Player Matchup

Ymir
Ymir
ANROLLIN
Ymir
Level 18
God Stats
24W - 20L
1,642 SR
Queue Stats
115W - 96L
1,631 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BushyBussyBuster
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
96W - 34L
1,720 Elo+
Party 1
Hel
Hel
KingDefinitive
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 76L
1,623 Elo+
Party 2
Geb
Geb
MountainDewMe16
Geb
Level 81
God Stats
8W - 3L
1,760 SR
Queue Stats
336W - 315L
1,582 Elo+
Party 2
Bellona
Bellona
SmiteMommy
Bellona
Level 23
God Stats
2W - 1L
1,306 SR
Queue Stats
65W - 49L
1,662 Elo+
Party 1
Team Averages
Level 35
1,586 SR
1,644 Elo+

VS

Team Averages
Level 19
1,588 SR
1,627 Elo+
Artemis
Artemis
CEMENb
Artemis
Level 28
God Stats
10W - 7L
1,544 SR
Queue Stats
148W - 150L
1,520 Elo+
Solo
Khepri
Khepri
CthulhuChrist
Khepri
Level 25
God Stats
12W - 6L
1,988 SR
Queue Stats
49W - 47L
1,705 Elo+
Solo
Merlin
Merlin
UncleDadddy
Merlin
Level 19
God Stats
5W - 10L
1,370 SR
Queue Stats
61W - 75L
1,610 Elo+
Solo
Xing Tian
Xing Tian
waylondemhoes
Xing Tian
Level 14
God Stats
3W - 5L
1,538 SR
Queue Stats
25W - 19L
1,638 Elo+
Solo
Bellona
Bellona
wootambu
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 5 / 17
9,325
518
9,628
14,550
12,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
BushyBussyBuster
Ah Muzen Cab
18
17 / 3 / 4
12,068
670
24,213
14,104
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 4
10,591
588
10,762
12,515
4,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 3 / 7
9,766
543
7,140
15,672
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SmiteMommy
Bellona
15
2 / 2 / 2
9,409
523
7,802
16,879
13,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CEMENb
Artemis
14
4 / 10 / 2
8,822
490
8,178
13,715
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 1
8,129
452
4,386
16,915
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
13
1 / 7 / 2
7,980
443
5,562
8,071
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
waylondemhoes
Xing Tian
15
3 / 4 / 2
8,785
488
13,866
16,542
13,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
wootambu
Bellona
16
5 / 6 / 3
10,163
565
9,673
17,885
11,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
34
Kills
15
15
Deaths
34
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
5
17
2.3
W
Ah Muzen Cab
BushyBussyBuster
Ah Muzen Cab
17
3
4
6.33
L
Artemis
CEMENb
Artemis
4
10
2
0.5
L
2
7
1
0.36
W
8
2
4
5
W
4
3
7
2.5
W
Bellona
SmiteMommy
Bellona
2
2
2
1.5
L
Merlin
1
7
2
0.29
L
Xing Tian
waylondemhoes
Xing Tian
3
4
2
1
L
Bellona
wootambu
Bellona
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,545
Damage
41,665
73,720
Taken
73,128
43,769
Mitigated
45,838
26,518
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,628
2,393
0
0
14,550
12,222
0
4,199
10,145
41,430
0
W
Ah Muzen Cab
BushyBussyBuster
Ah Muzen Cab
24,213
10,767
0
6,437
14,104
5,652
7,038
3,261
10,773
0
94,345
L
Artemis
CEMENb
Artemis
8,178
3,983
0
1,413
13,715
3,261
829
3,856
9,791
0
48,694
L
4,386
915
0
699
16,915
15,174
117
5,698
11,096
17,056
0
W
10,762
891
1,906
6,826
12,515
4,936
685
2,876
9,303
66,107
0
W
7,140
1,508
0
5,719
15,672
7,031
98
2,352
13,133
65,753
0
W
Bellona
SmiteMommy
Bellona
7,802
1,751
0
5,630
16,879
13,928
0
8,761
6,552
0
48,484
L
Merlin
5,562
345
0
0
8,071
2,099
0
4,148
3,689
37,098
0
L
Xing Tian
waylondemhoes
Xing Tian
13,866
1,005
0
3,938
16,542
13,495
140
5,949
9,385
49,597
0
L
Bellona
wootambu
Bellona
9,673
2,272
0
4,848
17,885
11,809
892
7,244
10,324
0
61,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,159
Gold Earned
43,879
585
Minions Killed
401
0
Camps Cleared
0
1,637,358
Distance Traveled
1,600,086
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,325
518
73
4
0
312,007
2
W
Ah Muzen Cab
12,068
670
152
8
0
303,933
2
L
Artemis
8,822
490
99
6
0
278,270
7
L
Khepri
8,129
452
25
1
0
342,318
7
W
Hel
10,591
588
129
7
0
343,042
2
W
Geb
9,766
543
112
6
0
339,674
3
W
Bellona
9,409
523
119
7
0
338,702
4
L
Merlin
7,980
443
71
4
0
299,029
4
L
Xing Tian
8,785
488
82
5
0
328,815
5
L
Bellona
10,163
565
124
7
0
351,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role