385 SR
Queue Stats
25W - 23L
1,379 Elo+
Solo
Achilles
Achilles
PunzPunz
Achilles
Level 18
God Stats
17W - 16L
1,428 SR
Queue Stats
120W - 126L
1,290 Elo+
Solo
Olorun
Olorun
VisadeKlein
Olorun
Level 19
God Stats
27W - 16L
1,542 SR
Queue Stats
27W - 16L
1,365 Elo+
Solo
Nemesis
Nemesis
ZFNightDrago
Nemesis
Level 3
God Stats
1W - 2L
1,238 SR
Queue Stats
1W - 2L
1,104 Elo+
Solo
Medusa
Medusa
cR1Ms0nB4T
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AxonBP
Hades
14
6 / 3 / 4
9,594
436
8,561
13,423
7,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
DELGA321
Hun Batz
14
3 / 10 / 5
9,241
420
7,232
16,767
4,341
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Jovi408
Susano
15
2 / 9 / 4
9,026
410
9,466
19,653
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 9 / 7
8,842
402
6,778
13,189
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
dadesko123
Kukulkan
11
4 / 7 / 6
8,792
400
4,436
8,168
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KnownVoid
Osiris
17
6 / 4 / 4
11,448
520
10,196
15,057
9,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PunzPunz
Achilles
20
11 / 2 / 4
14,167
644
11,509
15,108
16,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
17
3 / 2 / 7
11,347
516
9,544
10,689
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ZFNightDrago
Nemesis
15
6 / 7 / 4
10,216
464
9,801
16,535
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
cR1Ms0nB4T
Medusa
17
10 / 4 / 2
11,926
542
12,049
15,351
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
17
Kills
36
38
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hades
AxonBP
Hades
6
3
4
2.67
L
Hun Batz
DELGA321
Hun Batz
3
10
5
0.55
L
Susano
Jovi408
Susano
2
9
4
0.44
W
Osiris
KnownVoid
Osiris
6
4
4
2
W
Achilles
PunzPunz
Achilles
11
2
4
6.5
L
2
9
7
0.61
W
Olorun
3
2
7
3.25
W
Nemesis
ZFNightDrago
Nemesis
6
7
4
1.14
W
Medusa
cR1Ms0nB4T
Medusa
10
4
2
2.75
L
Kukulkan
dadesko123
Kukulkan
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
53,099
71,200
Taken
72,740
24,302
Mitigated
42,796
9,728
Healing
19,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AxonBP
Hades
8,561
842
80
4,649
13,423
7,487
204
3,548
9,767
29,374
0
L
Hun Batz
DELGA321
Hun Batz
7,232
2,392
89
436
16,767
4,341
783
1,037
15,588
0
30,922
L
Susano
Jovi408
Susano
9,466
1,511
176
1,576
19,653
5,187
1,465
1,802
17,668
0
43,678
W
Osiris
KnownVoid
Osiris
10,196
3,645
0
3,162
15,057
9,352
0
2,538
12,519
0
91,477
W
Achilles
PunzPunz
Achilles
11,509
5,308
0
970
15,108
16,668
5,586
1,720
13,388
0
101,801
L
6,778
3,960
0
2,722
13,189
4,971
627
2,178
10,780
0
39,368
W
Olorun
9,544
2,930
1,543
6,725
10,689
5,064
2,367
2,094
8,595
61,360
7,064
W
Nemesis
ZFNightDrago
Nemesis
9,801
3,198
0
4,602
16,535
5,806
198
3,604
12,931
0
32,121
W
Medusa
cR1Ms0nB4T
Medusa
12,049
6,344
0
2,222
15,351
5,906
3,720
3,041
12,310
0
69,721
L
Kukulkan
dadesko123
Kukulkan
4,436
422
0
0
8,168
2,316
674
279
7,688
26,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
59,104
283
Minions Killed
533
0
Camps Cleared
0
1,875,810
Distance Traveled
2,044,388
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,594
436
48
2
0
328,540
1
L
Hun Batz
9,241
420
68
3
0
413,632
0
L
Susano
9,026
410
64
3
0
438,219
0
W
Osiris
11,448
520
120
5
0
419,701
0
W
Achilles
14,167
644
160
7
0
464,791
2
L
Neith
8,842
402
58
3
0
367,174
1
W
Olorun
11,347
516
109
5
0
352,237
1
W
Nemesis
10,216
464
38
2
0
390,184
3
W
Medusa
11,926
542
106
5
0
417,475
2
L
Kukulkan
8,792
400
45
2
0
328,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role