Player Matchup

Hun Batz
Hun Batz
AfgBoy6
Hun Batz
Level 108
God Stats
5W - 6L
1,541 SR
Queue Stats
69W - 64L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
Naso
Danzaburou
Level 115
God Stats
27W - 3L
1,834 SR
Queue Stats
488W - 217L
1,802 Elo+
Party 2
Ymir
Ymir
Rasuli450
Ymir
Level 11
God Stats
2W - 1L
1,473 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 1
Nox
Nox
TrashPanda2
Nox
Level 32
God Stats
95W - 24L
1,845 SR
Queue Stats
450W - 155L
1,734 Elo+
Party 2
Vulcan
Vulcan
VaPandaDaddy
Vulcan
Level 6
God Stats
7W - 0L
1,987 SR
Queue Stats
22W - 1L
1,939 Elo+
Party 2
Team Averages
Level 54
1,736 SR
1,695 Elo+

VS

Team Averages
Level 17
1,536 SR
1,534 Elo+
Bacchus
Bacchus
COLUMBIARAPTURE4
Bacchus
Level 13
God Stats
43W - 36L
1,546 SR
Queue Stats
43W - 36L
1,467 Elo+
Solo
Persephone
Persephone
GodMyDawg
Persephone
Level 29
God Stats
1W - 2L
1,493 SR
Queue Stats
108W - 111L
1,528 Elo+
Solo
Nu Wa
Nu Wa
SIDYVINO
Nu Wa
Level 14
God Stats
91W - 98L
1,637 SR
Queue Stats
96W - 103L
1,597 Elo+
Solo
Cernunnos
Cernunnos
Storyteller115
Cernunnos
Level 21
God Stats
1W - 3L
1,505 SR
Queue Stats
42W - 39L
1,521 Elo+
Solo
Neith
Neith
pinnheadbunz
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AfgBoy6
Hun Batz
17
4 / 2 / 16
10,092
1,009
14,777
15,003
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Naso
Danzaburou
18
9 / 1 / 11
12,257
1,226
18,924
10,373
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
2 / 0 / 24
11,445
1,145
2,778
12,513
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
16 / 0 / 12
12,610
1,261
23,164
7,914
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
17
0 / 0 / 20
10,021
1,002
12,175
3,674
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
8,693
869
4,304
7,928
8,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
GodMyDawg
Persephone
15
1 / 9 / 1
9,070
907
8,298
13,631
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
SIDYVINO
Nu Wa
16
0 / 3 / 3
9,611
961
10,575
13,607
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Storyteller115
Cernunnos
15
2 / 9 / 1
9,946
995
19,608
19,866
7,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 10 / 1
8,622
862
3,651
18,696
9,231
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
11
31
Kills
3
3
Deaths
31
83
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AfgBoy6
Hun Batz
4
2
16
6
L
0
0
2
1
L
Persephone
GodMyDawg
Persephone
1
9
1
0.17
W
Danzaburou
Naso
Danzaburou
9
1
11
14.5
W
Ymir
2
0
24
14
L
Nu Wa
SIDYVINO
Nu Wa
0
3
3
0.5
L
Cernunnos
Storyteller115
Cernunnos
2
9
1
0.28
W
16
0
12
22
W
Vulcan
0
0
20
10
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,818
Damage
46,436
49,477
Taken
73,728
30,178
Mitigated
34,762
8,835
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AfgBoy6
Hun Batz
14,777
3,796
0
860
15,003
7,501
0
6,524
8,271
0
24,344
L
4,304
67
602
257
7,928
8,696
0
4,486
3,203
10,155
0
L
Persephone
GodMyDawg
Persephone
8,298
694
0
472
13,631
4,665
0
8,085
5,266
18,452
0
W
Danzaburou
Naso
Danzaburou
18,924
8,789
1,504
2,406
10,373
3,477
0
3,472
6,795
0
47,142
W
Ymir
2,778
256
0
1,070
12,513
14,913
0
5,614
6,639
25,965
0
L
Nu Wa
SIDYVINO
Nu Wa
10,575
3,582
0
256
13,607
4,447
0
7,672
5,849
35,485
0
L
Cernunnos
Storyteller115
Cernunnos
19,608
9,814
65
2,025
19,866
7,723
0
8,346
11,298
0
50,453
W
23,164
750
102
2,782
7,914
3,072
0
3,749
4,011
47,845
0
W
Vulcan
12,175
2,538
0
111
3,674
1,215
0
2,998
584
37,140
0
L
3,651
794
0
885
18,696
9,231
0
9,521
8,996
0
11,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,425
Gold Earned
45,942
242
Minions Killed
194
14
Camps Cleared
4
1,044,787
Distance Traveled
952,778
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,092
1,009
26
3
1
188,116
2
L
Bacchus
8,693
869
4
0
0
222,974
3
L
Persephone
9,070
907
15
2
1
185,619
0
W
Danzaburou
12,257
1,226
62
6
8
207,643
0
W
Ymir
11,445
1,145
48
5
1
220,834
0
L
Nu Wa
9,611
961
78
8
0
201,876
1
L
Cernunnos
9,946
995
78
8
3
178,414
1
W
Nox
12,610
1,261
53
5
4
222,998
3
W
Vulcan
10,021
1,002
53
5
0
205,196
0
L
Neith
8,622
862
19
2
0
163,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role