Player Matchup

Arachne
Arachne
LilN8vGamer
Arachne
Level 16
God Stats
19W - 18L
1,516 SR
Queue Stats
33W - 32L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Phootaphan
Sun Wukong
Level 28
God Stats
14W - 27L
1,394 SR
Queue Stats
42W - 58L
1,369 Elo+
Solo
Heimdallr
Heimdallr
UltraCivilized
Heimdallr
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 100L
1,550 Elo+
Solo
Ymir
Ymir
Voidfunk
Ymir
Level 27
God Stats
3W - 0L
1,808 SR
Queue Stats
112W - 94L
1,486 Elo+
Solo
Anubis
Anubis
bloodhunt13666
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,361 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,456 Elo+

VS

Team Averages
Level 14
1,655 SR
1,532 Elo+
Pele
Pele
 
Pele
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
COUMA5296
Nike
Level 27
God Stats
22W - 7L
1,647 SR
Queue Stats
78W - 61L
1,500 Elo+
Solo
Poseidon
Poseidon
DrSecSeeMD
Poseidon
Level 14
God Stats
7W - 4L
1,653 SR
Queue Stats
27W - 25L
1,484 Elo+
Party 1
Neith
Neith
mordered53
Neith
Level 6
God Stats
2W - 1L
1,802 SR
Queue Stats
3W - 3L
1,589 Elo+
Solo
Ao Kuang
Ao Kuang
zBronzeSmurfz
Ao Kuang
Level 15
God Stats
1W - 1L
1,674 SR
Queue Stats
47W - 24L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LilN8vGamer
Arachne
14
3 / 2 / 5
8,894
556
6,318
10,779
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Phootaphan
Sun Wukong
15
3 / 2 / 1
8,874
555
5,507
12,376
6,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
UltraCivilized
Heimdallr
16
3 / 1 / 4
9,729
608
6,982
6,027
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
7 / 2 / 6
9,766
610
5,942
18,208
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 2 / 4
8,497
531
3,663
6,894
2,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 3 / 3
8,593
537
6,704
11,913
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
9
0 / 3 / 1
6,372
398
2,130
6,664
2,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
DrSecSeeMD
Poseidon
15
3 / 5 / 2
9,260
579
7,581
9,443
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
12
0 / 4 / 3
7,546
472
4,290
7,350
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
zBronzeSmurfz
Ao Kuang
17
3 / 2 / 0
9,877
617
8,445
13,831
6,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
9
9
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
3
1.5
L
Nike
0
3
1
0.17
L
Poseidon
DrSecSeeMD
Poseidon
3
5
2
0.8
W
Arachne
LilN8vGamer
Arachne
3
2
5
2.75
W
Sun Wukong
Phootaphan
Sun Wukong
3
2
1
1.75
W
Heimdallr
UltraCivilized
Heimdallr
3
1
4
5
W
Ymir
7
2
6
5
W
1
2
4
1.5
L
Neith
0
4
3
0.38
L
Ao Kuang
zBronzeSmurfz
Ao Kuang
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
29,150
54,284
Taken
49,201
27,749
Mitigated
18,012
20,055
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,704
2,657
0
3,576
11,913
3,450
592
3,644
8,269
0
49,809
L
Nike
2,130
133
40
2,326
6,664
2,585
352
937
5,727
0
25,166
L
Poseidon
DrSecSeeMD
Poseidon
7,581
1,274
0
1,643
9,443
3,170
0
2,186
7,257
56,162
0
W
Arachne
LilN8vGamer
Arachne
6,318
4,555
0
3,124
10,779
4,403
45
3,616
7,097
0
57,680
W
Sun Wukong
Phootaphan
Sun Wukong
5,507
1,120
0
5,118
12,376
6,135
0
7,003
5,271
0
46,243
W
Heimdallr
UltraCivilized
Heimdallr
6,982
1,596
0
1,373
6,027
2,390
2,279
850
4,887
0
73,184
W
Ymir
5,942
1,825
209
7,642
18,208
12,260
0
2,492
15,441
36,710
0
W
3,663
281
0
2,589
6,894
2,561
880
1,673
5,083
45,170
0
L
Neith
4,290
2,230
0
1,530
7,350
2,590
0
2,296
5,054
0
42,782
L
Ao Kuang
zBronzeSmurfz
Ao Kuang
8,445
2,003
0
8,691
13,831
6,217
42
542
13,289
73,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
41,648
444
Minions Killed
499
0
Camps Cleared
0
1,487,124
Distance Traveled
1,583,071
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,593
537
95
6
0
389,037
1
L
Nike
6,372
398
46
3
0
215,113
2
L
Poseidon
9,260
579
117
7
0
319,953
2
W
Arachne
8,894
556
82
5
0
342,665
3
W
Sun Wukong
8,874
555
99
6
0
309,359
1
W
Heimdallr
9,729
608
128
8
0
279,505
6
W
Ymir
9,766
610
30
2
0
276,325
4
W
Anubis
8,497
531
105
7
0
279,270
6
L
Neith
7,546
472
90
6
0
304,019
0
L
Ao Kuang
9,877
617
151
9
0
354,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role